Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This happens with a low probability
I've never expected that I could run such a speed with some special Shoes.
Meanwhile it should be compatible if you remove your shoes before sitting ;)
I guess I mistakingly increase movement to the player when True mods are just applying their offset.
@Mir0ki [TH] for now, no. Bags speed modifier works, but this is vanilla so unrelated to this mod. Do you want to wear a ring of speed that you found in your last dungeon ?
I have some question would you consider if we discuss it on discord
Glytch3r#2892
Thank you
With this mod active, it makes the character sit offcenter most of the time (sitting in air).
Tested by enabling just True Actions and this.
Really good idea and a mod othewise. Thank you.
Both times happened at random. Can't pinpoint what caused it
modifies the zombie detection to work out of debug mode.
This was the cause for all errors.
I've been lazy and did not test out of debug mode before releasing v1.3.
Thanx to every error reporter.
function: getField -- file: ShoesSpeed.lua line # 114 | MOD: ShoesSpeed
function: getPlayer_closestZombie -- file: ShoesSpeed.lua line # 127 | MOD: ShoesSpeed
function: isShoesSpeedActive -- file: ShoesSpeed.lua line # 93 | MOD: ShoesSpeed
function: OnPlayerUpdate -- file: ShoesSpeed.lua line # 33 | MOD: ShoesSpeed.
[15-12-22 22:29:56.933] ERROR: General , 1671161396933> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getName of non-table: private java.lang.String zombie.characters.IsoPlayer.attackType at KahluaThread.tableget line:1689..
[15-12-22 22:29:56.933] ERROR: General , 1671161396933> DebugLogStream.printException> Stack trace:.
[15-12-22 22:29:56.935] LOG : General , 1671161396935> -----------------------------------------
STACK TRACE
corrects Walk To speed.
corrects zombie bump lock. (this means you'll have as much chance to die as vanilla)
Please take 10s of mourning for the many (many many) characters bitten to death during the test sessions.
Without the mod, my character is able to run through hordes with little trouble. https://imgur.com/2b5Nrm7
With the mod, my character gets stuck on zombies until they trip or die.
https://imgur.com/IOznHlc
Straf combined with speed bump will grind me nimble xp in no time :)