Total War: WARHAMMER III

Total War: WARHAMMER III

FACTION: Leaf Cutterz Tribe
80 Comments
shane2531 2 Jul @ 6:26pm 
I miss this mod, I hope one day your passion returns and we see an update. Hope you are doing well
opuntia 26 Jun @ 10:34am 
This mod appears to be abandoned.
Last update was 08/11/2024
Solaire 26 Dec, 2024 @ 5:58pm 
Crash report
The following mods cause a crash to the Database: mrc_leaf_cutterz_tribe.pack
The first invalid database record is
wh3_default_land_charactersmrc_grn_forest_goblin_warboss_giant_spi cdir_military_generator_unit_qualities_tables
der in table
and pack file mrc_leaf_cutterz_tribe.pack
The application will terminate now.
mikelangelo70 30 Sep, 2024 @ 1:38am 
update please
Lee Perry 18 Sep, 2024 @ 5:15am 
UPDATE
pulu 8 Sep, 2024 @ 5:59am 
Updated!!!!!! 5.2.2
Shas'O Heimgri 07 enheden 26 Aug, 2024 @ 7:19pm 
You might want to update it for 5.2.1 so it can be playable.
Sassy Tooma 22 Aug, 2024 @ 10:50pm 
As of patch 5.2 this mod no longer works.
ZacharyBuilder 5 Aug, 2024 @ 6:34pm 
update?
Pablets 5 Jun, 2024 @ 5:33pm 
Very well chosen mechanics, lords and own units, but I miss their own victory conditions. Maybe conquer a few jungles or expel all foreign kingdoms from these lands?
subway_34 24 May, 2024 @ 7:37am 
Need to be reupdated for 5.0.3 :)
프로게이(Progaymaster) 3 May, 2024 @ 6:20pm 
Thank you for update bro :p
Ciaphas Cain 3 May, 2024 @ 9:21am 
This will work with We'z Special and Deco's Greenskin units mods right?
Ripgiblet  [author] 27 Apr, 2024 @ 8:51pm 
I thought creeping death would be arachnarok focused, they have the biggest spiders in the old world in their forests, so would expect to use them;]
撿骨頭 8 Apr, 2024 @ 5:51am 
"Creeping Death" should also be forest goblin infantry focused faction.
angrybirdgofan 28 Mar, 2024 @ 3:18pm 
@WarDog because you have never ending goblin hordes
sigmars_disciple 1 Mar, 2024 @ 8:18pm 
It this good to go with 4.2? Thx <3
Susie 17 Dec, 2023 @ 12:23am 
Hey is the mod compatible with the old world mod?? Thanks
WarDog723 14 Dec, 2023 @ 6:17pm 
why with the 20 leadership debuff
Riaias 4 Dec, 2023 @ 4:50am 
Cheers!!
Ripgiblet  [author] 4 Dec, 2023 @ 1:15am 
Ok I have fixed the hidden skills etc.
Added mentor skill to the shaman.
Updated the main lords mount stats.
Lowered the Auto-resolve strength of the forest gobo infantry.
Now works with 4.1.2.
Riaias 27 Nov, 2023 @ 2:18am 
It seems that the lord's skills and trait disappeared.

I'm glad that you got this mod unhidden!
Ripgiblet  [author] 30 Oct, 2023 @ 7:58pm 
Sorry about the slow reply,thanks for the info, I will work on fixing it.
[HAN] YH — 北岛 28 Sep, 2023 @ 2:45am 
May be there are something wrong with the table "character_skill_node_set_items_tables"?:runeshock:
I find the lords` skill node set don`t show.
mshweez 12 Sep, 2023 @ 10:18am 
i tested this mod with only mixus. the loirds skills dont show up. so at the moment it is broken for 4.0. heads up.
GallopingNobrot 8 Sep, 2023 @ 5:28am 
@Magrichad me too I get it for any greenskin faction that I use and I have loads of mods active, so difficult to see where its coming from.
@ Mshweez im also seeing the lack of skill trees for these guys and for grizzler makiki or whatever his name is
mshweez 4 Sep, 2023 @ 7:04am 
having an issue where gnarly and sly dont have skill trees. any idea what mod conflicts? im running greenskin units legendary lords and legendary characters,
Private Godfrey 2 Sep, 2023 @ 11:59am 
@Magrichad I have had that issue myself and I only just discovered this mod so it can't be an issue with this mod.

I am running a lot of mods including mixus legendary lords, W'ez Speshul and Gorbags cunning alllience all of which alter greenskin mechanics, plus quite a few other greenskin mods as well as faction mods.
Magrichad 17 Aug, 2023 @ 7:46am 
Sry if overlooked, but I get double shaman's hut on the building panel. Not sure if it's a mod conflict. I don't see a special faction building.
Ripgiblet  [author] 12 Aug, 2023 @ 9:24pm 
@Mortach thanks for the feedback, good idea... hero chemist/shaman... or a forest goblin engineer...
Ciaphas Cain 9 Aug, 2023 @ 11:51am 
I think to make this better, you should make a legendary hero for this faction or two. Looks great so far Ripgiblet!
Ripgiblet  [author] 6 Aug, 2023 @ 12:17am 
Maybe, make the southern Lizardmen at war at the start...would make it much harder.
Ripgiblet  [author] 6 Aug, 2023 @ 12:15am 
@strazhari Thanks for the info, I might have to check that my lords stuff is unique.
@Sully Yeah the leadership debuff was supposed to counter this strong start, but seems that auto resolve counts the gobo's a bit too strong... The AI playing the faction gets smashed every time...
Anybody got any suggestions to fix this? or is it not a problem...
strazhari 23 Jul, 2023 @ 8:42am 
There is a compatibility problem that removes Immortality & makes the models invisible in battle - not sure which mod, but I'm guessing one that adds the Forest Lord model
LaughingStone 27 Jun, 2023 @ 3:10pm 
why is it that the starting position is so strong? with two starting armies/lords and so many settlements. i was excited to jump in but there didn't seem like there was much initial challenge to it starting off so strong
Ripgiblet  [author] 23 May, 2023 @ 11:25pm 
@jshshadowknight Yes you need to start a new game to play the faction, not sure if you add it to an existing game if the leaf cutterz are still alive. (They normally don't last very long;])
jshshadowknight 19 May, 2023 @ 6:57am 
......need to start a new game again?
Ripgiblet  [author] 19 May, 2023 @ 2:53am 
Yes
jshshadowknight 18 May, 2023 @ 9:53am 
Is it need to start a new game?
Ripgiblet  [author] 12 May, 2023 @ 4:26am 
@_harted_ I checked Sly and he is Immortal.
Ripgiblet  [author] 8 May, 2023 @ 11:15am 
Hey Luminous yeah sure would be cool. I have been a bit slack lately, busy with work etc. But lots of cool mods to be made, especially now with chaos dwarf stuff.
LuminousClarity 6 May, 2023 @ 10:49pm 
Heyo! Idk where to contact you, but if you're interested in having someone to work with you, i'd be more than happy to offer it up!
mdzielak 3 May, 2023 @ 1:04pm 
Good idea for Tribe, thanks for greenies :steamhappy:
My little suggestion - some landmark would work for Leaf Cutterz (starting position is plain for them) - it hasn't be anyting fancy.
_Harted_ 2 May, 2023 @ 3:53am 
Thank you!
Ripgiblet  [author] 2 May, 2023 @ 3:42am 
Ok, thought I already did that, I will make the second one immortal as well.
BloodW0lf 23 Apr, 2023 @ 12:45pm 
thank you for the update!
_Harted_ 23 Apr, 2023 @ 12:42pm 
Can you please make starting LL's immortal? The second LL die if it lost the battle.
Ripgiblet  [author] 22 Apr, 2023 @ 10:56pm 
Ok I finally updated this for the latest release, sorry about the delay.
TheLostArchangel 15 Apr, 2023 @ 5:49am 
An update would indeed be ideal~!