Total War: WARHAMMER III

Total War: WARHAMMER III

Godslayer Overhaul by Mortrau
918 Comments
Mortrau  [author] 19 Jul @ 10:01pm 
@NotSoEasy For turn 20 two provinces are not enough. In case if you want to have an empire, you need to change start position with rifts or try to make alliance with Epidemius and expand east, beating Archaon asap. But I prefer to wander via rifts and farm souls and favor just with horde for some time before I settle up.
NotSoEasy 19 Jul @ 12:08pm 
I feel like i'm doing something wrong. Every time I try this i'm in a perpetual state of economic decline. Turn 20 rolls around and with two provinces I can't afford a full army. Daniel himself is crazy strong but it feels like his money buildings don't give you anything.
(paying 2000 favor for a tier 4 building, 400 favor a turn, income is brutal)
How are you supposed to make money?
Mortrau  [author] 18 Jul @ 10:08pm 
@Belegkano Unlock em via glory and recruit just as normal.
Belegkano 18 Jul @ 5:09pm 
Great mod, I'm having some difficulties trying to figure out how to recruit exalted heros and chaos sorcerers, there is an option to increase the amount of them you can get but no way to recruit them, is this a bug?
Mortrau  [author] 16 Jul @ 8:56pm 
@Lone Only by unit upgrades.
Lone 16 Jul @ 8:13pm 
how am i to recruit aspiring champions? im looking through all the buildings after seeing how strong they get with the tech but im not seeing where to get them.
Juan Carlos 14 Jul @ 11:14pm 
very fun but op as balls
dhist 13 Jul @ 11:55am 
Undivided Line wings parts [Ceaseless Ashes] passive abilities is sounds and looks intense.
Could you please remove the animation like with other passive abilities?
Mortrau  [author] 9 Jul @ 11:28pm 
@StaubiSaugi 2000 Just fight mortals.
StaubiSaugi 2000 9 Jul @ 11:09pm 
dont get souls after fight how im supposed to upgrade the Hords buildings.
Mortrau  [author] 9 Jul @ 9:23pm 
@St. Hydra Maybe, but It is hard due to interface restrictions. I will probably remake some vanilla like ones.
St. Hydra 9 Jul @ 8:21am 
will you ever add or change the body parts, like maybe after the Slaanesh DLC? Or is this the final set?
wowen.ruiz 9 Jul @ 7:57am 
It was SFO. I do however prefer the SFO buffs to him rather than get the army buffs.
Velber 8 Jul @ 2:07pm 
@Wowen.ruiz
it could be a skill node mod conflict
wowen.ruiz 8 Jul @ 12:18pm 
Why are some Undivided skill are still locked even after putting points on the previous skills?
HotPizza87 7 Jul @ 10:28pm 
How does this mod affect local and global recruitment? In vanilla one issue with this campaign is the recruitment capacity. Only Draftmasters and the Khorne commandment can increase capacity and there is no way to increase global recruitment capacity.
Walt The Why 4 Jul @ 4:11pm 
Is it still working?
Lamp 2 Jul @ 1:13pm 
@ OHM those are probably from dynamic disasters reloaded, you need the English patch.
Illegal FQ 1 Jul @ 10:46am 
So is this a new faction or am I playing with Daemons of Chaos? Just wanted to know before I try it
OHM 27 Jun @ 4:01am 
Oh, dang it. Apologies...:cozycastondeath:back to trying to figure out which of my 400+ mods is doing it. Thanks bud.
Mortrau  [author] 27 Jun @ 2:20am 
@OHM I don't know what causes this, definitely not this mod, it has only english local files.
OHM 26 Jun @ 2:28pm 
I'm getting vids pop-up with french text bud.
ewobmrk 24 Jun @ 7:34am 
can i play with this mod while having (Campaign Skills Automatically Awarded on Rank Up (granted free to lords & heroes after leveling) [6.2]) or not
Irradiated_Haggis 22 Jun @ 3:23pm 
I don't suppose there's any chance of a Radious submod? Also, when used with Radious the bars for glory progress fill incorrectly. Specifically they seem to fill at a faster speed with color than the actual number of glory and corresponding unlocks which DO work correctly.
ArdentFlame 20 Jun @ 6:02pm 
Looking through the tables, it looks like you completely disabled the vanilla armory items and used your own unique references, correct? I'm curious - how did you disable the vanilla items from showing in game?
Mortrau  [author] 13 Jun @ 2:28am 
@GeeCeeJr Mortal lords and heroes were added due numerous requests from community. In my opinion it is wrong direction at all, it is against a whole pure daemon faciton idea. I do not wish to copy all mechanics from WoC, so may be in future I will replace all mortal lords and heroes with something exclusive to Daniel's personal cult. I like one mod made for Belakor that add a chaos cult to his faction. May be something like that will be made in future.
GeeCeeJr 11 Jun @ 11:25pm 
I see mortal lords can ascend, but mortal agents can't choose devotion, it's a pity Daniel can't have agents like Chaos Sorcerer of Tzeentch (Metal)
masongd17 11 Jun @ 9:48pm 
this mod is amazing it adds so many new enhancements and now some of the armour and weapons have stats that kinda fit there look and cant forget everything just looks amazing and top notch
Blood for the Blood God 10 Jun @ 9:50pm 
Is the SFO submod for this updated?
GeeCeeJr 10 Jun @ 1:21am 
Can the mortal lords ascend into daemon princes?
GeeCeeJr 8 Jun @ 11:44pm 
Is there any way to gain more growth for Daniel's horde? 5 per turn seems too slow
TToKKang 3 Jun @ 5:30am 
thx!! I removed the other files and left only .loc and translated it into Korean!!
Mortrau  [author] 3 Jun @ 5:19am 
@TToKKang Feel free to make any translation submods, you do not need to copy a whole mod, you need only .loc files.
TToKKang 3 Jun @ 5:16am 
Hello! I received a translation request, so I translated this mod into Korean and uploaded it. If you don't like what I uploaded, I will delete it!
FeldwebelSteiner 2 Jun @ 12:49pm 
thanks you are the best :steamhappy:
Sindral 21 May @ 2:46pm 
Mortrau I preface this with I love your mod, and cannot play a Godslayer campaign any other way. THe only thing that bugs me though is the gear for the undivided line, it just feels not as... Idk awesome as the mono god sets you get, in appearance I should specify. Just a minor critique honestly but yeah XD either way, love this and been using it for years at this point, so thank you for that :)
Will the next update have to wait until the next DLC of Slanesh?
Darktrooper119 10 May @ 4:00am 
seems to work just fine with trajaans khorn compilation... though daniel can only recruit the units he gave daniel. all the mortal additions are still blocked off. I dont have the know-how to try and compat them, which is a shame cause thats a LOT of units... probably too many XD
chat noir 24 Apr @ 8:36pm 
Mortrau sorry I didn't mean to be inconsiderate.
Mortrau  [author] 24 Apr @ 1:35am 
@chat noir There are vanilla ones only. It would be too much work to remove them.
chat noir 23 Apr @ 11:42pm 
best mod ever I can't wait to see your work in the future. though I must ask isn't it a bit much having so many devoted demon units in the undivided line. makes taking the divided paths a little less worth it.
lmao 99 16 Apr @ 9:22pm 
for anyone wondering, yes, this mod still works, i just test it on a new campaign of 60+ turns and it works just fine :mpn_tricky:
ChickenTeriyakiSauce 3 Apr @ 8:26am 
Hey, why can't you get the Khorne units Skullreapers and Wrathmongers in the Undevided skill tree? Could you add them to the undevided skill tree?
Mortrau  [author] 2 Apr @ 12:33am 
@Carc Not needed. I do not have any crashes on my side.
Carc 1 Apr @ 12:09pm 
I believe it does, I seem to be able to play but my friend crashes on loading a campaign, so I think update is needed
lmao 99 31 Mar @ 5:02pm 
Does This mod need an update to work after 6.1?
Mortrau  [author] 31 Mar @ 12:39am 
@Archaon the Everchosen Bloodletting from turn 1 is not an issue of this mod. It is a mod conflict or a bug of another mod.
Archaon the Everchosen 30 Mar @ 11:30am 
The mod does still work im up to turn 10 in my campaign the only bug is that the demon prince has the bloodletting already unlocked from turn 1 instead of unlocking it with khorne favour
Aquila von Auckenburg 26 Mar @ 9:07pm 
update please :D
VERY FUNNY INTERNET MAN 26 Mar @ 9:06am 
Makes the faction actually fun to play great work. I haven't found it to be too unbalancing overall. Absolutely perfect mod.