Total War: WARHAMMER III

Total War: WARHAMMER III

Cryswar's Peacehammer - Recruit ALL HEROES SUBMOD (READ THE DESCRIPTION) [UPDATED for ToD and the dog]
229 Comments
Deejons 9 May @ 7:13am 
someone give this guy some money to make his update this mod please
Hagen3000 3 Apr @ 10:38am 
Heroes are not available for the recently added Legendary Lords. Update pls :)
Toine10000 3 Mar @ 8:17am 
Please update, thank you guy :er_heart:
学医摸不着头发 22 Feb @ 6:39pm 
The message interface is glitched after recruiting a hero agent, where the name interface displays heroes from other races.
powerofthedarkside93 21 Jan @ 2:54pm 
No need to update. Mod works fine.
´EE`∞EternaL 27 Dec, 2024 @ 5:53am 
Im not sure what you are referring to, I plan to include the new minor greenskin faction in south cathay.
Im currently running a test for another mod creator, thats why I didnt upload my version yet.
牛牛的宇宙 27 Dec, 2024 @ 5:20am 
Thanks.
WDHBHHM 22 Dec, 2024 @ 8:59pm 
@´EE`∞EternaL Please update, thank you guy
fredhoover 14 Dec, 2024 @ 1:05am 
This can be very OP but it is still fun to use. Thanks.
´EE`∞EternaL 26 Nov, 2024 @ 1:23pm 
so i finally came around and did it. I mean I think i added support for all minor factions.
Can I send you the mod and you just update this mod here? I just added hundreds of tables next to your tables.
Utopiaone 23 Nov, 2024 @ 10:55pm 
Crashes the game
greyknight88 15 Nov, 2024 @ 3:28am 
could need an update?
dragonnils 29 Sep, 2024 @ 6:12pm 
Only a few heroes show up and are available through the buildings, any clue why cause some say it works? the other mod of peacehammer isn't showing any units at all though
julian.walzl93 27 Sep, 2024 @ 1:56pm 
is it possible to do also for elspeth?
Mason 27 Sep, 2024 @ 12:43pm 
This works, though the recruit all units is not working.
kinghamza262 12 Sep, 2024 @ 6:24pm 
okay i just unsubbed and resubbed and it worked lol, try that if the mod isnt working
LuminousClarity  [author] 19 Aug, 2024 @ 5:26pm 
no
KidKulafu 19 Aug, 2024 @ 12:03pm 
Can the AI use this?
LuminousClarity  [author] 7 Aug, 2024 @ 4:24pm 
idk how many fucking hotfixes this game will have, but im not playing the game at this time so it will be a while for an update.
Beefus 7 Aug, 2024 @ 12:31am 
Hi there, awesome work on your Mods brother but this one doesn't seem to be working due to latest " Hot-Fix "
Typical they fix stuff then break Mods...
The German Empire 4 Aug, 2024 @ 11:56pm 
Fuch
LuminousClarity  [author] 4 Aug, 2024 @ 9:37pm 
nope, thats a submod and thats something you do on your own.
The German Empire 4 Aug, 2024 @ 4:41pm 
Ayo Luminous, Peacehammer Conflicts with Total War: Milennium, do you think you can provide a fix for both the Base mod and this submod?
greyknight88 28 Jul, 2024 @ 1:32am 
please update
LuminousClarity  [author] 18 Jul, 2024 @ 7:43pm 
Major thing is the main mod isn't mine. That's Cryswar and he's busy. I'll let him know
Edallans 17 Jul, 2024 @ 11:49pm 
What Rokda73 saying is true. As an exclusive Imrik player I saw it was missing but its an easy fix in units_groupings_military_permissions_tables Imrik military group(wh2_main_hef_imrik) is missing so just copying what ever hef(wh2_main_hef) has to Imrik(same fix for other missing factions by copying their race tables). Thats why it was showing the heros but not the units. I mean you can include the fix in your mod it wouldn't harm the original mod or yours and it will just fix the mod for people who use both until cryswar update the main mod, or people can just use my suggestion and fix their faction via RPFM.
rokda73 15 Jul, 2024 @ 11:54pm 
Where can i send you screenshot? If you want i will send with subscribing mod screenshot.
LuminousClarity  [author] 15 Jul, 2024 @ 4:09pm 
That question makes no sense to Me.

If gelt, elspeth and imrik cannot hire certain units, then the main peacehammer mod is not up to date. If they can only hire heroes and not the units, again the main mod is not updated. If they can only hire units, then the faction is not supported by my submod
rokda73 15 Jul, 2024 @ 3:28pm 
Some factions (Karl Franz, Malakai Makaisson, ...) can hire units from other races, and some factions (Gelt, Elspeth, Imrik, ...) can only hire heroes (with sub mod). What's the difference?
High Voltage 13 Jul, 2024 @ 3:12pm 
Updated nice!
👻GypsyBastard 13 Jul, 2024 @ 2:11am 
@LuminousClarity
Hello any chance you can update "Cryswar's Characters - Legendary Lords FLC" its so good yet no one updates it!
LuminousClarity  [author] 12 Jul, 2024 @ 11:20am 
its gone because radious disrespected me a long time ago. He doesn't deserve to have it, so unless someone else makes it for you, it's not happening
1millionbeers 12 Jul, 2024 @ 1:30am 
i also used to play with a radious peacehammer submod not sure if it was u guys
1millionbeers 12 Jul, 2024 @ 1:02am 
will you ever do radious?(:
LuminousClarity  [author] 10 Jul, 2024 @ 2:17pm 
Updated for ToD and added all missing factions were added by the FLC and the DLC. No support for factions added by mixer.
RazorChain 8 Jul, 2024 @ 2:10pm 
Finally.....Luv you so much....you are the bestest modder in the whole wide world
LuminousClarity  [author] 2 Jul, 2024 @ 12:55pm 
Probably. Might have missed him on accident
SA1.0 29 Jun, 2024 @ 8:47pm 
I don't see his faction in the db/faction_agent_permitted_subtypes_tables.. maybe that's the problem?
SA1.0 29 Jun, 2024 @ 8:43pm 
It seems like it does not work with malakai's faction for some reason:steamsad:
´EE`∞EternaL 29 May, 2024 @ 12:12pm 
thank you so much for the explanation! I will look into it and see what I can do.
LuminousClarity  [author] 29 May, 2024 @ 11:58am 
Its a lot of work to explain it. The main thing is to copy paste every single hero entry from a table in faction_agent_permission table. Copy paste the heroes, but change the section of the faction to the minor faction. Since there are so many minor factions, it's going to take hours to do on top of potentially fuckng up.

Mixer means anything that uses mixer as a basis, even base game. If you really want to spend the hours and do it yourself, go for it. Hundreds of factions need it
´EE`∞EternaL 29 May, 2024 @ 11:24am 
Sorry, but from your description I thought you were referring to Mixus LL mod. The minor factions I am referring to are official minor factions which are unlocked by the "Mixer" mod in your requirements. If you are not interested in adding support for them, could you explain me what I have to change to do it myself?
LuminousClarity  [author] 29 May, 2024 @ 10:04am 
I have 0 intention on doing the minor factions. Read the description. This Includes any and all mixer factions that are unlocked. Only official factions are enabled.
´EE`∞EternaL 29 May, 2024 @ 7:06am 
Hello. This mod is essential and makes every race playable for me. Thank you so much.
Unfortunately it doesnt seem to work with minor factions, even though the main mod does work with them. I tried it with 2 minor Khorne factions.
I would really like to have the Hero recruitment for all factions, that would make so many factions playable for me. Many races only have 1 option in vanilla game without DLCs.
LuminousClarity  [author] 27 May, 2024 @ 10:10pm 
So i looked at this mod today. It looks like its working fine so it doesn't need an update besides new heroes and adding them to the new 3 factions. I'll have to do them later as its not a priority for me.
Scorvash 27 May, 2024 @ 4:07pm 
Gotcha. No worries. Love the mod though.
LuminousClarity  [author] 26 May, 2024 @ 7:43pm 
Its done by a script if thats the case, but it automatically continues to keep making more lords after you recruit one and so on.
✧Starshadow Melody✧ 26 May, 2024 @ 7:41pm 
To my knowledge, the way the beta I mentioned works is simply adding a lord to your pool at game start(should the appropriate setting be toggled in MCT), and it said they go away when the pool refreshes every 15 turns, but I never. actually. tested that. so I might have to do that. And with Recruit Defeated Legendary Lords, generic lord options only add to the bar when you get a defeated minor faction's faction leader that is of that lord type, but I don't know if they go away if you run out of lords of that type to recruit.

Still, while I don't know how the inner workings function, if there is a way to make this work... well, it sounds like you tried the most direct method already.
LuminousClarity  [author] 26 May, 2024 @ 6:33pm 
As you explained it, the LL tab stays open until all are gone. Because of how it would work, it would general a new lord whenever one is recruit. If you were to build a building with the lords options it would bloat the province continuously (lets say the mage lord types). It stacks no matter where you are, so you're bound to gain bloat like crazy.
✧Starshadow Melody✧ 26 May, 2024 @ 5:50pm 
Would still likely warrant yet another submod , however.