Retro Gadgets

Retro Gadgets

Inverse Kinematics
2 Comments
WORM RIDAAA! 11 Dec, 2022 @ 10:13pm 
Can this theoretically be used for 2d animations for sprites? Suppose you created lines that acted as bones and each bone had a 2d texture mapped to it. For a jump animation, you could move the spine upwards and have the legs naturally extend and contract when when the character hits the ground.
penguinslapp  [author] 9 Dec, 2022 @ 11:06pm 
10/10