Dwarf Fortress

Dwarf Fortress

clinodev's Dry Mines (No Aquifers Mod)
120 Comments
Rascal07 10 Jun @ 8:37pm 
No water in lakes, rivers, or streams anymore :(
girio 3 Feb @ 7:26am 
i hate aquifers brother i hate them all
Leif135 3 Nov, 2024 @ 9:48am 
Absolutely fantastic mod. Thank you for your time and effort!
Dino-Guts 26 Jul, 2024 @ 8:06pm 
Amazing, thank you so much for this. I also greatly appreciate the tutorial.
It's amazing how the game generation is so complex you have to add mods to the world generated, not to the game itself.
Armok: God of Blood 17 Apr, 2024 @ 7:04pm 
Appreciate all your work over the years, clino
jordicat 27 Feb, 2024 @ 11:30am 
Works great for me! As long as I don't update to version 3. Just keep it at version 1 & click "Don't update" when prompted each time you enter your world.
Darksaber 1 Feb, 2024 @ 6:20pm 
Seems to be working fine for me
clinodev  [author] 10 Nov, 2023 @ 4:17pm 
re: Disheartening Comments

It's one of the top rated, oldest (it was written at Tarn's request to test DF's Workshop uploading before release), best publicized, most subscribed to (16K+ downloads) DF mods, and it removes one of the famously biggest hassles in the game, so it's often people's first mod. It's always going to have a relatively high rate of user error.*shrug* The youtube video (from the content creator currently doing the official tutorials) should cover that part.

All that said, I was getting mysterious failures that I know weren't user error. It was really strange and I still haven't figured out what happened. Other modders and both of the game's programmers looked at the previous upload and couldn't find a problem. One possibility is some changes in the DF file structure that happened while they were getting the Linux version working, but really any changes to DF that break this mod would probably break every mod, and I didn't get specifically Linux reports.
clinodev  [author] 10 Nov, 2023 @ 4:16pm 
re: Disheartening Comments continued
In this release, I changed from "remove all the stone types that include aquifers, then replace all those stone types with the aquifer tag removed" To "remove the first stone type, replace the first stone type with aquifer tag removed, remove the second stone type, replace the second stone type with the aquifer tag removed," etc. It was a nonsense change made in desperation, and, behold, it made a difference for me. I have to assume it was the Workshop re-upload not the code changes, but who knows at this point.

If this mod doesn't work for anyone:
follow the installation video

if that doesn't fix it:
manually copy the mod folder to Dwarf Fortress\data\installed_mods
remember to add it before generating each new world, just as shown in the video
make sure it's the bottom mod on the list of active mods

If that doesn't work, try Zeeb's No Aquifer's mod. It's pretty much line for line identical, but who knows, maybe the gods will smile on you.
Quilboar 31 Oct, 2023 @ 6:31pm 
the comments are disheartening
clinodev  [author] 24 Oct, 2023 @ 9:22pm 
Try copying the mod directly to Dwarf Fortress\data\installed_mods and bear in mind it has to be activated for each new world gen.
Kherbyne 23 Oct, 2023 @ 8:04pm 
Deleted, unsubbed, resubbed. doesn't work
clinodev  [author] 17 Oct, 2023 @ 10:43pm 
I rearranged the order of some lines, and re-uploaded the mod. I sincerely don't know which fixed it, but it seems more reliable now. I honestly suspect it was some Steam backend issue.


I'll be watching for feedback. I suggest you delete all old copies of the mod manually, unsubscribe, and resubscribe if you have any problems.
Lycan 4 Oct, 2023 @ 3:06pm 
Stopped working?
Large Hardon Collider 29 Jun, 2023 @ 10:47am 
Not working.
K 30 May, 2023 @ 12:33pm 
Alternative way to do this is download DFHack on Steam, run Dwarf Fortress, and use the drain-aquifer command, which gets rid of all aquifers.
iRabbid 12 Mar, 2023 @ 10:38am 
This mod caused all my lakes to disappear! :(
aprilia4life 26 Jan, 2023 @ 5:14pm 
Works great! Tested the mod inactive and then activated with new world gens. Mod inactive, hundreds of aquifers. Activated with embark search, ZERO aquifers results.

If this mod isn't working for you, I found the copying of mods from the steam directory to the DF directory to never work, so I have to manually copy the mods across whenever I download new ones.
Redempter 25 Jan, 2023 @ 9:49am 
Is this mod still being worked on? I don't think it's working with the latest update.
CRACKY大班 22 Jan, 2023 @ 4:12pm 
Trying on a fresh new world, isn't working. Hopefully it will get fixed!
Syne 20 Jan, 2023 @ 6:36am 
No longer works. In here, someone said that aquifers show up but don't produce water. That is no longer the case, they both show up AND produce water now. It definitely did work when I first used it in late December, but it no longer does.
Djura 13 Jan, 2023 @ 8:16pm 
Did not work for me here.
Clocks 10 Jan, 2023 @ 2:24pm 
Works fine for me, thank you!
Fjellknaus 10 Jan, 2023 @ 5:59am 
The mod creates duplicate ores, which makes it a pain in the neck to keep your stonemasons from turning platinum nuggets into platinum nugget blocks.
CouchBugz 8 Jan, 2023 @ 12:22pm 
Enabling this mod causes my game to become unresponsive while saving adventure data.
hellosharkness 7 Jan, 2023 @ 7:19pm 
The aquifers show up, but I think if you embark there they will never produce water.
Xentrix 6 Jan, 2023 @ 8:22am 
still definitely getting a ton of aquifers on embark
Atlantis777 3 Jan, 2023 @ 9:48am 
Does not work
Redeemer 31 Dec, 2022 @ 11:10am 
@valincx where is this setting you speak of
Redeemer 31 Dec, 2022 @ 11:07am 
Hello. I truly appreciate the mod but as of recently im still running into aquifers. What files does this mod mess with that could cause a disruption. I use new genesis mod too. Could it be the issue?
Faerrenheit 30 Dec, 2022 @ 12:56pm 
@valincx is there an aquifers on/off in the world generation settings? I've only been able to find it in the embark location search function and in that case it wouldn't be disabled
coskerstrike 28 Dec, 2022 @ 2:43pm 
This is so needed. Aquifers are anti-fun gameplay. Adds nothing and is present in 99% of maps to cause you to restart.
lohtnemibasawobmika 28 Dec, 2022 @ 5:31am 
does the setting "aquafiers: on/off" not do anything? whats the point in this
MetalHammer1980 27 Dec, 2022 @ 10:56pm 
i still get damp rocks sometimes even with the mod installed.
ThéTechnoTea 22 Dec, 2022 @ 12:05pm 
SHAPIRO
Has A Dry Mine
(in all seriousness, thank you, I am so not ready to deal with aquifers)
dandylion 22 Dec, 2022 @ 11:09am 
i still get damp stone frequently despite adding the mod as shown
MightyPsychoBat 21 Dec, 2022 @ 5:34pm 
For those having trouble getting this to work, you need to add this feature in teh create world screen. There is a tab below that says mod and add this to the world create and it should work.
Hedrox 21 Dec, 2022 @ 12:37pm 
yeah this is much needed, i tried the tryhard way, but aquifers are just too boring, not !!fun!!, just boring, 20 layers of damp stone is fucking lame ass.
novakice 20 Dec, 2022 @ 7:19pm 
I am here
japerson34 20 Dec, 2022 @ 7:20am 
Thank you for this mod. However, I now see how to get pass the aquifer and their importance to a fort. So I will no longer need this mod. But it sure was helpful for this beginner.
King 19 Dec, 2022 @ 1:53pm 
I wonder, would it be possible to create a version that just disables light aquifiers only, so that we can still play with heavy aquifiers if we want to
nazor 18 Dec, 2022 @ 9:11am 
@love try smoothing the ceiling
VastoLorde 18 Dec, 2022 @ 7:13am 
doesnt work for me, for some reason.
Lil' Lily 17 Dec, 2022 @ 6:35pm 
@Croak the Frog - we're all very impressed. No, really.

Perhaps you could go around commenting on any and all mods that you don't intend to use, y'know, just so we can continue to be really, really impressed?
Lixue 17 Dec, 2022 @ 1:32pm 
dig, build walls, smooth walls. gg. cmon lol
Aleon 16 Dec, 2022 @ 1:55pm 
Sandy Loam... Who is she ?
Please tell me
Asking for a friend
nazgull2k1 16 Dec, 2022 @ 6:42am 
Doesnt work. Thanks anyway
Cheallaigh 16 Dec, 2022 @ 6:39am 
this might cure some of my frustration... i have used the search for no aquifers, embarked and ... found them anyhow. sure, you can deal with them, but 10 levels in a row etc is a royal pain when there's not supposed to be any etc. the game seems really wonky with the water issue.
Don Keedic 15 Dec, 2022 @ 2:00pm 
@UprightEeyore No, you're simply a moron
UprightEeyore 15 Dec, 2022 @ 1:59pm 
When choosing an embark location, in the filters you can add "No Light/Heavy Aquifers," to find a location without either... This mod is redundant? :steamthumbsdown: