Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Mineable Megaroids - Cheating Edition
10 Comments
SirCampalot  [author] 8 Apr @ 3:40am 
@everyone here who commented: Thank you.
Also about the SW addon, I will consider it but I wouldn't get my hopes up as atm I have my hands full with multiple other projects and I don't actually play using the SW mod and on top of that it would require a lot of effort partially due to SW using a set of custom sector types which would probably require substantial playtesting to get the balance right and on top of all of that the mod would also need to be maintained, possibly for years, which is a long time for a mod I don't even use myself.

The SW compacted storages addon is a bit different as it required very little additional balancing or any other interaction with the SW mod except for knowing the internal resource names and creating the actual assets and requires very little maintenance.

I may consider a different approach to the SW asteroids though which might be easier for me to pull off.
Alpha 8 Apr @ 3:28am 
@SirCampalot - hey there, hope you recovered well and be back at modding basis ? :) Still hoping for a version Star Wars Version of this mod ;)

Greetings
Alpha
Crawr 10 Sep, 2024 @ 6:23pm 
Agreed with @Alpha, and that would be awesome @SirCampalot, please take care of yourself, I know how burn out is both with modding and not modding lol. Take it easy and have a good one o/
Alpha 10 Sep, 2024 @ 11:42am 
btw - thx for response!
Alpha 10 Sep, 2024 @ 11:41am 
you dont take a break if you think about it ;)

just do your psychohygiene as needed and keep later on, the modding wont run away - but your health is priority ;)

keep yourself healthy
SirCampalot  [author] 10 Sep, 2024 @ 11:08am 
@Alpha: That makes sense.
Atm I'm taking something of a (short) break from modding (just a few days to help prevent myself from getting burned out of modding (yes that is actually a thing)) but I have had the idea of making some asteroid mods for the SW for a while.
I do kinda like the idea and there are several options I could work on though so I'll add them to my list of mods I still want to make.
Alpha 10 Sep, 2024 @ 9:05am 
Ahh, would love to see a Star Wars compability like Crawr asked for!
Actually i just landed here, cause i am looking for such a mod, cause of the huge amount of ressources for the bigger Star Wars ships needed.
SirCampalot  [author] 10 Sep, 2024 @ 7:18am 
@Crawr: Yes, definitely possible. I don't play Star Wars mod myself, but I'll see what I can come up with.
I'll put it on my todo list.
Crawr 8 Sep, 2024 @ 3:25pm 
Would it be possible to get a star wars compat version of this? If not, it's perfectly fine.
SirCampalot  [author] 1 Jul, 2024 @ 12:33pm 
Version 1.1.0 supports Cosmoteer 0.26.2.
Previous versions of Cosmoteer will no longer work with this mod due to changes in how asteroids are spawned.