Project Zomboid

Project Zomboid

Nature's Vengeance Township
17 Comments
chaos0frenzy 21 Nov, 2024 @ 9:55pm 
I dont know what the conflict was as i have 210 mods in my game but this mod made cars not spawn
Sr. Cambito Jocoso 20 Nov, 2024 @ 3:19pm 
For the consideration of anyone researching maps to add to your game, this might not be for you.

This really works well as a Multiplayer introduction for someone, its like a facade town, a few residential buildings, some 4 military tents full of supplies, a huuuge police station and a big fire department, plus all the commercial buildings, all this for a population of like 10 residential homes, gives you access to a lot of resources with little effort, I guess it makes sense for a server event, not much else, doesnt feel real.
thecarvalhogamer 10 Sep, 2024 @ 4:26pm 
add a city map?
Ryan 5 May, 2024 @ 11:29am 
write the cell info
Arès 14 Mar, 2024 @ 2:00pm 
When you go up a staircase in the big building, you pass through and no longer possible to get out, there are road defects and also in the pharmacy no medical loot! It lacks refinement but the map can be good afterwards :winter2019happybulb:
🌴 Zunder 🌴 3 Aug, 2023 @ 12:18am 
There are construction errors: the roads lead either into the woods or towards the dirt road.
Must review this, hope it will be corrected in v2
Reviera 7 Jun, 2023 @ 5:48pm 
will conflict with "Family manor", Central part of town overlaps with with the manor
CristoElMago 11 May, 2023 @ 8:05pm 
Please add the cell in the description
It is 21,36 if someone else looks for it
Ethan 6 Jan, 2023 @ 9:24am 
May i ask a question where is the second cell? Which direction with first cell
Finkel J Money  [author] 4 Jan, 2023 @ 8:58pm 
@流泪具体 Yes, I will fix it when I get a chance, I am currently working on a second cell, and plan to add roads and add more loot to the map
Liu_Lei 30 Dec, 2022 @ 1:27am 
Hey, this map has no roads in the map display, can you fix it?
slutlouve 7 Dec, 2022 @ 11:24am 
我喜歡它!
Virlandria 21 Nov, 2022 @ 10:18pm 
Good working map. Nice little town. Cons: Small, partly empty houses and no cars
Fru 21 Nov, 2022 @ 1:21pm 
Heh, yeah, you asked for input, so I gave some just based on looking at the images provided. I wasn't sure if you were intending on expanding this - or if its just for your own server.

Personally, if its just a map for learning how the tools work, I'd scrap it once you've gotten a hold of things then work on something else - so you have a clean slate and aren't just trying to fix things.

Um, though as a request from someone who has lots of map mods installed - there's loads of these compact little town mods out there that have one of every zone type (military, police, fire department, etc). A town that had as most as you'd expect from a rural village (I see hardly any mods that add farmland...) would certainly break up hitting yet another place with guaranteed loot. :)

...But that may be what you want for a multiplayer server.
Finkel J Money  [author] 21 Nov, 2022 @ 12:45pm 
@Fru Thank you for the feedback! I plan on redoing a lot of the areas. Like I said this was my first map to get a feel for things, and i'm learning more everyday. I plan on adding a bunch of vehicle zones, and going around with the tileed and making stuff look a lot cleaner because right now the map feels kinda plain. Also for the roads, I will probably add some more roads, alleys, I was testing this minimap system so I didn't go to crazy with it. My goal is to expand that area over time since there is not a lot of content in that region
Fru 21 Nov, 2022 @ 9:13am 
For the amount of commercial and industry I'd expect more houses if you're going to include any. Like a couple of times as many as is included in the mod currently.

Maybe include more low and high fences - about the homes and commercial buildings. Where are the alleys for shops to leave their rubbish or take deliveries?

The park could maybe do with a gravel path around it, as right now it looks more like a wilderness area in the middle of town. I'd stick a path with benches / bins, toilets, a bandstand, etc about that. And maybe make the lake smaller so its more of a pond - as it does look out of place with how boxed in it is by roads. Maybe add a fence about it too. Or have a short dead end road leading into the park area for easier commercial / parks vehicle access.
Fru 21 Nov, 2022 @ 9:13am 
No bus stops? :)

Design wise I see you were trying to go with something compact, but at least the layout's still dispersed. Though it does seem to be orientated around main roads - rather than having buildings that're on their own dead end roads in places. Dead ends and a more random layout does mean that players take longer exploring - instead of just zooming down a few main roads and seeing everything worth looting quickly.

The fuel station's placement seems a bit odd in the corner there. Those're usually on the main road. Maybe stick it closer to the Giga Mart - as that would generate out of town traffic.

Similarly the hospital's placement right in the middle seems off - usually those would have a large car park and space to expand.