Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Sprite - 65k Starter
7 Comments
Anthraax  [author] 23 Nov, 2022 @ 9:29pm 
@Kivie_Dos You're more than welcome to use my ships as the base to upgrade into a ship of your own. There's an infinite number of possible combinations and configurations you can build.

My goal for this ship was to be a 65k starter ship. It could always have more weapons, but budget and crew are limitations in Career mode that I try to keep in mind when designing ships.
Kivie_Dos 23 Nov, 2022 @ 7:35pm 
May be swap PD for laser for more DPS?
Anthraax  [author] 23 Nov, 2022 @ 6:03pm 
@Kivie_Dos thanks to your feedback, I have now added a 2nd variant of the Sprite to meet Starwright budget requirements of 65,200 with blueprint cost included.
Anthraax  [author] 23 Nov, 2022 @ 1:07pm 
@kivie_dos Ahh you're right. I knew the budget was 65,200 but forgot to account for the blueprints that put you at 67,500. It works for Builder and Architect difficulty at least, but I'm a bit annoyed now that I forgot to account for the blueprint cost of Disruptor and Laser. Thanks for pointing it out though!
Kivie_Dos 23 Nov, 2022 @ 9:53am 
and PD not enough energy for attack
Kivie_Dos 23 Nov, 2022 @ 9:32am 
1500 for disruptor and 1000 for laser blaster
Kivie_Dos 23 Nov, 2022 @ 9:18am 
Not on starwright, disruptor needs a blueprint