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I've made this mission mostly with COOP in mind so your feeling that It's better in COOP is more than justified. :D
Second of all, probably not. I'm currently working on something that takes up all my time. Sorry.
Also I'm fine with normal saves. If you are desperate to play with ticket system that's how this mission works in MP. You can play this way, there is literally the exact system you described. I have no plans to change the saving system for SP.
Cheers. :>
For smaller missions thats ok, but for this it isnt, when i have to go to work or whatever, saves are crucial.
In terms of deaths, reloading saves can be really cheesy, i hate that in SP, why dont you make a system with X amount of respawns. And you gain one respawn per captured camp, also having it as spawn location.
2 Gendarmerie outpost is normal since there is set number of stuff that they have but with just 3 Bandit camps you were lucky. Worst case scenario you would have to clear something like 5-6.
If you want to set those quotas higher you can always start this mission through MP and them set higher numbers.
I hope to publish more of this kind of missions in the future. I actually have one more made just needs some polish to be up to my current standards so maybe even next weekend if I can make it. :>
Then again, I might've been just lucky - the same sometimes happens to me on Pilgrimage. I really enjoy these kinds of open-world missions, was really glad to play this, overall.
Damn solid mission!
Maybe I did not laid out objective clear enough?
Damn, You took your time on that one buddy. This mission is completable in like a hour to hour and a half max....
As per your request I can assure You that there is more AAF in my stockpile of missions.
So more AAF missions coming to Workshop near You in not so distant future.
As a mission maker I have no control over when those items are shown as locked or anything like it. So I don't know how to explain it nor can do anything about it as far as I know. :C
What item that was though? Maybe we can atleast figure out witch DLC caused it?