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got an all dragon civilization, couldnt do anything since the second i embarked dragons werent considered people so fortress disbanded
10/10
I fixed it by editing the raws as described below and then saved a separate copy of the mod folder with the edited text file outside of the DF folder. Unsubscribed from this mod on workshop, deleted the unedited mod folder from the DF 'mods' and installed_mods' folders, then pasted the edited folder back into the 'mods' folder. When I created a new world and loaded the edited mod my humans were finally able to make coke from bituminous coal and lignite. Hope this helps someone
[PERMITTED_REACTION:MAKE_PEARLASH]
[PERMITTED_REACTION:MAKE_PLASTER_POWDER]
[PERMITTED_REACTION:BITUMINOUS_COAL_TO_COKE]
[PERMITTED_REACTION:LIGNITE_TO_COKE]
[PERMITTED_REACTION:PIG_IRON_MAKING]
[PERMITTED_REACTION:STEEL_MAKING]
[PERMITTED_REACTION:NICKEL_SILVER_MAKING]
[PERMITTED_REACTION:BISMUTH_BRONZE_MAKING]
[PERMITTED_REACTION:ADAMANTINE_WAFERS]
[PERMITTED_REACTION:MAKE WOODEN DISPLAY CASE]
Several of these I disagree with (Humans can't make display cases? What?), but this puts a huge reliance on Trees as fuel until you can figure out magma, if at all. I'm unsure if this mod changes any of these or simply enables the other kingdoms as playable.
I had a load of grown wood crafts, but when I tried to trade them I unexpectedly made them very angry lol.
Pretty good elven experience other wise. Half of my population is furious and the other half is war grizzly bears.