Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 3 Reimagining
256 Comments
Simon 25 Jun @ 9:59am 
Unbalanced mess
WuffHaart 9 Jun @ 10:09am 
I just finished the mod, and I must say I loved every second of it. Thank you so much for making it. Mixing styles of different Halo titles, and adding weapons from earlier and newer titles was always something that I wished for.

Now I hate H4 and it's new enemies, but I love how you made them here. They weren't boring or infuriating to fight against, and that's a huge +. Even tho canonically (Bungie wise) they shouldn't exist here.

Goated mod!
KyleODell2498 6 Mar @ 6:01am 
Mod dosen't work due to an update of MCC
eljefefiestero 17 Dec, 2024 @ 10:24pm 
spartans would be cool
RememberReach6 9 Dec, 2024 @ 5:20am 
Also I find the use of multiple models from different games to kind of break immersion so do you think you could just apply the H3 armor to the H2A brutes and apply the H2A honor guard armor to the H3 elites?
RememberReach6 8 Dec, 2024 @ 10:32am 
Also no it wouldn't be a multi game crossover, since the Spartans could use an H3 biped with their voices from their respective games and in the lore they are still alive
RememberReach6 8 Dec, 2024 @ 9:30am 
Btw are you going to make a Reach reimagined campaign? If you do can I suggest a few things?
[-:-]Harbinger  [author] 8 Dec, 2024 @ 8:46am 
Doesn't that whole multi halo game crossover thing in 3 all about? But I was thinking about adding AI Spartans to the mod soon.
RememberReach6 7 Dec, 2024 @ 8:34pm 
Yo could you add in a few AI Spartans? Like Omega team and Jun? I also think it'd be cool if you could try and make the models from the other games really fit into H3
TheChaoticNutYT 7 Dec, 2024 @ 12:31pm 
Ok I understand and apologies. I grown up having been so used to speed running that segment so much that dealing with all the chaos just legitimately pissed me off. I still enjoyed the mod other than that
[-:-]Harbinger  [author] 7 Dec, 2024 @ 11:41am 
I have tested these maps multiple times, its meant to be something you'll have to take nice and steady, though I did the Warthog Run many times and yes you're supposed to actually watch out for the infighting than just driving through it.
abbimuston 6 Dec, 2024 @ 5:12pm 
the creator might be doing some stuff in his life and couldn't get a chance to update so all we have to do is be patient
TheChaoticNutYT 25 Nov, 2024 @ 11:59pm 
I Like this mod, I really do, but you have to play test each of these levels and figure out what works and what doesn't. In most levels it is manageable, but in a good few it felt so unbalanced. please take this into account for future mods please.
TheChaoticNutYT 25 Nov, 2024 @ 11:59pm 
I will say, I like this mod a lot. lot of variety, and new encounters made it more fun to replay the campaign again. HOWEVER, I have one major gripe with the mod: The Warthog run at the end. There is WAY too many enemies. Now this wouldn't be a problem on its own, but variety comes to bite itself in the ass here. Brute Chieftains, brute shots, plasma grenade chucking grunts, and those fucking giant floating bots that I can't remember the name of. The warthog already has a bit of a physics sensitivity in 3, but the explosions just make it miserable to play that level. Gravity hammers were halting me from METERS away from where I was, and then trapped me constantly so I couldn't move! Brute shots sent me veering off course, and those damn plasma grenades when they stuck, just fucked me.
Shockwave 23 Nov, 2024 @ 7:59am 
Yes
VenomTheGamer89 23 Nov, 2024 @ 5:08am 
just asking, are still there elite allies? (aside from the arbiter)
Shockwave 10 Oct, 2024 @ 5:03pm 
Nah it’s awesome. I enjoyed watching them fight the flood and covenant
Dr Coomer 10 Oct, 2024 @ 3:32pm 
Prometheans in halo 3 is cursed.
Leonardingus IV 28 Sep, 2024 @ 1:25pm 
I don't know why I find this mod so ugly, I think its the out of place models but I think it would be fine if you re-textured everything to match the original game
RememberReach6 6 Sep, 2024 @ 1:41pm 
@Harbinger
RememberReach6 6 Sep, 2024 @ 12:33pm 
Oh and please also add flood versions of Grunts and Jackals and if those presumed Forerunner soldiers are alive maybe add infected versions of them? Also could you add in some extra vehicles like the Grizzly and Spectre?
RememberReach6 6 Sep, 2024 @ 12:26pm 
Hey so uh,this is a pretty great mod,I just wanted to suggest a few things and ask some questions. First off,are those forerunner soldiers actually living forerunners or just constructs? second,could you add in a few rare encounters with allied Spartans? perhaps even an easter egg with Jun in his Mk.Vb armor? third,could you add in some custom flood models for those Spartans and for ODST's? speaking of ODST's,could you add a sargent rank which is yellow? and perhaps a corporal rank with green? plus use the models from H3 ODST to make them look better? just make sure to remove the names on their armor. Oh and please add flood versions of Spartans and ODST's
[-:-]Harbinger  [author] 3 Aug, 2024 @ 9:31am 
Its not?
Wunjo6462 2 Aug, 2024 @ 12:55pm 
Is this mod currently working?
Bickylotheboist 21 Jul, 2024 @ 8:13pm 
man, i remember playing this mod when it was first on nexus, one of my personal favorite mods, good shit man
Vapor Shiroshi 11 Jul, 2024 @ 5:09pm 
If Halo Reach has a reimagining, please redo New Alexandrea where we fly a Pelican instead that would be awesome. There was a glitch back when bungie had control of reach that allowed you to pilot a pelican on that level. Just thrown the idea out there.
JeSUS 2 Jun, 2024 @ 1:25pm 
Awesome to know there is a version of ODST and Reach of Reimagining in the works! Thank you and take your time for it, i'll defenitely look forward to both of them! Keep up the good work man, cheers!.
Leonardingus IV 31 May, 2024 @ 2:14pm 
can you make it so people can disable all the halo 4-5 stuff
theyow93 8 May, 2024 @ 2:35am 
Hi can you upload the ODST Reimagining version?
Shockwave 6 May, 2024 @ 4:32pm 
Makes sense
[-:-]Harbinger  [author] 6 May, 2024 @ 1:49pm 
Uhhh, no, Prometheans are just in 3, since thats where all the Forerunner business is in. :P
Shockwave 6 May, 2024 @ 11:50am 
Ooooo hell yeah! Can we expect the promethean knights to show up again in those?
[-:-]Harbinger  [author] 6 May, 2024 @ 10:35am 
There is ODST and Reach Reimagining in the works.
Shockwave 6 May, 2024 @ 3:41am 
I love the huge enemy variety in this. And imagine showing a screenshot of the Prometheans in Halo 3 back in 2007. You would destroy the internet.

Do you have plans to do any other Halo campaign mod overhauls?
[-:-]Harbinger  [author] 17 Apr, 2024 @ 7:12pm 
It can be either, though life is always better with friends
Mazule 17 Apr, 2024 @ 5:09pm 
Is this mod suppose to work with coop or is it suppose to be a solo experience?
[-:-]Harbinger  [author] 13 Apr, 2024 @ 9:53am 
Yes.
TheRat62 12 Apr, 2024 @ 1:49pm 
Hey Harbringer.... in your mod does Brute armor stay in tact after shield depletion?
babiesthealer4 2 Apr, 2024 @ 2:20pm 
Wonder if theres a way to make the elite ai more challanging. the grunts seem more of a threat. As soon as an elite comes in, he just gets stomped on. More of a problem from bungie's side. Other than that, this mod is really cool. Can't wait to play some more!
[-:-]Harbinger  [author] 29 Mar, 2024 @ 10:49pm 
This mod ain't for your immersion.
blak_jewellio 29 Mar, 2024 @ 3:19pm 
the elites being enemies ruins my immersion
[-:-]Harbinger  [author] 28 Mar, 2024 @ 10:52am 
Uhh, there's new types of Covenant allies.
Brick 28 Mar, 2024 @ 10:24am 
does this mod give you more covenant allies?
underthiswheel 25 Mar, 2024 @ 9:57pm 
very nice, albeit unbalanced
[-:-]Harbinger  [author] 10 Mar, 2024 @ 8:13pm 
Yes, so far not enough reason to update this.
Pin Poff 10 Mar, 2024 @ 7:56pm 
Hey dude, there's a new Infinite's Weapons update: https://www.nexusmods.com/halothemasterchiefcollection/mods/2303?tab=files
Pin Poff 1 Mar, 2024 @ 6:38am 
That's sounds as a pretty good solution
[-:-]Harbinger  [author] 29 Feb, 2024 @ 8:24pm 
Main issue is that I need the txt file so I can put in both the Infinite weapons and Weaver's weapons together for HUD.
Pin Poff 29 Feb, 2024 @ 11:10am 
Will you someday update the mod with the texts to pick up the infinite weapons? Because I want to see the message telling me "Hold RB to swap for" shock rifle, skewer, ravager, etc. Without it, makes hard to locate the weapons on the ground.
https://nexusmods.com/halothemasterchiefcollection/mods/2303?tab=files
[-:-]Harbinger  [author] 29 Feb, 2024 @ 8:31am 
Because, they are.