RimWorld

RimWorld

Scenario Amender [1.4]
34 Comments
*katana 30 Apr, 2024 @ 10:53pm 
Thank you!

Scenario Amender 1.5 update should now be available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3236547440
AngryHornet  [author] 30 Apr, 2024 @ 10:33pm 
@*katana - Please do.
*katana 30 Apr, 2024 @ 2:32pm 
@AngryHornet - I've managed to port this to 1.5 and switch the reflection out with a Harmony transpiler to make this a bit less brittle with updates. Do you mind if I upload the 1.5 port and take over the mod?
Bizzaro 28 Apr, 2024 @ 9:35pm 
This mod was incredible, miss it. Thank you! Looking forward to 1.5 when/if you're able.
obin0684 26 Apr, 2024 @ 11:07pm 
1.5 plz
kkpp1213456 25 Apr, 2024 @ 6:46am 
1.5
wizardofmagicmemes 19 Apr, 2024 @ 7:01am 
If someone updates this I'll love you forever
rjwaters 18 Apr, 2024 @ 7:39am 
nevermind, it seems like it might break the button display of gauranlen trees? for some reason? possibly in combination with some other mod? Ive got my entire instance and all my mods backed up outside of steam so nothing could have updated but on removing the mod and nothing else, gauranlen trees now display their display where prior to removing none of the buttons displayed. Weird bug not sure why or how its happening
rjwaters 17 Apr, 2024 @ 8:56am 
For anyone coming after, the people below asking about a 1.5 update are not just asking to ask, it flat out doesnt work on 1.5, it doesnt seem to break anything, but it is non functional, the "review scenario" button functions like vanilla with none of the expected changes from this mod.
Alistair 12 Apr, 2024 @ 2:54am 
It would be appreciated by many if this mod were to be updated to support 1.5
All hail the cube.
DK 8 Apr, 2024 @ 10:21pm 
1.5
justydusty 22 Mar, 2024 @ 8:13am 
1.5 please i hope?
Visoth 14 Mar, 2024 @ 12:28pm 
Mods like these that give the player so much more freedom in designing their playthrough. Thanks!
HIVEMIND 22 Dec, 2023 @ 1:56pm 
nice, such nice stuff to do with this
Miley 6 Sep, 2023 @ 10:10am 
magnificent work
DaDoggerNoob 29 Apr, 2023 @ 8:38am 
This is an absolute lifesaver for when you forget to tweak stats or something and don't want to redo everything, thank you so much!
Dead Thing 20 Feb, 2023 @ 9:35pm 
Used the mod to amend the scenario quite some time ago.

I disabled Plague as an incident.

One of my colonists still got plague. The colonist in question was a Waster (I believe this is vanilla Biotech). I'm sure she'll be fine but still weird that she was allowed to get it in the first place.
JotNyangE 9 Jan, 2023 @ 9:56pm 
Works perfectly fine with Backstory Constructor. Just needs to be loaded behind that mod.
Viruana 9 Jan, 2023 @ 6:18pm 
Thank you so much.
guinealover6674 7 Jan, 2023 @ 3:52am 
I wanted to use this mod to disable prisoners escaping (not breaks) but I couldn't find the option under "disable incident." Am I looking in the wrong place, or is there something else that I should do in order to stop escapes?
Shape of Thought 27 Dec, 2022 @ 3:25pm 
@AngryHornet Note: seems to be incompatible with Backstory Constructor.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2907131508
The latter disables the option to edit the scenario.
Shape of Thought 24 Dec, 2022 @ 6:06pm 
Thank you very much.
Bizzaro 12 Dec, 2022 @ 8:55pm 
A life saver, thank you!
TrickyHunter 12 Dec, 2022 @ 8:22am 
THKYOUSIR
Δ∞Δ 8 Dec, 2022 @ 11:06am 
That's what I'm talking about! That's why he's the MVP! That's why he's the GOAT; the GOAT!
Pokpla 7 Dec, 2022 @ 9:32am 
Ty sir
Strilan 4 Dec, 2022 @ 7:18pm 
I have been waiting so long for Milie to do this mod.

And here you are like a gentle breeze on a hot summer's day.

Angry Hornet, I want to donate to you. Send me your PayPal if you're accepting donations.

I can do it around the first of January when I get paid again. (I live on a budget, I'm sorry).
NotTildaSwinton 4 Dec, 2022 @ 5:48pm 
You're such a gentlehumanoid
TurtleShroom 4 Dec, 2022 @ 2:37pm 
> Gentlebeing

Just say "gentleman".
Vardath 3 Dec, 2022 @ 3:16pm 
Recent game update did the save thing, I didn't have this mod last night when it happened.
weregamer 3 Dec, 2022 @ 11:39am 
You are an officer and a gentlebeing! Thank you.
AngryHornet  [author] 3 Dec, 2022 @ 11:37am 
@weregamer Yes, exactly.
weregamer 3 Dec, 2022 @ 11:24am 
I almost always set up a new custom scenario, start playing, and realize I forgot things. Then I either have to use dev mode to fix things, or iterate and repeat.

So I understand why no retroactive pawn changes, etc. But does this actually allow editing the saved scenario so I don't have to either leave the game in progress or take notes separately?
nex 3 Dec, 2022 @ 10:54am 
wow thank you! this is the only mod i'm still missing from 1.3! yay