X4: Foundations

X4: Foundations

SVE VRO Trimmed
32 Comments
Mayjori 19 Apr @ 9:06am 
Looks like it will repair as long as nothing else is done with the work order.
Mayjori 19 Apr @ 9:04am 
The derelict Fenrir cant be repaired at the shipyard and repair drones dont seem to want to repair it either (not sure if thats related to this mod or not, but thought id mention it just in case).
EagleDelta  [author] 1 Oct, 2024 @ 12:35pm 
Also, probably need to rename the Sapporo since I just realized one of the new DLC ships is called the Sapporo (I think).

I don't know when I'll get to that, kind of stuck in some major stuff at work
EagleDelta  [author] 1 Oct, 2024 @ 12:35pm 
@Jeffbacca - any that have been built or spawned will stay (I need to fix it so that they keep their names), but you (and the AI) will be unable to buy or build new owns
Jeffbacca 1 Oct, 2024 @ 9:30am 
Will I still be able to build the Sapporo or does it get completely removed?
EagleDelta  [author] 15 Aug, 2024 @ 8:38am 
@bonesbro I will look into adding the descriptions back for all ships that are removed. That way if the mod is added mid-game or job spawns disabled ships then descriptions aren't lost
bonesbro 14 Aug, 2024 @ 11:42pm 
SCA also spawns Plunderer Skirons.
bonesbro 7 Aug, 2024 @ 10:47pm 
The Fenrir ambush still spawns a Skiron, whose description is =ReadText6920222-2=. I think I have seen a few rare SCA Enenras which also have ReadText descriptions.

Incidentally, it's actually pretty cool to have them around as pirate-only. Maybe a few more of the cut ships, like these two and maybe the Pallas could make a return as SCA spawns? Some Variety to the same old SCA spawns. But possibly outside your scope and goals.
EagleDelta  [author] 7 Jul, 2024 @ 12:06pm 
@Omega - do you know what ships or equipment are seeing issues? I just doublechecked one of my saves and the errors I see are for ships/equipment that existed before I enabled the mod on my game. This mod will remove additional versions of those ships from being created, but will not remove them from the save game if they already existed.
Omega 6 Jul, 2024 @ 4:28pm 
Desperately needs an update. Several errors in encyclepedia.
moonandstar 14 Jun, 2024 @ 2:41pm 
I think this will need an update for the new vro.
Rekalty 2 Dec, 2023 @ 12:02pm 
Mod description doesn't seem to mention it, but as far as I can tell it also removes the ANT Mandalay Frigate.

Also, while it does say it removes the Enenra, fragments of it still remains, somehow got a data entry of a ship named =ReadText6920209-1=, which appears to be the Enenra.

Maybe something got mixed up and you removed part of the Mandalay, and part of the Enenra.
Sable Winters 13 Nov, 2023 @ 6:19pm 
Ahhh gotcha thanks for that!
EagleDelta  [author] 13 Nov, 2023 @ 11:32am 
@Raio Verusia it would still be unobtainable. The spawned ships and the available blueprints/sellable ships are entirely separate parts of SVE. In fact, the Fenrir is not buildable at all, as per @Luca's original mod
Sable Winters 13 Nov, 2023 @ 2:35am 
Is it possible to reverse engineer the remaining Fenrir for a blueprint with mods that enable that, or is the blueprint unobtainium with this mod making it unobtainium?
Nopeleus 22 Jun, 2023 @ 9:09pm 
Works flawless, with a little brain power I could have found the solution myself :D :D sorry to bother!

Wonderfull thanks - so your mod will be my future template for my "No no ships".
EagleDelta  [author] 21 Jun, 2023 @ 8:52am 
@Nopeleus You'd have to use the X Tools program from steam to extract the XML files from the mod and directly edit the files that remove the Terran ships.
Nopeleus 21 Jun, 2023 @ 2:58am 
Hi,

what do I have to change if I want to have the terran ships back. I want to use the Terran cruisers mod and this ships are missing evenb when the other mod is installed.

And on the other way, how can I add ships I don't lioke from the cruisers mod.

Thanks
EagleDelta  [author] 11 May, 2023 @ 9:45pm 
@Droll - VRO 4.0 removed the all the Terran cruisers from the mod. This mod will also remove them regardless if they are added by VRO or separately. If you want to use them, you cannot use this mod.
Droll 11 May, 2023 @ 2:09pm 
The L sized Shikoku frigate is also being hidden from the TER shipyards. I see in the description that this mod also claims to block Makhaira, I haven't noticed it's presence with either mod though so that ship might no longer exist (worth a check).
Droll 11 May, 2023 @ 2:01pm 
@EagleDelta I've just confirmed that this mod hides the XL Sapporo Battleship (Terran Cruisers) from the PIO shipyards. You'll probably want to make sure this mod doesn't hide it anymore.
Droll 11 May, 2023 @ 1:57pm 
@EagleDelta @Rothank I think the Sapporo is another victim of this, I see it in the list in the description, and despite having the Terran Cruisers mod it's not showing up. I'll confirm shortly.
EagleDelta  [author] 4 May, 2023 @ 10:01pm 
@Rothank updated
EagleDelta  [author] 4 May, 2023 @ 9:46pm 
@Rothank - I will have to update the mod to not remove the akita. That was left over from the Terran Cruisers in the last version of VRO
Rothank 4 May, 2023 @ 7:47pm 
hey Eagle, does this mod remove the "new" Akita frigate, the one Shuulo pulled from Terran Frigates mod, or is it an old note for older VRO version?
Oorillon 14 Apr, 2023 @ 1:47am 
Thank you. I used it in my Pre 6.00 run last month :)
EagleDelta  [author] 13 Apr, 2023 @ 8:45pm 
@Oorrillon - this doesn't mess with the jobs from what I remember. That said, this mod is NOT currently compatible with Kingdom End or X4 6.00
Oorillon 13 Apr, 2023 @ 2:50am 
Does this affect the Jobs too? I have missed the Xenon I spam, lol
Bozz 💀 9 Mar, 2023 @ 12:45am 
nice thank you
Peanutcat 24 Dec, 2022 @ 9:50am 
I would actually like to see one of the Makhaira, Shikoku, or Sapporo readded. I feel like one more Terran Cruiser wouldn't be out of place.
Meme Turtle 16 Dec, 2022 @ 9:37am 
Finally someone gets it. Less is more!
Peanutcat 16 Dec, 2022 @ 4:25am 
Awesome