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Great map actually! Good design, feels very in line with existing towns.
My only gripe is the amount of wreckages blocking all the way into the main highway, which is a bit much imho. Makes it hard to get into town, and there aren't THAT many good loot spots as a reward.
Zombie counts are high, so might be a tough starting position. Not a negative, though.
As an idea, maybe you could make versions of this map connecting to Sarah's Ellroy, which is bordering in the east, if you run both residential houses are just a few meters away from each other. A small road would fit in just above the long bend, for example. Would connect the area nicely.
Easy fix would be to leave a sledgehammer up there XD
I would stick with this mod over Portland by a mile though :D
If I take another look at the map anytime soon, I'll probably remove a lot of the vehicle spawns south of the checkpoint but leave spawns at the gas station for lore's sake.
and behind with a steel door??
I don't know why, but I wanted to create a town that had a singular road in and out, so I did that.
But now that I think about it, it definitely seems a bit funny how that's the only house in that entire commercial area besides the houses to the east. I might bridge the gap a little by adding another couple houses between that one and the elementary school.
I've definitely been planning to come back and polish the map a little further, but real life has been keeping me from having any energy to do what I'd like to do. I've got a bit of time these next few days, so maybe I'll push out a little addition here or there!