Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Bigger Solar Systems
13 Comments
SDPhoenix 9 Jan @ 11:33pm 
crashed on install. please advise
EldurDrake  [author] 3 Jul, 2024 @ 10:13pm 
i will do a revisit soon. to update for later versions
Agent_Ra 2 Jul, 2024 @ 10:29am 
mirroring Khyron1 your mod made the game much more playable with larger systems, hope you find the time to fix it.
Khyron1 1 Jul, 2024 @ 4:43pm 
As of version 0.26.2 , crash on start up even with mod rules updated with CompatibleGameVersions = ["0.26.2"]. Hoping you will update this awesome and essential mod.
OmegaEntertainment 29 Jun, 2024 @ 8:23pm 
Sounds good, I'll let you know if it works in newly-visited systems.
EldurDrake  [author] 29 Jun, 2024 @ 6:16pm 
it effects world generation so I would imagine it would only effect systems you havent been in. i havent tested this however so who knows what itll do.

just duplicate your career save and test it, if it works great! if not then just revert to the backup
OmegaEntertainment 28 Jun, 2024 @ 9:16pm 
Quick question, is this able to be added mid-career mode (even if it doesn't affect the system you're currently in)?
Blue Lynel 29 Apr, 2024 @ 11:55am 
I love this mod. I second Lord_Havoc. I'd love to see some scalability options.
Vixulium 21 Dec, 2023 @ 10:58am 
update
Lord_Havoc 10 Dec, 2023 @ 3:15am 
Have you tried/testing how far you can push the engine? like x3/x4/x5/xX sizes. I'd love to see an epic scale solar system
EldurDrake  [author] 24 Dec, 2022 @ 5:40pm 
@ActivateWindows other people I know have expressed that they like the amount of hyperjumps. I will make a new version that will not increase hyperjumps compared to everything else soon
ActivateWindows 24 Dec, 2022 @ 2:05pm 
could you lower the amount of hyperjumps? theres too much
maomaotu 2 Dec, 2022 @ 9:31pm 
Increases the size of solar systems while keeping similar population density
增加太阳系的范围,同时保持类似的单位密度

Current Changes:
当前更改:
-Sector Size doubled in radius.
-星区大小的半径增加了一倍。
-NPC and pirate spawns quadrupled to fill all the extra empty space.
-NPC和海盗的产产生增加了四倍,以填补所有多余的空白。


-任务、站点和POI的数量大致增加了一倍,并且产生的距离稍远(这阻止了任务范围覆盖地图的每一平方,这是增加地图大小的副作用)


-更多的小行星带可以产生,并且所述小行星带现在以随机距离产生


-超光速飞行信标由原来的两倍增加到三倍,使超光速飞行更加有用


-最大镜头距离加倍


-行星现在产生的距离更远