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morathi_simple_slaanesh_expansion.pack overwrites:
script\campaign\wh2_dlc15_salvage.lua
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2855142590
@LPM2018
Thanks for taking care of it while I was on dormition, I'll have a look at your additions. Just next time if you could rename your packfile something different from the original as it makes it very hard to distinguish and version control them when editing/reviewing, they'll both overwrite eachother in the data folder with the same filename.
issue with that alluress unit card, I strongly believe its the problem with
ui/portraits/units/portrait_settings__morathi_recruit_heroes.bin
either that .bin is not encoded correctly or its using wrong references to "call for a .png". Checking with HxD I see it has different header which may be one of the issues I found some discrepancy with .png directory in that bin.
portrait_settings__morathi_recruit_heroes.bin for example is refering to alluress here: ui/portraits/portholes/wh3_main_sla_slaanesh/dae_daemonette_alluress_campaign_01_0.png
portrait_settings__3.bin is refering to her in this directory
UI/Portraits/Portholes/no_culture/dae_daemonette_alluress_campaign_01_0.png
I believe in recent patch this directories were changed to accomodate portholes/hero cards when recruiting heroes
Have tested it with only this mod enabled, and it was still happening.
I suspect it might have something to do with the 'associated unit override' in agent_subtype_tables (and some entries in db/building_level_armed_citizenry_junctions_tables) referring to "wh2_main_def_cha_sorceress_dark_0" rather than the "wh2_main_def_sorceress_dark_0" found in CA's data pack. However, trying to replace it just makes the game ctd on launch, so with my limited modding experience I'm sort of stuck.
Hope this helps you figure it out!