Space Engineers

Space Engineers

MADAR
77 Comments
Endo 8 Dec, 2024 @ 10:43am 
Can you update it?
AutoMcDonough  [author] 18 Oct, 2024 @ 6:01pm 
unsure if it will count as a weapon in that application. i have to revisit this mod for updates i think.
Based_Stickman 17 Oct, 2024 @ 9:54am 
is this treated as a weapon? trying to see if i can use use it for APCK targeting
TIM 17 Oct, 2024 @ 7:52am 
It stopped working properly after the update?
♫ erikhale gaming 🐺 16 Feb, 2024 @ 8:09pm 
@AutoMcDonough i try out with weapon core later on remember ^_____^
AutoMcDonough  [author] 16 Feb, 2024 @ 1:42pm 
Updated dependency to the new WC
AutoMcDonough  [author] 16 Sep, 2023 @ 5:59am 
Sounds annoying. But I don't know a way. I'll think about it.
Stork 16 Sep, 2023 @ 12:48am 
Is there any options to disable beeping? cause enemy ship crashed in my station, and It keep makes noise until I dismantle all wreckage..
Kaedys 27 Jun, 2023 @ 7:10am 
A version built into a projection table would be neat for flavor, but tbh, I'd rather have a small grid version first.
VRboi69420 26 Jun, 2023 @ 12:09pm 
I wish that there was a smaller version that I could use in a CIC.
Kaedys 13 May, 2023 @ 2:26am 
Weaponcore is what adds that HUD, @Borrago.
Cthulhu 13 May, 2023 @ 12:17am 
is this mod that add this hud thing?
https://imgur.com/a/ZbizDhh
Xenkishøtz 9 May, 2023 @ 4:41am 
CHOD
VS-lockon 22 Apr, 2023 @ 6:36am 
AutoMcDonough be able to scale be nice some of my ships rooms are one block high on some my ships for block restrictions for ship classes and right now radar goes in to the roof
AutoMcDonough  [author] 16 Apr, 2023 @ 4:48pm 
can't scale it.. i intend to just have a few more sizes
dRuPpI 16 Apr, 2023 @ 3:55pm 
is there no way to just scale the Projection size down ? .. so in would fit into a 5x5, 5x1, 3x3 3x1 or 1x1 block space
Pufferfish 120 13 Mar, 2023 @ 4:14am 
Small ship version 1x1x1 please
dRuPpI 18 Feb, 2023 @ 5:54pm 
any news on the Indoor version of this?
Pumpkin 23 Jan, 2023 @ 4:45pm 
can this be placed upside down so i can have see this radar inside my hull ?
also with side is front ?
AutoMcDonough  [author] 22 Dec, 2022 @ 2:34pm 
not yet.. i added things and never updated description. should be pretty easy to figure out though. dots are players, triangle things are grids. yellow triangles are missiles. yellow circles are voxels.
HATE|DeathKnight/ALLKEYSHOP 22 Dec, 2022 @ 1:01pm 
Hi, is theare somwheare a description of what simbole on the radar means what ?
EightHook37 22 Dec, 2022 @ 9:51am 
@Dalten Thanks for the reply, can't wait to put this on a fighter.
Dalten 22 Dec, 2022 @ 9:38am 
@EightHook37
AutoMcDonough [author] Dec 2 @ 5:12pm
i plan to eventually. this one is pretty involved so i want to make sure things are ironed out before making a bunch of variants.
EightHook37 22 Dec, 2022 @ 9:20am 
This is awesome, any plans on making a small ship variant?
AutoMcDonough  [author] 6 Dec, 2022 @ 4:26pm 
Did you have one in that game from before I updated it? might need to delete and rebuild the block. Other than that I'm gonna say I can't do anything about it without a log file.
Dawns Swing 6 Dec, 2022 @ 1:46pm 
Destroyed my save game. By disabling this mod it got fixed.
CodyProductions 4 Dec, 2022 @ 4:40pm 
Gotcha. Thanks.
♫ erikhale gaming 🐺 4 Dec, 2022 @ 7:58am 
look awesome i try it later on
AutoMcDonough  [author] 4 Dec, 2022 @ 5:54am 
other people can see if they are close enough. currently it is meant for 3rd person view, i'm working on some indoor variants.
CodyProductions 4 Dec, 2022 @ 12:54am 
Can other players see it? Is it only visible in third person? And do you have to put it inside or outside of the ship?
AutoMcDonough  [author] 3 Dec, 2022 @ 12:35pm 
fixed sound not working
AutoMcDonough  [author] 2 Dec, 2022 @ 2:12pm 
i plan to eventually. this one is pretty involved so i want to make sure things are ironed out before making a bunch of variants.
Kaedys 2 Dec, 2022 @ 1:36pm 
I try to avoid throwing subgrids on combat ships, simply because of the potential of Klang slapping my gunship out of the sky during the high processing load of combat. And small-to-large I find annoying to integrate into a build to start with. About the most I'm willing to do in that vein is attaching a large-grid detector onto a small-grid scout ship.
AlexanderTheWorst 2 Dec, 2022 @ 12:40pm 
I fly 3rd person most of the time, I'll surely use it. Small block ship but I'll "rotor it".
Kaedys 1 Dec, 2022 @ 5:33pm 
This is amazing, I adore it. Any chance of a small grid one? I'd love this type of situational awareness on my larger small-grid gunships and such that I tend to run in third-person view.
AutoMcDonough  [author] 28 Nov, 2022 @ 1:33pm 
No I didn't. I mentioned a PLUGIN. Install the plugin loader, it'll be in it's internal plugin list.
Ryunoske 28 Nov, 2022 @ 12:01am 
You mentioned No Forced Camera Zoom mod, can you please give a link? I can't find it
AutoMcDonough  [author] 26 Nov, 2022 @ 5:17am 
BIG update:
-Added sbc entry which should prevent NPC from using MADAR instead of weapons.
-Added separate tracking and indicators for character, friendlies, voxels, neutrals, and planet.
-Better selection of separate targets.
-Grid limit of 3. Should be 1 but I don't want edge cases where merging ships makes trouble.

BIG thanks to Darkstar for helping with new WC targeting features!
AutoMcDonough  [author] 24 Nov, 2022 @ 6:07am 
NPC thing should be fixed in the next update. Almost ready. Still trying to sort out the new targeting options for friendly/neutral/voxel.
Stardust 22 Nov, 2022 @ 12:49pm 
There is an NPC weapon blacklist it could be auto added to, yes.
Otherwise it can also be manually added to the list (or via that one MES blacklist plugin if you have that)
AutoMcDonough  [author] 22 Nov, 2022 @ 9:38am 
Oh lol. I’ll talk to meridius about that, I think there’s a way to stop that from happening.
Titan Nya 22 Nov, 2022 @ 7:42am 
Humm... Just realised it is considered a weapon as the NPC weapon replacer mod put one in a grid... Well time to update the blacklist :p
Stardust 22 Nov, 2022 @ 7:19am 
This looks so bloody cool, thank you! :p2cube:
TekGrimace 21 Nov, 2022 @ 11:06am 
small grid when?
AutoMcDonough  [author] 20 Nov, 2022 @ 3:53pm 
UPDATE:
-Spun block around so build info shows forward properly.
-Brighter Indicators.

Most of you will probably need to replace the block now to face it the right way, sorry about that. This really only affects the red dot reticle, the other indicators won't care.
Sargonnas 20 Nov, 2022 @ 1:05pm 
Awesome work! any chance it can or will have an option to increase range to max 10km?
Dalten 20 Nov, 2022 @ 11:57am 
using weaponcore on vanilla dedicated server, not showing any enemy projectiles (normal missiles) on display, does show red grid position triangles at least.
Dalten 20 Nov, 2022 @ 9:57am 
That's good advice for weapon mod usage with weaponcore in general. you're best off not using any non-wc modded weapons on a wc server.
göksu 20 Nov, 2022 @ 9:18am 
thank you for replying!!!
AutoMcDonough  [author] 20 Nov, 2022 @ 8:48am 
It will detect all missiles from WC weapons and vanilla replacer (which is automatic with WC). Some older weapon mods which are not WC based may not be compatible.
For best experience, don't use the non-WC weapon mods.