Barotrauma

Barotrauma

Headsight [REDUNDANT]
53 Comments
VERY_FLOOFY 29 Jun @ 7:28am 
why is this on the front page
Sadge 16 Dec, 2024 @ 9:54am 
oh wow, I've been cleaning up subscriptions and noticed this one is now redundant. I can't believe they finally got their asses up and implemented it into the game
V3nn7 1 May, 2024 @ 2:32pm 
rep+
дабстеп мытищи 24 Feb, 2024 @ 9:46am 
based
🗿 17 Jan, 2024 @ 1:01am 
You are well done :steamthumbsup::captainsmooth:
san3z 14 Oct, 2023 @ 12:57pm 
Well done, you have well drawn the attention of the lazy with your initiative to a problem that should have been solved a long time ago. Worthy of respect, the sculptor of this game. :Cadet_hoi:
Helmut 24 Jul, 2023 @ 2:50am 
nice:steamthumbsup:
Snubby 15 Jun, 2023 @ 8:32am 
I've tested it and it seems the new LOS changes have also made the head the source of LOS, essentially making this mod base game !
PelmeshekBezGMO 15 Jun, 2023 @ 7:00am 
looks like they really fixed it
Pyrodes  [author] 11 Apr, 2023 @ 11:06am 
oh thank god finally, i actually made this mod to help this issue get more visibility so the devs could notice and fix it
Terminator™ 11 Apr, 2023 @ 2:05am 
https://github.com/Regalis11/Barotrauma/issues/11655
They said this issue is already adressed, so we need to wait for an update.
TheSpookiestSkeleton 10 Apr, 2023 @ 10:21pm 
It seems like they don't really exist, you'd need to make a mod to override their override but leave their human health numbers the same! That's a lot of work to just be able to peak. Do what comes natural
Pyrodes  [author] 10 Apr, 2023 @ 8:46pm 
understandable, far too many mods to patch and i don't know how to do patches anyway
TheSpookiestSkeleton 31 Mar, 2023 @ 11:53am 
Tragically, this mod overrides human.xml, making it conflict with anything else that also overrides human.xml. I really love this mod because I like being able to peek without having to stick my entire body over a hole, but it makes a combat mod I'm using not actually have people be more fragile which was kinda the point of that mod. So unless there's a way to make a patch or another version of this specifically to work along with that mod, I can't play with you anymore *drops into toybox in slow motion*
Pyrodes  [author] 24 Mar, 2023 @ 2:12pm 
@Terminator™ try asking the creator of that mod if they can do something about it, this one only focuses on humans. they can also implement the same change as this mod if they want, its rather simple

@Farbott the mod should only touch vanilla human code, you might have a conflicting mod or something but it works on my end. try verifying game files or reinstalling this mod
Terminator™ 24 Mar, 2023 @ 10:39am 
Not compatible with some mode changing appearance.
For example - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2902536772
Can something be done with it?
Farbott 16 Mar, 2023 @ 5:23pm 
Doesnt seem to work all of a sudden, any dependencies?
Jack Kellar 28 Feb, 2023 @ 8:58am 
The mod is great, but I've noticed that with EHA and COR it makes it so that people are pushed back with extreme force when shot!

When removing headsight, this issue doesn't happen. Any ideas?
The Pale Wizard 26 Feb, 2023 @ 3:49pm 
how did I play without this? Thank you!
Udrakan 26 Feb, 2023 @ 11:47am 
This is how vanilla will have it soon. Congratz
Pyrodes  [author] 23 Feb, 2023 @ 3:46pm 
most likely not
SerSearo 21 Feb, 2023 @ 9:30pm 
This isn't compatible with Neurotrauma is it? Maybe Neurotrauma already does what this does, I'm not sure how to check.
Tem黄 17 Feb, 2023 @ 10:31pm 
great mod:steamthumbsup:
Luff 12 Feb, 2023 @ 9:37am 
what the fuuuck, i've been pained by this for so long, thank you so much for this, downloading immediately
Alexender 11 Feb, 2023 @ 8:12am 
Had a weird bug in a game where with headsight + enhanced arnaments and where everyone, upon being shot, would experience a vertical ragdoll, flying against the ceiling.
Pyrodes  [author] 7 Feb, 2023 @ 2:36pm 
implemented @whosyourdaddy crash fix
Nev 1 Feb, 2023 @ 1:08pm 
Hey man, take your time. Making great mods is awesome, and appreciated, but taking care of yourself is waaaay more important. Cheers, thanks for the great addition!
Pyrodes  [author] 29 Jan, 2023 @ 8:55pm 
will do, motivation has been scarce lately
S.S.Mogeko 27 Jan, 2023 @ 5:32pm 
Please fix when you have the chance.
Cuddles 20 Jan, 2023 @ 10:54am 
dammit
S.S.Mogeko 19 Jan, 2023 @ 1:55pm 
darn
Darkmore 17 Jan, 2023 @ 3:59am 
yeah severed head crash still a thing i just checked
Crimson 14 Jan, 2023 @ 11:28am 
Thank you, I appreciate your time
Pyrodes  [author] 13 Jan, 2023 @ 7:54am 
unsure, if its still happening comment and i'll see if i can use the fix in the previous comments
Crimson 11 Jan, 2023 @ 2:43pm 
@Pyrodes is the severed head crash still happening?
Pyrodes  [author] 9 Jan, 2023 @ 10:40pm 
if they want to apply the changes of this mod to neurotrauma that would be cool and they have full permission to do so but i dont really feel like pressuring them over it
DECAFBAD 9 Jan, 2023 @ 8:12am 
You should convince Neurotrauma authors to make the same change as this mod does
Foxtrot39 30 Dec, 2022 @ 3:56pm 
Its a hard incompability with neurotrauma

This mod would need a dedicated patch to function with it

If you load NT above this mod won't work

If you load this mod above NT, NT isn't gonna work properly
redxlaser15 24 Dec, 2022 @ 11:54am 
@Mad_Mike Put So put neurotrauma or this first? Want to make sure I understand what you're saying.
Desperado 17 Dec, 2022 @ 12:41pm 
good
horse 4 Dec, 2022 @ 3:53am 
Can confirm with the person below me.
whosyourdaddy 30 Nov, 2022 @ 3:00am 
There's a 100% frequent Crash Bug
1. Drag a dead human's Head (IsSevered)
2. Climb the ladder
3. Flip your body

I found a solution to avoid this crash happening
set CanBeSevered of "Joint 0 - 1" [ Torse - Head ] to False
Mad_Mike 29 Nov, 2022 @ 3:00pm 
Also, for the record, this conflicts with NT, you can put it above in the mod list and it fixes 90% of issues, but if you get a leg ripped off, it'll not display this.
Cakner 29 Nov, 2022 @ 12:50pm 
Neat i hope this becomes vanilla
line 28 Nov, 2022 @ 10:17pm 
lol
Pyrodes  [author] 28 Nov, 2022 @ 9:24pm 
no idea
guacamole jones 28 Nov, 2022 @ 9:22pm 
is this serverside or client side?
Dervantar 28 Nov, 2022 @ 5:11pm 
Why isn't that in the basegame?
Mad_Mike 28 Nov, 2022 @ 3:47pm 
Oh my god, thank you so much, this has bugged me for, years.
Rkendall_1234 28 Nov, 2022 @ 1:46pm 
Oh... so that's why my... subjects are blind.. hmm