Barotrauma

Barotrauma

EKA But Without The Guns
51 Comments
SydWad  [author] 15 Feb @ 5:31pm 
@Acetango
I can't check this minute, but it should work on any mod using the same item IDs. As all it does is kill those specific items without adding anything new.
North 15 Feb @ 11:11am 
Hey Syd, can you confirm if this works to override EK Armory Remastered? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2995424153
hsdog 14 Jan, 2024 @ 5:38pm 
I want the guns to be gone but I want shotguns shells to stay can someone help me?
HDC 22 Dec, 2023 @ 5:32pm 
Plz update for EKreload
SydWad  [author] 13 Nov, 2023 @ 10:48pm 
Works fine for me as far as i can tell
SydWad  [author] 13 Nov, 2023 @ 10:44pm 
@HDC
What is broken?
HDC 13 Nov, 2023 @ 10:43pm 
please update!
Günni 27 Jun, 2023 @ 3:07am 
Bless, I always wanted the ammo to keep coilguns useful but without bloating with all the other stuff
SydWad  [author] 15 May, 2023 @ 5:11am 
@Acetango No you were right, you did need Armory installed because specific textures and such were pointing to files located within EK Armory instead of just removing them all together.
HDC 14 May, 2023 @ 9:51pm 
Thank you both!
Too kind:Tokyoheart:
North 14 May, 2023 @ 12:47pm 
@SYDWAD I'm sorry it does work with 1.x.x.x, I meant to explain to HDC that they would need either the original mod or that!
SydWad  [author] 14 May, 2023 @ 6:36am 
Should work better now.
SydWad  [author] 14 May, 2023 @ 6:00am 
@Acetango @HDC
I didnt realise it didnt work with EK 1.x.x.x, I should be able to make it work with either of them.
North 13 May, 2023 @ 6:42pm 
@HDC You still need the original mod for this to work. If you have it, make sure the mod order list is as follows:
"EKA But Without The Guns"
"EK Armory"/"EK Mods for 1.x.x.x"
HDC 13 May, 2023 @ 6:28pm 
"EKA But Without The Guns" depends on a package with name or ID "1769403760" that is not currently installed. (Barotrauma.MissingContentPackageException)
Target site: System.String get_Value()
HDC 13 May, 2023 @ 6:24pm 
plz update ,it maybe crash
SydWad  [author] 18 Apr, 2023 @ 1:36pm 
Yes it does
North 18 Apr, 2023 @ 11:45am 
Found out myself it does
North 18 Apr, 2023 @ 11:42am 
Dumb question but does this work with "EK Mods for 1.x.x.x"?
Summord 3 Feb, 2023 @ 11:29am 
Goated as all fuck
Mr.WereWolph 15 Jan, 2023 @ 9:52am 
If you did I would be in your debt!
SydWad  [author] 15 Jan, 2023 @ 9:49am 
@Mr.WereWolph
I guess i could make another one that just removes the suits that you could add to this one.
Mr.WereWolph 15 Jan, 2023 @ 9:47am 
Not removing the Military Hardsuit MK2 as well seems like a missed opportunity.
SydWad  [author] 27 Dec, 2022 @ 6:13am 
@Aleccia Rosewater
i will look into it
Aleccia Rosewater 25 Dec, 2022 @ 6:02pm 
Could you get rid of the .357 revolver rounds that show up in stores later on in the campaign? Those are chambered for the EK revolver not the vanilla revolver
SydWad  [author] 22 Dec, 2022 @ 2:41pm 
@Agressive_Pizza
Sadly that mod creates a copy of everything in the mod instead of just removing parts of it. So i would have to make another version of this that just effects that one.
Aggressive_Pizza 22 Dec, 2022 @ 1:47am 
SYDWAD does this work with the mod that removes the marine suits entirely? I'm still seeing most of the guns when i have them both enabled. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2716750273
Raven_Von_Drae 17 Dec, 2022 @ 7:44pm 
Now all we need is EK gunnary but with out the gunnary *Wheeze*
SydWad  [author] 16 Dec, 2022 @ 5:50am 
@Janu4ry_ i think there is a mod that rebalances the suits already if thats what you mean.
Ben Dover 16 Dec, 2022 @ 5:09am 
could you delete the OP armors too?
SydWad  [author] 14 Dec, 2022 @ 9:47pm 
@Videogames I mentioned nothing about balancing, just that EKA guns tend to be stronger than in other mods. But not as OP a some, like Black Sea's Armory.
ha ha, take that.
Videogames 14 Dec, 2022 @ 3:09pm 
This is almost as hilarious as that time somebody said Barodrama diving suits were well balanced.
SydWad  [author] 13 Dec, 2022 @ 10:05pm 
Chek?
Destrino 13 Dec, 2022 @ 5:14pm 
Chek
Warner 13 Dec, 2022 @ 2:30pm 
Good Mod :lunar2019coolpig:
Reborned 13 Dec, 2022 @ 8:09am 
My bad. I thought your mod works withour EKA. Now i have read description.
My apologies. ^.^
SydWad  [author] 13 Dec, 2022 @ 4:58am 
@RebornChance can you elaborate further on what is missing? I see the tactical backpack in game and untouched. Along with the hatchet and other items you say are missing.
Are you sure you had EK Armory enabled as well?
Draconis🐊 13 Dec, 2022 @ 1:31am 
Tactical backpack without damage reduction less gear slots and a movement speed penalty would be fine, the majority of the mod is cheat items and can'tdowithouts
Reborned 12 Dec, 2022 @ 1:15am 
Well... dude. There is no tactical backpack, hatchet, and ammo x2 for turrets, the most used from EKA lol.
Draconis🐊 11 Dec, 2022 @ 10:46pm 
Finally we are parting out all the quality content from EK without all the game breaking nonsense items that act as a crutch for the difficulty arms race
Aggressive_Pizza 11 Dec, 2022 @ 1:17am 
sex btw
Aggressive_Pizza 11 Dec, 2022 @ 1:17am 
THANK YOU LORD
jyrsc 10 Dec, 2022 @ 4:18pm 
hot, made me sex.
Patriote 10 Dec, 2022 @ 10:34am 
thanks!
Benellusoid 10 Dec, 2022 @ 9:41am 
very nice, i wanted the same type of mod for use with enhanced arms:captainsmooth:
SydWad  [author] 9 Dec, 2022 @ 11:53pm 
big sex
ssparky 9 Dec, 2022 @ 12:32pm 
real
RustedRegime 8 Dec, 2022 @ 8:28pm 
hot, made me sex.
SydWad  [author] 8 Dec, 2022 @ 5:47pm 
yes