RimWorld

RimWorld

Yayo's Meteor (Continued)
42 Comments
☠ Xenith Xenaku ☠ 31 Jul @ 9:00am 
If there was a way to summon them MANUALLY, i'd get this...

Looks like:"Do incident (map) > MeteoriteImpact" is the only way...
pklemming 24 Jun @ 4:58pm 
Just wanted to thank you for the massive job you do updating all these RW mods.
De Uz 4 Jun @ 9:12am 
but y tho
HighFlyer96 25 May @ 5:43am 
These comments are hillarious. People add a mod that adds destructive and large meteor impacts and then complain that the meteors destroy a large amount of value.:LaughingGuest:
UpTheArts 22 May @ 5:17am 
VOID trembles in fear at this!
swaggy 14 Feb @ 3:16pm 
@mollpom so mad he commented on the old one too. bro def just lost a colony to a giant meteor :73:
UstInsan 22 Jan @ 2:57pm 
good points: it happens maybe once a year, you can build a house in a mountain and you won't get hurt because it's quite ineffective at destroying the stones in the mountain, it adds variety and difficulty to the game and makes it more fun bad points: it's overpowered, but really overpowered wooden steel can smash every wall and destroy your house, but I still had a lot of fun.
Mlie  [author] 20 Jan @ 8:41am 
@Mollpom Not sure that was the original authors intentions, but I guess its possible
Mollpom 20 Jan @ 8:33am 
this mod is so bad i got a terminal illness from it
Tony Stank 9 Nov, 2024 @ 10:43pm 
@vensario you can
"Please take this mod and modify it. The source code is included.
I'd love to see variations come out with various ideas."
Just do it yourself :cool_seagull:
Vensario 9 Nov, 2024 @ 9:35am 
Id love to see a version where you could call it down on a marked target :steamhappy:
PhearedPhantom 10 Aug, 2024 @ 10:18am 
Ok
Mlie  [author] 7 Aug, 2024 @ 9:55pm 
@PhearedPhantom I think that this mod was intended to just add challenge. I have no plans of changing it
PhearedPhantom 7 Aug, 2024 @ 5:28pm 
You should make it where latger chunks of useful ore gets left behind for how much damage it does, killed over 2k worth in animals and destroyed my crops and almost my turrets
steedy 22 Apr, 2024 @ 10:50am 
scary
weed741 23 Feb, 2024 @ 4:26pm 
I gave up on light efforts because I was concerned about other issues, but thank you, brother. And thank you for correcting the error.
Mlie  [author] 23 Feb, 2024 @ 1:06pm 
The meteors should now always trigger, regardless of the current threat-scale. The storyteller options could cause the first impact to delay longer than the duration of the event.

Thanks to Mirzoda for the great error-report!
Mirzoda 23 Feb, 2024 @ 10:44am 
@weed741 I have the same problem. After some debugging I kinda figured out why nothing happens, but the proper fix I'll leave to the author as I'm not familiar with RimWorld modding. You can read about the issue on the GitHub repository where I made the issue.
Mlie  [author] 12 Feb, 2024 @ 3:12am 
@weed741 Please see the Reporting Issues section described above
weed741 12 Feb, 2024 @ 1:28am 
Meteor has now been summoned to me too! Only the message is displayed, and the meteor is not falling directly... But no error log appears!
MrEvan312 29 Jan, 2023 @ 8:41pm 
*Will sometimes leave a generator

Damned Orks giving Rimworld the Armageddon treatment.
Faralo 22 Jan, 2023 @ 7:15pm 
@Orbit

READ THE DESCRIPTION
Orbit 17 Dec, 2022 @ 11:35am 
when will it appear? also how big is the explosion
东方彩虹🌈 16 Dec, 2022 @ 12:17am 
好家伙,全没了。
KhanTheMad 15 Dec, 2022 @ 3:34pm 
had this mod loaded by accident and a meteor shower ended my playthrough lol
Sasha Pines (no brain) 11 Dec, 2022 @ 10:46pm 
now that a lot of damage
Orbit 9 Dec, 2022 @ 11:46am 
ok
Mlie  [author] 9 Dec, 2022 @ 11:01am 
@Orbit No idea, I have it on my list to look into
Orbit 9 Dec, 2022 @ 9:46am 
pls respond it keeps happening
Orbit 7 Dec, 2022 @ 12:50pm 
it says ''meteor storm'' but nothing happens whats the problem
helplesscrane 6 Dec, 2022 @ 7:47pm 
safe to remove mid game?
Mlie  [author] 6 Dec, 2022 @ 11:54am 
@Orbit There are pretty large images in the description about that
Orbit 6 Dec, 2022 @ 11:53am 
safe to remove mid game?
Cohors 3 Dec, 2022 @ 7:28am 
I second Dester with one change, just make this a replacement for the vanilla meteor events.
Dester 30 Nov, 2022 @ 7:00pm 
IDEA: Meteor lands leaving a small hill of a rare metal to be mined.
Vardath 27 Nov, 2022 @ 2:13pm 
A randomised setting would be cool, so you set a timescale and the meteor can arrive at any point on that timescale, so you choose 7 years, you could have a meteor crash once every 7 years, or you could be hit every day.
d_valroth 25 Nov, 2022 @ 1:16pm 
Yes, but Yayo tends to move from idea to idea and doesn't go back and update anything.
APasz 25 Nov, 2022 @ 11:29am 
Thought Yayo was still around?
Code_0_0 25 Nov, 2022 @ 9:24am 
it would be nice if we can personalize how many meteors we want per year, like if you want a meteor once every 2 - 3 years or even every cuadrum >:)
AZGreentea 25 Nov, 2022 @ 8:22am 
Well, if you have a mod like Rimnauts, having a lot of these would make sense.
The Blind One 24 Nov, 2022 @ 11:16pm 
''After that, it occurs once or twice a year.''

Bruh ...
HIM 24 Nov, 2022 @ 2:38pm 
Oh yes! Mile, you are the BEST!