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And maybe add the berserker, why? Because the Cantabrians under Larus the Cantabrian fought in a similar way that can be reflected in the game
(Faction: Kingdom of Israel mod) very limited roster
Egypt, Seleucids and Pontus all had or have chariots and its very frustrating.
Do these skirmishers kill easily the charioteers or will turn them amok/berserk easier (same question for elephants) ?
It is only mercenary skirmishers like the Mercenary Peltasts, Libyan jevelinmen (Libyan javelin cavalry and other spear throwing units, right?)
To explain briefly, this mod edits the file called "export_descr_unit.txt" - it governs unit stats.
"export_descr_buildings.txt" is basically the same but for buildings, however it also defines what units can be recruited from those buildings.
As for the Barbarian Invasion part of the mod, I haven't started working on it for now but I plan to get it out before Christmas. If You have any suggestions what I should change for BI, I'm open to ideas