XCOM 2
[WOTC] WSR Shotgun Animation : Addon
26 Comments
TRNEEDANAME  [author] 22 Feb @ 9:07am 
It should still change it, I'll check
william09703 22 Feb @ 9:04am 
just energy sweeper, I haven't check conventional and mag ones. well, I tried to modifying those lines in config file. but somehow they just stay unchanged. Or I shouldn't test it during tactical mission save?
TRNEEDANAME  [author] 22 Feb @ 8:50am 
Is it only the energy sweeper that has an issue ?
william09703 22 Feb @ 8:37am 
hmm, TLP Tier Replacer with Visual Upgrades config edit doesn't seem to work properly somehow. because I'm only seeing new reload animation but no new pump animation with energy sweeper (the one replaced storm gun ofc)
Nero 2 Dec, 2024 @ 7:46am 
Lux Manifestus what the mod creator said is already hella informative
It adds support for the shotgun animation from the WSR shotgun naimation mod to modded shotguns mentioned in the description
I really don't understand what's so hard for you to understand here
Lux Manifestus 1 Sep, 2024 @ 10:26am 
You are clear but you are not informative. This is a community forum, not a venue for techno-pedants.
TRNEEDANAME  [author] 1 Sep, 2024 @ 12:03am 
I can't be clearer than that.

It add supports for modded shotguns
Lux Manifestus 31 Aug, 2024 @ 9:26am 
So it adds support? What does that mean? Do you care to be specific?
MyNameIsJeff 30 Aug, 2024 @ 8:30pm 
Jesus fucking christ, some people shouldn't use a computer if they can't even fucking read the description
TRNEEDANAME  [author] 30 Aug, 2024 @ 12:45pm 
from the description
[quote]
This mod is an addon to WSR Shotgun Animations by Iridar that add even more shotgun animation support
[/quote]
Lux Manifestus 30 Aug, 2024 @ 11:50am 
What does it add?
TRNEEDANAME  [author] 28 May, 2023 @ 7:48am 
It's still pre alpha as I have other complex mod I am working on at the moment.

But it's usable
zickafoosehunter 28 May, 2023 @ 7:44am 
Hey @TRNEEDANAME, quick question not based on this mod but on another mod your working on. how goes the WOTC Playable aliens progress? is it still in Pre-alpha mode or is it ready to be released? just honestly asking.
TRNEEDANAME  [author] 10 Apr, 2023 @ 10:31pm 
Yes
Kinsect 10 Apr, 2023 @ 6:05pm 
does this work with Resistance Firearms shotguns?
TRNEEDANAME  [author] 8 Apr, 2023 @ 4:04am 
No problem
Knight143 8 Apr, 2023 @ 3:57am 
@TRENEEDANAME, Thank you so much!
TRNEEDANAME  [author] 7 Apr, 2023 @ 11:13pm 
Hey @Knight143, sorry for the late answer, it's done
Knight143 3 Mar, 2023 @ 5:22pm 
Thank you for this great addon! Would you consider adding this Halo Pack?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2939097329
TRNEEDANAME  [author] 7 Feb, 2023 @ 6:27am 
This is an Addon to an existing mod. You can find a video on the original mod page
Muggy 7 Feb, 2023 @ 2:53am 
Could you please do a preview video on the animation changes?
Cato 19 Jan, 2023 @ 7:15pm 
Thank you for this.
TRNEEDANAME  [author] 2 Dec, 2022 @ 8:57am 
Of course. This mod only changes animation, it doesn't change the weapons
Ruler of Chaos 2 Dec, 2022 @ 8:44am 
Полезная информация, полагаю вернуть так же просто будет это. Я просто рад что ты выпускаешь моды, приятно это...Мод будет работать с Strategy Overhaul Bridge DOOM?
TRNEEDANAME  [author] 2 Dec, 2022 @ 7:32am 
The doom slayer's part can be removed in "XComWeaponSkinReplacer.ini".
Removed all of the part with "DS_Shotgun"
Ruler of Chaos 2 Dec, 2022 @ 6:42am 
о нет, теперь Doom slayer не будет так круто перезаряжаться