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Activated all my other mods and it works fine for me, no erros showt up, good work.
Have a great xmas and new yr.
Compatibility Report now has a feature to create a zip file of your output_log.txt, Picker.log, and other important log files which is very useful for such reports. I've found this issue so it's not needed now, but in future I'm sure modders will ask for this.
Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.NullReferenceException: Object reference not set to an instance of an object
at Picker.FindItManager.CheckActive () [0x00000] in <filename unknown>:0
at Picker.ModOptions..ctor (UIHelperBase helper, System.String name) [0x00000] in <filename unknown>:0
at Picker.ModInfo.OnSettingsUI (UIHelperBase helper) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception
used mods:
Harmony 2.2.2-0 (CitiesHarmony.dll V1.0.8382.20803)
Patch Loader Mod v2.2.0 (PatchLoaderMod.dll V2.2.0.36265)
Load Order Mod 1.15 (LoadOrderMod.dll V1.15.6.20124)
Loading Screen Mod Revisited 1.1.1 (LoadingScreenModRevisited.dll V1.1.1.0)
Compatibility Report v2.2.0 (CompatibilityReport.dll V2.2.0.20532)
Picker 4.0 (beta) (Picker.dll V3.9.1.29554)
Game started and the following error message appeared:
That was the first thing I checked. CompatibilityReport.html Shows under Remarks
Picker BETA by Quboid [Steam ID 2900530814] This is compatible with the current game version.
This is a test version, but is considered quite stable.
No further conflicts with other mods are shown.
The CompatibilityReport.html is created when the game starts, why should I move and place any buildings in the game. That doesn't have any effect on the CompatibilityReport files anymore, or am I seeing it wrong.
https://drive.google.com/file/d/1B26r7VqAuWg7NdGviOOFK_oQE29o3G_X/view?usp=share_link
https://drive.google.com/file/d/1nMQlOlNxQLtXxlyHgZK7ZJBBNnCNzrCV/view?usp=sharing