RimWorld

RimWorld

Grimworld: Melee
67 Comments
Xeonzs 17 Apr @ 9:28pm 
Do these spawn on enemies?
Lelouch_vi_Britannia 18 Jan @ 7:01am 
It is compatible with 1.5?
TheDawkturr 31 Oct, 2024 @ 9:01pm 
I.

CAST.

FIST.
King DaMuncha 20 Aug, 2024 @ 8:36pm 
Is this safe to remove?
King DaMuncha 16 Aug, 2024 @ 10:07pm 
please update.
TheBronzeWarrior 23 Jun, 2024 @ 1:33pm 
can someone give me the github link? didnt know it wasnt CE compatible
тетеря, блин 22 Apr, 2024 @ 6:25am 
🙏
Piter Müller 11 Apr, 2024 @ 10:45pm 
1.5 plz.
David 6 Apr, 2024 @ 2:05am 
it would be awesome if they had chainsaw sounds, really cool mod!
Rooty Tooty 1 Feb, 2024 @ 1:16am 
Any chance the weapons are stuffable?
Bunuffin 8 Jul, 2023 @ 2:46pm 
It is CE patched but you need to use the Dev branch on github, steam version doesn't have those patches yet
Zhake 10 Jun, 2023 @ 12:23am 
Seem to have a very weird glitch where the Power Sword won't work against enemies for whatever reason. I should also note I'm running Combat Extended, so that might be part of an incompatibility or something.
Bearing 14 Apr, 2023 @ 9:03am 
CE compatible?
If not, will it be?
Ketamine_Dean 4 Mar, 2023 @ 6:17am 
how bout some gsc weapons power mauls and picks or other improvised weapons:steamthumbsup:
Sparky  [author] 3 Mar, 2023 @ 5:01am 
@Ketamine_Dean - Already working on it, it'll either come out in an update for this mod or as part of another mod that's in the works
Ketamine_Dean 3 Mar, 2023 @ 3:53am 
ad an eviscerator two handed chain sword
Cacato 17 Feb, 2023 @ 6:02pm 
@Sawtooth 44 It annoyed me too so under these :
_<equippedAngleOffset>-65</equippedAngleOffset>

I added :
__<equippedStatOffsets>
_____<GeneralLaborSpeed>0.05</GeneralLaborSpeed>
_____<ConstructSuccessChance>0.05</ConstructSuccessChance>
_____<MiningSpeed>0.15</MiningSpeed>
_____<ConstructionSpeed>0.15</ConstructionSpeed>
_____<PlantWorkSpeed>0.15</PlantWorkSpeed>
_____<PlantHarvestYield>0.15</PlantHarvestYield>
__<equippedStatOffsets>

For some reason my formatting keeps being deleted so replace the underscore with spaces so it should looks like this.

I've added for this example all the stats I think could be relevant for such a tool but you can add/remove or tweak the values (0.15 = 15%) as you wish.
Sawtooth44 8 Feb, 2023 @ 7:33am 
why dosent the trench shovel help construction
how else are you ment to dig trenches faster
King DaMuncha 4 Jan, 2023 @ 3:05pm 
please put required DLC
Sparky  [author] 16 Dec, 2022 @ 4:09pm 
@A skeleton - the Militarum Regimentum series by Odz
Unamed Skeleton 16 Dec, 2022 @ 1:10pm 
whats the armor from?
JWB 14 Dec, 2022 @ 8:32pm 
Iz here to azks bout the big shootas daat go dakka dakka dakka and big boom when it getz to the gitz

thanks and i'll smash ya ta bits if uz dont get me da big shootas ;)
Useless Noodle 14 Dec, 2022 @ 7:03pm 
Big E (To T'au): Do they not engage in the most honourable and glorious form of combat, that is melee ?
Kitten: They do not my lord !
Big E: EXTERMINATUS !
Ancient Grimm 14 Dec, 2022 @ 4:40am 
Blood for the Emperor! Skuls for the Golden Thron!
tipofthemorning 13 Dec, 2022 @ 6:48pm 
if you guys want ce compatability, ask the devs in the ce discord or github
tipofthemorning 13 Dec, 2022 @ 6:48pm 
Master of Mankind, heed my deeeds!
Shō 13 Dec, 2022 @ 1:51pm 
Very cool to see detailed Warhammer mods come to rimworld, I am positive the CE team will patch this because it is gaining a lot of traction
xXAntrexXx 13 Dec, 2022 @ 11:20am 
Darktide really has great weapon models, so you know that the modding community in RW will take good care of them, cheers!
plaxen 12 Dec, 2022 @ 12:00am 
I'm not normally interested in weapon mods, but the weapons and art in this mod looks great. I subscribe to this. Nice :Coool:
GarlicSauce 11 Dec, 2022 @ 2:37pm 
Please make more of these! Would look to be able to have a full Imperium playthrough, but everyone just wants to make armours and weapons :(
MOREART 11 Dec, 2022 @ 1:37pm 
Do it CE compatible?
Emperors Champion Dragos 11 Dec, 2022 @ 1:31pm 
Thank you! Love it!
Kahoot 11 Dec, 2022 @ 12:29pm 
is very nicely made, lovely details. Possibly CE?
darthcooper101 11 Dec, 2022 @ 9:03am 
Hell yeah man, keep up the amazing work!
logos411 11 Dec, 2022 @ 8:01am 
You're on a roll!
nielsenc87 11 Dec, 2022 @ 1:03am 
Oh HELL yeah!
Renay Edor 10 Dec, 2022 @ 5:11pm 
@Ruckus No, reads as 0 damage. I think Sparky would have to add compatibility for it to work
Francis 10 Dec, 2022 @ 4:00pm 
Disregard my last comment, after 2 reloads it fixed itself. Love the mod btw
Legion 10 Dec, 2022 @ 3:40pm 
Stuffable or no?
Swimmy 10 Dec, 2022 @ 2:48pm 
Ok
Sparky  [author] 10 Dec, 2022 @ 2:24pm 
@backstage74 - Bolters will be coming, I have some other stuff in the works first. Much like the chainswords I'll be covering the smaller human sized versions, since other people are already doing good work with the Astartes
Sparky  [author] 10 Dec, 2022 @ 2:20pm 
@Drakoflame - That's not a bad idea for the chainswords, as for the trench shovel I'm looking into a way to see if I can specifically improve the construction speed of trenches and sandbags
Swimmy 10 Dec, 2022 @ 11:59am 
grimworld bolters?
Ruckus 10 Dec, 2022 @ 11:48am 
CE?
Renay Edor 10 Dec, 2022 @ 11:16am 
Question, do the Chain Sword or Shovel provide additional benefits other than being a melee weapon? (IE: faster wood cutting/mining/farming speeds?)

Fully aware thats probably not the intended uses considering the theme of them, and irregardless I want to chop people to bits with a chains word, having functional benefits as well would be cool!
Kaijp 10 Dec, 2022 @ 10:04am 
I'm probably the 20th guy asking but if these texture were part of a style for vanilla weapons I'd find that very nice!
Very nice work, blends very well with the rest of Rimworld :)
DJ_Indominus 10 Dec, 2022 @ 8:41am 
MARKET GARDENER!!!!!
Sparky  [author] 10 Dec, 2022 @ 8:19am 
@Yevric - Ahh okay, I wanted the power swords to cut and burn targets to represent the energy nature of the swords. Looks like that isn't working as intended. Thanks for the logs, once I have time I'll roll out a quick patch to remove the burn damage until I find a solution. That should stop the errors at least
Yevric 10 Dec, 2022 @ 8:03am 
Logs again, but with just base game + dlc + harmony + hugs.
https://gist.github.com/cb5d5001bb0299805248dee2355a2bf5

Wouldn't want to waste your time with my many mod conflicts