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Also about the SW addon, I will consider it but I wouldn't get my hopes up as atm I have my hands full with multiple other projects and I don't actually play using the SW mod and on top of that it would require a lot of effort partially due to SW using a set of custom sector types which would probably require substantial playtesting to get the balance right and on top of all of that the mod would also need to be maintained, possibly for years, which is a long time for a mod I don't even use myself.
The SW compacted storages addon is a bit different as it required very little additional balancing or any other interaction with the SW mod except for knowing the internal resource names and creating the actual assets and requires very little maintenance.
I may consider a different approach to the SW asteroids though which might be easier for me to pull off.
Greetings
Alpha
just do your psychohygiene as needed and keep later on, the modding wont run away - but your health is priority ;)
keep yourself healthy
Atm I'm taking something of a (short) break from modding (just a few days to help prevent myself from getting burned out of modding (yes that is actually a thing)) but I have had the idea of making some asteroid mods for the SW for a while.
I do kinda like the idea and there are several options I could work on though so I'll add them to my list of mods I still want to make.
Actually i just landed here, cause i am looking for such a mod, cause of the huge amount of ressources for the bigger Star Wars ships needed.
I'll put it on my todo list.
Previous versions of Cosmoteer will no longer work with this mod due to changes in how asteroids are spawned.