Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[Abandoned] ALPHA - Star Wars Complete Conversion
23 Comments
gigglinggoatgardens 11 Aug, 2023 @ 6:42am 
they have abandoned it do anyone know if there is a mod like this???
or if somebody took this mod and is updating it on there own???
WizardJBoss 1 May, 2023 @ 1:55am 
i have some imperial and rebel ships you could use
James_C 10 Apr, 2023 @ 1:21pm 
No more updates?
Imperialer Offizer 11-B 12 Jan, 2023 @ 4:15pm 
ok your mod dont like mods that chance galaxy size.i have on on and wiht it i got only mandos sepis rebelscum and hutten
Wolfram 28 Dec, 2022 @ 3:40pm 
Fyi I have updated my Venator a bit if you want to use the newer one and its a bit more lore accurate!
Psyborg 28 Dec, 2022 @ 2:07am 
I'm really looking forward to this one once the faction wars are implemented...
Moldycheese 11 Dec, 2022 @ 6:02pm 
@Senfdecke I have created a ship based on WuzNab's Venator template and am currently building the Broadside Cruiser from Empire at War. i would very much be interested contributing them to the mod. After the Broadside I also plan to build the Secutor class Star Destroyer
Senfdeckel  [author] 8 Dec, 2022 @ 1:06pm 
i have noticed that too, im currently working on a bigger update thus it helps to get this kind of information
Senfdeckel  [author] 8 Dec, 2022 @ 12:09pm 
indeed, i forgot to add his ship
Lucibal 7 Dec, 2022 @ 7:58am 
Hi, i uploaded some of my ships star wars inspired. Feel free to use them in mod. some of them require weapon turrets mod. You can redo them without this turrets if needed.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898715719
Senfdeckel  [author] 5 Dec, 2022 @ 5:18am 
@Good_Oatmeal, thank you very much for your testing results. After some testing myself i decided to not make my mod compatible with other faction mods for several reasons. The primary reason is that if anything will be changed in the other faction mods i would have to check that out and update my mod again. A submod as i suggested before wouldn't work out in this case. Also, as of now, you cant change the mod load order in this game so it would not work out for everyone because of their localisation/language settings. Also, if someone decides to add even more Factions to the Workshop and i would say that i support any faction... the workload for me would get even bigger.
Senfdeckel  [author] 3 Dec, 2022 @ 8:31pm 
@good-oatmeal can you please try to play it with both mods activated and give me feedback? :) if it works just fine i dont have to change it
Senfdeckel  [author] 3 Dec, 2022 @ 8:29pm 
@hurpdaderp you only need this mod.
HurpDaDerp 2 Dec, 2022 @ 12:52pm 
do we need to use your "Star Wars Ships as Enemies" mod to use this, or is just this mod all you need?
Senfdeckel  [author] 2 Dec, 2022 @ 1:43am 
if multiple commentators say they want to use other factions with this mod i will create a sub mod for the other factions to make them work with this
Senfdeckel  [author] 2 Dec, 2022 @ 1:41am 
if you use galaxy sizes mod it will overwrite my size 100 setting so no worries
Senfdeckel  [author] 2 Dec, 2022 @ 1:41am 
i cant say rn if i want this mod to be able to work with other faction mods in the future because i want to add maybe some other factions myself
Senfdeckel  [author] 2 Dec, 2022 @ 1:40am 
the galaxy size in my mod is 100
so its already increased
Senfdeckel  [author] 2 Dec, 2022 @ 1:39am 
you can use 240x240 aswell as 1000x1000. as long as it is above 240 everything is fine
Senfdeckel  [author] 2 Dec, 2022 @ 12:05am 
@dark elf wizard, thanks. i removed it
Senfdeckel  [author] 2 Dec, 2022 @ 12:04am 
Hello Good_Oatmeal. ATM this is not compatible with Ekrasys but its only one Line of Code that i would have to change to make it working together i guess.
ATM only empire and republic have custom ships, if you add further ships they will also use them. All the other factions still use the Normal Ships. All Weapon mods and tech mods should be compatible.


The Normal Factions were Replaced due to the small Galaxy Size.. i didnt want to have 10 Factions on one map.


You can just run this mod with 1000x1000 mod it will run just fine. all above 240x240 will run fine.

I hope i answered all your questions.

I will test the mod with ekrasys.
dark elf wizard 1 Dec, 2022 @ 11:22pm 
i'm not sure if it is so save to show your discord name on the steam workshop