RimWorld

RimWorld

Majestic Foliage Framework[HH]
266 Comments
Mad 1 Nov, 2024 @ 6:48am 
@Zaljerem

be blessed my friend.

hopefully you can also complete the ReGrowth series compatibility which was never completed beyond the main ReGrowth mod.

your efforts are much appreciated!
Zaljerem 1 Nov, 2024 @ 6:27am 
I've no contractual obligations, so I'm comfortable in the grey area of mod continuation (very comfortable; it's kinda what I do). I have an updated version of this in testing; stay tuned.
Bored 2 Oct, 2024 @ 6:59am 
pls update to 1.5
jacrispy360 20 Aug, 2024 @ 4:00pm 
Someone @ me when someone's updated this mod lol.
Taggerung 4 Aug, 2024 @ 8:13am 
It's several but you have to decompile the dll first to get a c sharp project to work from
JasonYELL 2 Aug, 2024 @ 8:20am 
@Taggerung what file do you put the changes in to?
Taggerung 31 Jul, 2024 @ 1:48pm 
The license of this mod doesn't permit me to do so. By not providing one the default is fairly restrictive. It's probably fine, but I cannot be involved in dubious license things due to my own contractual limitations.
itsme* 31 Jul, 2024 @ 11:40am 
We have to move on.
itsme* 31 Jul, 2024 @ 11:37am 
@Taggerung
Why do you need a permit? Just post it at your workshop. He's not coming back.
Senilia 31 Jul, 2024 @ 11:10am 
@Taggerung, I believe @Hohen may no longer be actively monitoring any messages in the Mod's comment section. Perhaps you could try to obtain his personal contact information to secure permission?
Lira 28 Jul, 2024 @ 11:32pm 
@Taggerung you absolute legend, thank you so much! Can't wait to see this mod's beautiful trees again :)
tzverg 28 Jul, 2024 @ 12:20pm 
@Taggerung pls create discussion on this page and all info drop inside
Taggerung 28 Jul, 2024 @ 12:13pm 
Just needed a small tweak to the PlantGraphic harmony patch:
[HarmonyPatch(typeof(Plant), nameof(Plant.Graphic), MethodType.Getter)]

And swapping over to MapMeshFlagDefOf.Things instead of casting 1 to MapMeshFlag
Taggerung 28 Jul, 2024 @ 12:07pm 
So I've been able to update this to 1.5 but due to the lack of license can't upload the update. If @Hohen you'd approve I'm happy to dump the update on Github for you. I had to work from the DLL so it's probably got awful variable names etc.
bugrilyus 22 Jul, 2024 @ 3:22am 
Not compativle with OwlChemist's Perspective Trees
Exosais 19 Jul, 2024 @ 2:04pm 
So unfortunate that this mod hasn't been updated yet. Genuinely one of my favorite rimworld mods :steamsad:
heaven 19 Jul, 2024 @ 6:28am 
I'd been holding off starting a new save to use this mod until after 1.5 released. And I keep waiting. It'd be nice to at least have an update from the mod author on the status.
Zipzopdippidybopbop 18 Jul, 2024 @ 11:37am 
Eagerly awaiting some sort of update to this essential mod. Kudos to the lads who made this!
Angel 17 Jul, 2024 @ 6:19pm 
this was the best visual mod for me, made me feel the world more alive and immersive, rather than empty
Smxrez 17 Jul, 2024 @ 7:51am 
while not the best alternative its really the only option I can find you can use RG Bigger Trees to make the trees bigger and Regrowth mods to rexture/add more (yes RG bigger trees has support for regrowth)"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897778181
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2106639984
Kirbington 30 Jun, 2024 @ 12:54pm 
@hohen permission to commission an update please? Most likely from @Taranchuk if he's up to it.
spartandued 19 Jun, 2024 @ 10:42pm 
Man I miss this mod
Fawx 3 Jun, 2024 @ 8:58am 
Technically works in 1.5 but with nonstop errors that will likely cause performance issues. Eagerly looking forward to the official update. The vanilla trees are just terrible in comparison.
Compineer 26 May, 2024 @ 8:15am 
Guys, you can use it. I am using it and have 237 mods running.
The only thing that does not work correctly until they update it is the transparancy issue.

But that should be a small price to pay for what you get from this mod.
Taemaly 26 May, 2024 @ 6:14am 
Please please tell us, if you have plans to update, its the most important mod ;;
wikilast 25 May, 2024 @ 5:10pm 
It's one of the most important mods for me so I hope 1.5 is coming or at least getting outsourced
Compineer 25 May, 2024 @ 12:36pm 
Just like when 1.4 released with Biotech, it will be updated. But it will probably still take a while. Unlike last time however it did not break the transparancy issue, very unfortunate.
batatspamavert 20 May, 2024 @ 7:56am 
Would it be possible to release the source code? I would love to try my luck at making it 1.5 compatible.
YEV 9 May, 2024 @ 6:07am 
1.5 pls
ChildPredatorVSMickealJackson 7 May, 2024 @ 9:28am 
will we see 1.5 update ?
Solarius Scorch 4 May, 2024 @ 3:57am 
It's never coming back, is it? :(
Legolas 2 May, 2024 @ 10:28am 
Transparency completely bug, i'm on 1.5 with all DLCs.
when i set cursor on trees, it take 30-60 sec to set them transparent.
Lot of trees clip transparent/not transparent randomly, please help.
I can't play without theses trees...
Senilia 24 Apr, 2024 @ 7:02am 
1.5?
Giggles 16 Apr, 2024 @ 8:36pm 
BIG shame as saplings are either white or invisible. Barring that it seems everything works perfectly.
Ariexe 13 Apr, 2024 @ 6:02pm 
Other then log spam, I'm not getting any functional or visual errors. no white cubes, but I dont have baby trees. (theyre just invisible) so similar to what raven posted. I might still wait before using this mod. im no modder to fingers crossed someone can fork it.
Ariexe 13 Apr, 2024 @ 5:11pm 
I got the tags to think its 1.5 but I get my log spammed every tick with errors. It doesnt seam to break anything with small tests in dev mode. You change the tags in the about.xml. just gets rid of the warning. im no modder. Hopefully Ferny gets back with details
Aiva 13 Apr, 2024 @ 4:42pm 
To clarify, the white squares of presumably missing textures are only for immature trees, fully grown trees work
Aiva 13 Apr, 2024 @ 3:30am 
How did you fix the errors with missing textures with this + Djeeshka? I get some trees working properly while some are white squares.
-ᴍᴀᴄʜᴛ 12 Apr, 2024 @ 12:40am 
I managed to fix the errors with missing textures with this + Djeeshka but there are still many errors with this one. Anyone have an alternative to tree textures?
BlueTressym 11 Apr, 2024 @ 9:33pm 
Hiya. Would love to see an update to this when you've time.
Kyrox 3 Apr, 2024 @ 12:21am 
@ferny
Which tags did you edit Ferny? Just the version?
ferny 2 Apr, 2024 @ 2:22pm 
The only thing a little bit busted is the tree transparency system, when I turned it on it stayed permanent on the two trees I started with and wouldn't move with the mouse.
ferny 2 Apr, 2024 @ 2:03pm 
Seemingly works in 1.5 after some tests, just change the tags
ferny 2 Apr, 2024 @ 1:59pm 
I pray this doesn't die with 1.4
Dizzy Ioeuy 16 Mar, 2024 @ 2:02pm 
This mod is gonna die, isn't it?
Limey Lassen 27 Jan, 2024 @ 2:47pm 
@AlmostMidnight Regarding transparency, there isn't just an option to enable in the mod settings but also a toggle button in the lower right UI. I got stuck on this myself for a while because I couldn't figure out why it wasn't working.
BigDorbo 21 Dec, 2023 @ 4:23am 
Obviously alot of work, but Snowy Trees and Higher Res Textures for x2 Vanilla Tress would be wonderful.

Understandable that both of those things, Snowy trees Especially, requires alot of work.
Lekoda 17 Dec, 2023 @ 3:14pm 
Does this change the props mod too?
Giggles 11 Dec, 2023 @ 2:42am 
Not.. a total dealbreaker, but when paired with "Regrowth Tundra" it's a mix of these trees and Regrowth, and the two different art styles is a bit jarring.