Europa Universalis IV

Europa Universalis IV

Ages Reformed | Required Patch For: Ante Bellum
22 Comments
Averious ღ 16 Jun @ 2:24am 
Thank you MDoulos
MDoulos  [author] 8 Jan @ 8:35am 
Ages Reformed and this compatch have been updated. It's working for me perfectly. :)
PoKa 9 Jul, 2024 @ 6:29am 
Work with blood and iron update?
MDoulos  [author] 22 Jan, 2024 @ 10:36am 
@Vrücaon, In general, I'm not a fan of adding compatibility patches for the sake of compatibility patches. There's a level of inception there that can make for a cluttered experience in my workshop and make maintenance exponentially more difficult. Please reach out to the bigger product ui dev and ask him to make a compatch. In the meantime, keep an eye out for a dedicated UI mod I'm working on.
Vrücaon 22 Apr, 2023 @ 6:23pm 
It also conflicts with bigger production UI
Vrücaon 20 Apr, 2023 @ 5:36am 
@MDoulos, I've actually looked into it a bit more and the issue is a conflict with [Bigger UI 1.35]. The mod is quite popular so I imagine Robert had the same problem. If it's not too much work can we hope for a compatibility fix?
MDoulos  [author] 19 Apr, 2023 @ 5:50pm 
@Vrücaon, are you able to send me a screenshot on discord?
Vrücaon 16 Apr, 2023 @ 4:54am 
@MDoulos sorry for the late reply, yes all mods were from steam workshop. If that matters, all mods are showed in the order you gave in the playlist in the paradox launcher.
MDoulos  [author] 9 Apr, 2023 @ 5:22pm 
@Vrücaon, can you confirm you only have all of the following mods installed(?): Ante Bellum, Ages Reformed, Required Patch For: Ante Bellum. Also, the version of Ante Bellum is the version on steam right?
Vrücaon 9 Apr, 2023 @ 5:01am 
I'm having the same issue as @Robert after installing ages reformed and this patch. A few buildings disappear from the building menu. It's also missing the Age of Industrialization
MDoulos  [author] 11 Mar, 2023 @ 4:51pm 
@Robert Robertson, I don't think that's affected by this mod. Roads and buildings aren't touched at all by Ages Reformed.
Robert Robertson 7 Mar, 2023 @ 11:03am 
I think I've encountered a bug where the road building isn't available for the player. The AI is building it, but I've only got the vanilla building tab
MDoulos  [author] 3 Dec, 2022 @ 6:19am 
@Parmelion, thank you! <3
Parmelion 3 Dec, 2022 @ 5:43am 
Thank you for making this mod.
MDoulos  [author] 2 Dec, 2022 @ 7:09pm 
When I get more time, as in, early next week hopefully.
MDoulos  [author] 2 Dec, 2022 @ 6:41pm 
@wartank55, very strange. It sounds like an engine bug more than human oversight imo. When I get more time, I will look at the code for those renames and see what might be going on, in files that aren't touched by this mod, lol.
Wartank55 2 Dec, 2022 @ 6:32pm 
@MDoulos for Heavenly Empire you need to be the EOC as a Nestorian Christian
Lendia is a Mission Rewarded Personal Union for Christian Lithuania
Great Britain is a post Act of Union Rename for Brittannia (Mission in the Brittannia Tree)
Wartank55 2 Dec, 2022 @ 6:23pm 
but for some reason it doesn't affect other renames like Temugids into Temugid Empire
or or Gallia into Gallic Empire
MDoulos  [author] 2 Dec, 2022 @ 6:21pm 
Can you tell me if there are any conditions that you need to fulfill in order to do those renames, if so- what are they?
Wartank55 2 Dec, 2022 @ 6:18pm 
it only happens when playing with this mod
MDoulos  [author] 2 Dec, 2022 @ 6:17pm 
@wartank55, There should be absolutely no effect on anything other than age objectives and abilities. The mod only changes Ante Bellum's one file regarding the 5th age, and that overwrite is exactly the same as the original except for changed abilities and objectives, which don't impact anything else in the game. Is this a brand new issue that happened right after playing the mod?
Wartank55 2 Dec, 2022 @ 6:00pm 
so should this mod affect country renames in Ante Bellum because
Nestorian Celestial Empire Rename doesn't work
Litvinia's Polish Subject of Lendina has no Name
Brittannia's Rename into Great Britain doesn't Work