Barotrauma

Barotrauma

EK | Hardsuits Rebalance
20 Comments
HK-47 28 Jul, 2023 @ 6:08am 
Mod just caused a crash with the better search fabricator mod. I'll assume this is not compatible with the 1.x.x.x EK mods
HK-47 28 Jul, 2023 @ 3:16am 
also Image for load order does not seem to exist anymore. "404" error
HK-47 28 Jul, 2023 @ 3:14am 
?
HK-47 28 Jul, 2023 @ 3:13am 
is this compatible with the supported version of EK called "EK Mods for 1.x.x.x"
L.Z|W.S 28 Mar, 2023 @ 6:10am 
It's installed since the beginning
Schrödinger's Cat  [author] 27 Mar, 2023 @ 7:47am 
@L.Z|W.S please install required package https://i.imgur.com/uAdCprg.png
L.Z|W.S 26 Mar, 2023 @ 8:20am 
Exception: "EK | Hardsuits Rebalance" depends on a package with name or ID "EK | Armory" that is not currently installed. (Barotrauma.MissingContentPackageException)
Still crashing when you open a diving items category in trader's menu, the load order is fine
Schrödinger's Cat  [author] 22 Mar, 2023 @ 3:00am 
Mod updated!
- Fixed slipsuit using outdated stats
- Buffed MK1 hardsuit in accordance to how vanilla Combat Suit was buffed
- Buffed MK2 hardsuit in accordance to new vanilla Exosuit stats
- Slighty increased crafting costs
Schrödinger's Cat  [author] 22 Mar, 2023 @ 1:45am 
@L.Z|W.S hey! Just tested the mod and worked just fine :) I think you may have some conflicts or incorrect load order. Just as a reminder, this is a correct load order: https://i.imgur.com/LpemcAC.png
Schrödinger's Cat  [author] 20 Mar, 2023 @ 10:47am 
Didn't update it yet, sorry guys
L.Z|W.S 18 Mar, 2023 @ 1:15pm 
Crashed
Exception: "EK | Hardsuits Rebalance" depends on a package with name or ID "EK | Armory" that is not currently installed. (Barotrauma.MissingContentPackageException)
[ST] SGT. Shorty 26 Nov, 2022 @ 11:14am 
The Military Hardsuit Mk.II isn't slowed, it will cause NT Dislocation on 'walking' into a wall because it goes so fast.
Oberon 26 Nov, 2022 @ 6:12am 
@Schrödinger's Cat i spend some time in this game and think i have some experience so i can say what dews know nothing about this game and abys suits was always useless and no one except really newby ones dont use them
Schrödinger's Cat  [author] 26 Nov, 2022 @ 1:47am 
@Oberon
1) This mod is for Hardsuits from EK Armory, and they have 90% resist to everything without rebalance - and this is what "OP" really means. As of why most people do use EK mods - because vanilla has too little content, and after 100+ hours you want some variety. A lot of people just outright disable Hardsuits from EK completely, I rather suggest a rebalance.
3) About Vanilla suits. The only two Vanilla suits being ever used are PUCS and Abyss. No one uses any other. This is a fact confirmed by devs and - my oh my - suits rebalance in next update is coming, buffing up stats of vanilla combat suits to stats of MK1 of this rebalance mod and adding new suits with 60% physical resist.
3) This is balanced for Barotraumatic on hardcore settings, just as BaroDrama does.You can see stat comparison of MK2 to BaroDrama's COBRA.

Hopefully I answered all you questions :)
Oberon 25 Nov, 2022 @ 8:36pm 
@Schrödinger's Cat no im fine with it it doesn't matter anyway, i don't get other thing. like why you need new suits and stuff if vanilla suits already strong enough to deal with any mods. game is already to easy. if you want some diversity you need to add some "special" stuff for a new suits, now it's just same ones with different stats
HDC 23 Nov, 2022 @ 3:44pm 
Is this being enhanced or is it?
Schrödinger's Cat  [author] 23 Nov, 2022 @ 9:22am 
@ASSBLASTER2000 My bad! fixed!

@Oberon its on par with BaroDrama suits (actually a sidegrade to them) which are close to vanilla and mainly balanced for Barotraumatic mod.
Oberon 23 Nov, 2022 @ 1:11am 
and its still op
ASSBLASTER2000 22 Nov, 2022 @ 9:31am 
seems to make the normal slipsuit not work properly, textures don't load so it becomes invisible when you put it on
Noble 22 Nov, 2022 @ 2:29am 
Great work!