RimWorld

RimWorld

Remove Health Draw
26 Comments
Visoth 4 Aug, 2024 @ 8:41pm 
thanks for the headsup @祂
Ta 28 Jun, 2024 @ 7:18pm 
Original mod was update to 1.5
anheye 26 May, 2024 @ 5:52am 
1.5plz
balu 17 May, 2024 @ 2:57am 
B之主宰 16 May, 2024 @ 8:18pm 
Remove Health Draw1.5
XYM04689733 3 May, 2024 @ 2:59am 
1.5 pls
去码头整点薯条 19 Apr, 2024 @ 6:37pm 
1.5:steamhappy:
鸽子窝-憨憨 19 Apr, 2024 @ 9:26am 
we need update!!!plz!!!
19 Apr, 2024 @ 12:27am 
1.5?
去码头整点薯条 16 Apr, 2024 @ 8:55pm 
1.5?
balu 12 Apr, 2024 @ 5:20am 
Will this mod be updated?
Ⱨ₳ł₴Ɇ 19 Mar, 2023 @ 3:16am 
I think this mod could use customization, I don't like only the robo-eye in vanilla, but the rest is fine, admin, add the mod setting
IRiSha 5 Mar, 2023 @ 4:22pm 
Thank you, I've always had a hard time because I have a lot of trypophobia.
Darktrooper119 7 Jan, 2023 @ 1:33pm 
hmmm
even with it practically at the bottom of the order its still not hiding bionics
did a bit of testing and it seems to not hide EPOE-Forked bionics

EDIT: Looking into EPOE-forked settings there was a turn off for bionic visuals. itll do
事不过三兄ToumanRin 7 Jan, 2023 @ 10:46am 
I think you should give out an option to control which hurt to display.
zzz  [author] 7 Jan, 2023 @ 4:16am 
ideally at lower/bottom load order.
Darktrooper119 6 Jan, 2023 @ 2:23pm 
i still have bionics showing up on pawns
does it need to be high/low in the load order
FG_Remastered 13 Dec, 2022 @ 3:53pm 
Me dum-dum. Sorry.
Tia 13 Dec, 2022 @ 12:15am 
Thaaaaank you.

FG, old version worked in 1.3 fine.
FG_Remastered 11 Dec, 2022 @ 5:17pm 
Would you consider making this work for 1.3 still?
Remi麦岱 8 Dec, 2022 @ 9:29am 
I like having the blood and stuff, but the more hurt the worse it gets lol, their whole bodies will be red blobs, I hope I can just make it minimal instead
foolzardy 7 Dec, 2022 @ 7:29pm 
You saved my life. Thank you!
Megadr0ne 6 Dec, 2022 @ 12:21am 
You saved my life. Thank you!
Mitz 5 Dec, 2022 @ 2:44pm 
man, I hate health draw.
Gp233 5 Dec, 2022 @ 4:27am 
ohhhhhhhhhhhhhhhhhhhhhhhhhh
Euphoria 4 Dec, 2022 @ 2:16pm 
Thx!