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- It's merging textures and redoing all of the offsets on the tails, and then anything else that I want to add.
- Why would it be incompatible? Also this mod won't get a 1.5 version.
- Sadly I don't have the time or energy to update this HAR version, but they'll eventually go to Biotech once I find the time to do it.
- eh. One day. I need to be in a certain mood to work on xenotypes xD
- for miqote and viera, yes
They have always been my favorites because they fit into vanilla very well and don't have a load of extra bloat tacked ontop of the race like new research or armors.
because with xenes mechanic makes races feels more unique, and interbreed posibilities. In short, more stuff to touch and more safer (i guess). I am not against har races, i used this mod too before biotech was out.
lala/sneer
Great mod though! Looks great!
Probably because HAR just adds another layer of potential bugs and performance drain. I suppose it still has value to those who don't own Biotech. But one of the more annoying bugs is having aliens spawned via events appearing as human. And yes, there is a mod that fixes that... but that mod breaks other things in the process. I never have this issue with xenotypes.