RimWorld

RimWorld

Go Away Eye Strain!
22 Comments
Large Hardon Collider 11 Jul @ 8:10am 
Gonna try this on 1.6
Will report back if broken.
If I don't post another comment then it works fine.
VelxraTV 25 Jul, 2024 @ 12:58am 
If you could also remove ghoul eyes when that happens it would be a good bonus and one less seperate mod for me.
OPERATOR  [author] 24 Jul, 2024 @ 11:41pm 
I've been petty all over the place but I'll try and find time soon sorry for it being so long, thank you for reminding me! <3
VelxraTV 24 Jul, 2024 @ 11:06am 
any word on updating to remove blinded pawns?
OPERATOR  [author] 6 May, 2024 @ 8:08pm 
I'll take a look into both when I get some time! <3
Rain 5 May, 2024 @ 9:39pm 
any chance you can also remove the eye texture for blinded pawns?
Viidhh 20 Apr, 2024 @ 10:05pm 
Could you remove the body mastery's white eyeballs too? It looks ugly with face retexture mods, so I have to remove it from my mod list :(
newface 19 Apr, 2024 @ 4:40pm 
thank you.
OPERATOR  [author] 11 Apr, 2024 @ 4:14pm 
Fixed, thanks for the patience!
OPERATOR  [author] 11 Apr, 2024 @ 5:42am 
Should work but i plan to update
Kazzier 11 Apr, 2024 @ 5:13am 
I assume this mod will work just fine with 1.5 (theoretically), if you could test and update the description that would be most appreciated. Amazing mod.
Bittersalt 8 Apr, 2024 @ 6:34am 
I hate tynan..
and thank you.
Zaire82 12 Feb, 2024 @ 7:28am 
Just wanted to note that this should load after any mod that changes these textures. I had a mod that I didn't know was changing them until I installed this. It was one of the bionic overhauls, I've restarted too much already to bother finding out which one specifically.
Zekundes 12 Dec, 2022 @ 5:08pm 
The issue was a xml file from [NL] Facial Animation - Experimentals (\1.4\Defs\EyeColorDefs\defaults.xml) picking a color for BionicEyeColor and ArchotechEyeColor. It gives the bionic eye the RGB (0, 153, 191) and archotech RGB (153, 191, 0).
Removing this file makes the eyes colour back to normal genes colour.
I'll make a patch to avoid the respawn on update.
OPERATOR  [author] 12 Dec, 2022 @ 9:22am 
Which eye colors? this mod doesn't affect eyecolors so whatever mod you're using they are prob overwriting it (this mod just retextures them to be blank)
Zekundes 11 Dec, 2022 @ 11:48pm 
@OPERATOR When I use the mod, the eyes colors turns grey, is there a way to keep the genes colors?
Bimsham 4 Dec, 2022 @ 12:01pm 
ok thank you
OPERATOR  [author] 4 Dec, 2022 @ 10:51am 
Go into rimworld, go to your mods, open local file location, ->Textures ->Things ->Pawn ->Wounds and delete whichever you don't want to be overwritten.
Bimsham 4 Dec, 2022 @ 10:44am 
@OPERATOR i know nothing about how I would do that would do that, sorry I am not good with this kind of thing
OPERATOR  [author] 4 Dec, 2022 @ 9:50am 
For your specific use case you could always just remove the blank texture I put in this mod and it will return.
Bimsham 4 Dec, 2022 @ 9:47am 
i need a mod like this for just the archotech eye i like the bionic eye i just want to not see the archotech eye as it does not make sense given its description
cy-one 30 Nov, 2022 @ 11:31pm 
Does exactly what I want!
Thank you :)