Crusader Kings III

Crusader Kings III

More Traditions v2
244 Comments
caburn 17 Jun @ 10:04pm 
Hey cool mod. Have a good day
Lost Nomad  [author] 23 May @ 4:16pm 
@Tak
I don't support other mods, so if there are any mods that are incompatible with MTv2 then you would have to use a compatch if there is one available or create one yourself.

That said, I use a lot of other mods and none of them are broken by MTv2

But your message doesn't really tell me anything, what mods are you referring to and how are they broken?
Tak 23 May @ 1:46pm 
latest upgdate breaks almost all mods
Lost Nomad  [author] 21 May @ 3:02pm 
@Tak
This mod does not change the number of traditions you can have. There are other mods on the workshop that do that or at least there used to be, have a search of the workshop for them.
Tak 21 May @ 2:33pm 
does this allow you to pick more tranditions as in more than 4 by default? if not anyway how to mod it
Lost Nomad  [author] 21 May @ 1:23pm 
@zakdbn
Lemme know if it gives any more problems but the court scholar issue should be sorted now.
zakdbn 21 May @ 1:03pm 
No problem, thanks again for the mod.
Lost Nomad  [author] 21 May @ 11:11am 
@zakdbn
Thanks very much for the report, it seems the modified court scholar position never made it out of my sandbox when I updated the Ptolemy's patronage tradition :steamthumbsup:
zakdbn 21 May @ 9:39am 
Hey nice mod, however I noticed that with the 'Ptolemy's patronage', the off-brand 'Beacon of learning' tradition, you still can't appoint a court scholar. When I hovered over it in the unavailable positions section, it says 'unavailable due to not having beacon of learning tradition'.
HeirandtheSpare 2 May @ 8:41pm 
I'm assuming you are male although I have no evidence supporting that.
HeirandtheSpare 2 May @ 8:40pm 
Thank you Good Sir.
hamletsdead 2 May @ 10:03am 
Appears to be working just fine in 1.16.
HeirandtheSpare 2 May @ 6:10am 
Does this need updating?
Lost Nomad  [author] 20 Apr @ 12:53am 
@Ngale
I don't play EK2 but probably not, the mod uses vanilla triggers, effects, parameters etc which TC mods usually overwrite or remove.
Ngale 19 Apr @ 12:13pm 
probably not compatible with EK2?
Lost Nomad  [author] 7 Feb @ 12:40pm 
@Spectre3
np
Spectre3 7 Feb @ 9:13am 
Sorry Lost ,my comment was in regard ARY new tradisions :p
Lost Nomad  [author] 7 Feb @ 8:28am 
@Spectre3
There is what there is and this is it.
ck3user7748 31 Jan @ 3:44am 
Nueve companion cavalry is there I’ve seen it in a recent play through
Lost Nomad  [author] 29 Jan @ 2:41am 
@NuEve
It's in the Regional tab and only available for cultures with Byzantine heritage.
NuEvE 29 Jan @ 1:05am 
So does that mean its exclusive for Byzantine culture or for its region?
Lost Nomad  [author] 28 Jan @ 8:05am 
@Kalisa
@ck3user7748
I tweaked the ai_will_do on Coastal Corsairs to make it a less common choice, lemme know if that helps.
Lost Nomad  [author] 27 Jan @ 2:08pm 
@NuEve
It's a early medieval regional tradition for Byzantine heritage cultures.
ck3user7748 27 Jan @ 2:05pm 
@Kalisa , I've observed the same problem although it is slightly less prevalent than a couple months back
NuEvE 27 Jan @ 10:20am 
Companion Cavalry tradition seems to be missing I can't find it ingame.
Kalisa 16 Jan @ 11:34am 
Coastal Corsairs seems to be weighted really high for AI, almost every culture in my game about 100 years in that qualifies seems to have taken it.
灰灰公主的狗 1 Jan @ 9:48am 
good modder, you are gorgeous
Lost Nomad  [author] 22 Dec, 2024 @ 11:49am 
Mod is up to date.
Tim Habei 22 Dec, 2024 @ 5:51am 
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losingspeed2 30 Nov, 2024 @ 8:45am 
yeah it took me a few hours
Lost Nomad  [author] 25 Nov, 2024 @ 1:30am 
@losingspeed2
This mod does not add extra tradition slots, there are other mods on the workshop that do that, so just have a search on steam workshop for them.
losingspeed2 24 Nov, 2024 @ 3:49pm 
hey is there also a add along letting you put more traditon limits
Hebrux 24 Nov, 2024 @ 9:09am 
thanks!
Lost Nomad  [author] 24 Nov, 2024 @ 1:46am 
@Hebrux
ahh, not every game update requires a mod to update.

And that's what I would have replied had you inquired about the last game update, instead of waiting for you to respond with details of a bug you think you found :steamhappy:
Hebrux 23 Nov, 2024 @ 2:21pm 
just asking. I mean there was a whole new update recently. Glad to hear it's working though
Lost Nomad  [author] 23 Nov, 2024 @ 9:46am 
@Hebrux
Why wouldn't it?
Hebrux 23 Nov, 2024 @ 8:23am 
Does this still work?
Hamacelos 19 Nov, 2024 @ 11:39am 
fair enough
Lost Nomad  [author] 19 Nov, 2024 @ 7:57am 
@Hamacelos
Unfortunately the adopt_puppy_decision is gated behind a house modifier or domicile parameter, so decision would have to be modified and possibly more vanilla changes adding scope creep to MTv2.
Hamacelos 19 Nov, 2024 @ 6:51am 
i think just being able to use the decision to get a dog at any point would be cool( since there is that decision in vanilla) and maybe some cool further bonus for having a dog , so dog lovers tradition basicaly
Lost Nomad  [author] 19 Nov, 2024 @ 5:16am 
@Hamacelos
You want a pet lovers tradition or a animal lovers tradition?

Not sure what that would give, as it's not possible to increase the likelihood of getting pets, warhorses without changing the related events which I don't want to do within the MTv2
Hamacelos 19 Nov, 2024 @ 2:32am 
what about a tradition that has to do with dogs and cats( maybe even the fabled warhorse)
Voiturette_ 11 Nov, 2024 @ 9:43am 
hello, is there a french translation and if not is there a way I could provide one
isma 6 Nov, 2024 @ 1:01pm 
Also, could you lock traditions behind certain conditions? There has been too many times I've seen czechs with imported elephants
isma 6 Nov, 2024 @ 9:02am 
Suggestion: make centralized rule increase vassal rax instead of increasing domain limit. Vassals collecting resources in your name increases the power of the crown. Pairing it with high crown authority can allow for powerful centralized kingdoms, at the expense of other characters desiring the crown for themselves.
Lost Nomad  [author] 23 Oct, 2024 @ 2:31pm 
@Matthew Rodriguéz
None at the moment.
I still haven't had a chance to really play 1.13 to get a feel for it.
Lost Nomad  [author] 23 Oct, 2024 @ 2:30pm 
@Akatosharine
No new traditions but three existing traditions updated to allow adventuring.

Search for unlock_voluntary_laampdom in the 2.6.3 discussion to find the traditions.
Matthew Rodriguéz 23 Oct, 2024 @ 2:12pm 
you have idea to add new traditions ???
Akatosharine 23 Oct, 2024 @ 2:12pm 
Are there any new traditions that give you access to adventuring?
ck3user7748 23 Oct, 2024 @ 5:07am 
@lost nomad, Thanks a ton for looking at this, I will report back if I observe an improvement in gameplay.