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Great mods! Really enjoy the more fleshed out dlc compatibility. Keep up the great work!
This is a known issue and I don't know how to fix it without doing some sort of harmony patch (which I want to avoid to keep this mod super light with no dependencies). This will happen anytime you have furskin with no beard, and isn't an issue with this mod. It's been reported to the devs in the past but never wound up being fixed.
Luckily, it's just one notification once in a blue moon, so it's not disruptive. Still annoying, though.
I haven't tested this extensively on saves where the mod is added in mid-way, but overall you shouldn't see that many of the new xenotypes.
I encounter them being sophian and astropolitan and them being sophian changes all of their people to have sophian names. I think it should only be Rustican
While this is handy for the gene grabbing, it's also just fun to see the diversity of cultures and genes being made. More stories!