Halo: The Master Chief Collection

Halo: The Master Chief Collection

Operation Purgepoint
137 Comments
Play Libertinagem 29 May @ 3:54pm 
The mod started out pretty decent and funny, then after the prisonbreak mission it just mostly sucked with a few good moments here and there. As always: Something taking longer to do does not automatically make it better. A map being larger does not automatically make it better.

Endgame was fucking hilarious, and I was genuinely expecting a Michael Bay credits lol.
Dudio Studios ~ YouTube 27 Mar @ 9:51pm 
Anyone interested in modded Halo multiplayer and co-op is free to join our Discord!
https://discord.gg/ra8X8cHF
If this link fails, check my profile!
HB-866 'Eight'™ 27 Mar @ 10:04am 
Hire these people for Ubisoft :steamthumbsup:
Chaos Star 4 Mar @ 12:10pm 
This mod is proof that we should gatekeep human rights.
Catlavor20000 3 Mar @ 8:50pm 
It works now thank you
DarkB1ad3  [author] 2 Mar @ 3:42pm 
all, updated, woo
DarkB1ad3  [author] 1 Mar @ 2:25pm 
So I heard mcc is once again broken, I hear reinstalling mods fixes it, but when I get the chance, I'll see if reuploading fixes it
Catlavor20000 1 Mar @ 1:40am 
Dark MCC update ruined mods again purgepoint no longer works for me :(
DarkB1ad3  [author] 24 Feb @ 6:14am 
plasma nade go boom really fast
MT 22 Feb @ 1:24am 
They said it couldn't be done.
Legendary- coop- off host for increased input latency, eye patch skull on.
Ladies and gentlemen, no other Halo 1 player is doing it like this.
Insane 10/10 mod.
DarkB1ad3  [author] 21 Feb @ 6:45am 
for those reading this far, my friends trolled me in the comments lol, do not be too discouraged
MT 20 Feb @ 2:37am 
Changed the plasma grenade timer, 0/10 HAHAHAH
Catlavor20000 17 Feb @ 2:31am 
just finished the campaign it was absolutely amazing just play on normal with bandanna skull on. Although the game crashes a lot which you will need to be patient with aswell with the unbalanced enemy types but pretty good mod!
Catlavor20000 9 Feb @ 3:17am 
it is not that bad just play on normal
Catlavor20000 7 Feb @ 1:57am 
can't be that bad
Palpy 30 Jan @ 5:50pm 
After finishing a legendary coop play through of this mod, I can confidently say this is one of the worst mods I have the displeasure of playing. I wouldn't wish this experience on my worst enemies and to whoever still decides to play this, don't bother. poo poo 0/10 wouldnt be apart of the brootherhood again
Dr. Walter Bennett 30 Jan @ 5:49pm 
Operation Purgepoint broke into my home, broke my safe, stole all my money and personal belongings, killed my entire family, shot me in the gut, and then pissed on the floor.
Observer 24 Jan @ 6:53pm 
the absolute worst method of suicide
Dr. Walter Bennett 22 Jan @ 3:44am 
I would rather play E.T for the Atari than this shit again
Palpy 22 Jan @ 3:44am 
this mod gave me several brain tumors, i need therapy after this
Exodus Slayer-bb3 16 Jan @ 4:38am 
fatal error and spawn outside the map in coop
fxbx8 14 Jan @ 10:10pm 
Please update this so I can play it. Thank You in advance!
Paddy the Daddy 14 Nov, 2024 @ 10:17pm 
There's a specific spartan enemy with a rocket launcher in the mission "To War" that is invincible. It's in the second tank segment in the large upward ramp/tunnel.
Red the music Zoro 12 Nov, 2024 @ 3:42pm 
Gotta be honest Purge but how about you try updating your Operation Purgepoint mod?? :D
I honestly think you can do a lot of cool stuff with the new digsite tags in your mod tbh!!!
DarkB1ad3  [author] 12 Nov, 2024 @ 3:24pm 
tell your friends, im slowly learning the different halo games development tools to figure out what to do next after all these years
Dr. Walter Bennett 11 Nov, 2024 @ 12:46pm 
The team that is like a brotherhood is fucking crazy
DarkB1ad3  [author] 3 Nov, 2024 @ 9:40am 
hello all, i added coop teleporting support to all levels except the multi-point split paths in captured, war, and awaken, also there is an issue with me loading war and awaken in the map tools, so updates for them will take time unless i have an expert here. not sure what happened, possibly an mcc update
Red the music Zoro 6 Aug, 2024 @ 12:40pm 
Gotta be honest Dark it would honestly be really awesome if you could try updating this mod tbh, like incorporating some of the new Digsite tags and weapons would be really cool. One of the things this mod could use is more weapons tbh
jessewestphoto 31 Jul, 2024 @ 10:46am 
this is the crappiest mod i have ever played each level has almost no nav markers and half of the levels are like a hour long but at least the story is good and i haven't even mentioned the fact that there are like no checkpoints on the hardest and longest levels which sets me back by half the level. :steamthumbsdown:
jessewestphoto 28 Jul, 2024 @ 7:08pm 
looks rad
RAE 3 Jul, 2024 @ 11:30am 
I FUCKING LOVE THIS. Real good job on it! :MCCHELMET::MCCHALO:
DarkB1ad3  [author] 29 May, 2024 @ 3:11pm 
test successful, please bear with me as ive got to spend some time updating rest of levels for coop teleport, i will retain the checkpoint trigger however. i had to reduce the volume since they got too loud and distorted compared to everything else
Terragis 13 May, 2024 @ 8:24pm 
Is there any plans to implement further QoL changes/fixes beyond better co-op support? Some levels could really use more permanent waypoints or even more popups for newer players that haven't explored the whole maps or simply missed a notification.

In addition, the voice files across the board could use a huge volume boost to combat them sharing the audio settings with the "effects" slider. It makes hearing anything during battles significantly harder no matter what you set it to. I imagine it's a problem that came from moving from CE to MCC because a few other similar ported projects share this issue.
The KyLOR 13 May, 2024 @ 6:51pm 
I just want to say that I freaking love this mod! The plot and the levels are so much fun! I also love the custom voice acting and commend you for doing it. The banter between the teammates is great and feels genuine. And each vehicle makes the driving a lot of fun. I'm currently on "To War" and It's the most fun I've had in a tank.
My only real critique is that the puzzles that involving finding a number of switches can get a little tedious after a while. A possible fix to that I can see is having way-points show up after a few minutes.
It's an amazing mod! I'd definitely suggest it!
DarkB1ad3  [author] 1 May, 2024 @ 3:57pm 
all, i updated andrania to attempt a bug fix for coop teleporting, after the cutscene in a big room and you split from the group with lamar(orange spartan) have the other player hang back, then proceed through the hallway, if the other player teleports to you, let me know and i will implement this fix to the entire campaign
DarkB1ad3  [author] 29 Apr, 2024 @ 4:23pm 
did you hit both switches?
RivensOP 25 Apr, 2024 @ 3:56am 
Not sure why, but on the level "awaken" when I get to the banshee sectioon (on legendary) the area where you're flying into a giant cavern and have to open a door that the dread lock up the game crashes. EVERYTIME I cant progress! any fixes?
DarkB1ad3  [author] 10 Apr, 2024 @ 5:00pm 
hey all, in regards of coop, this was made before there was support for it, im not sure how to make a teleport to other player script, so if one guy is in the "Void" the other has to go back and wait for the other person to catch up. if anyone knows how to do the teleport function for that, please message me
Key Yawn 30 Mar, 2024 @ 5:14am 
Yo Bro, On The Outbreak Level as player 2, I spawn inside Gojo's Infinite Void while my teammate gets to actually play the game, fix asap please
Red_Dragon419 15 Feb, 2024 @ 9:04pm 
Update broke this mod
Salt your fields 1 Feb, 2024 @ 6:14pm 
The voice acting makes me want to commit atrocities in Yemen
Captain Roman S'Jet 1 Feb, 2024 @ 6:14pm 
This mod is shit.
Primal 29 Dec, 2023 @ 2:37am 
Part 3:
Navigation - There were so many times I got lost because some of those maps were not very well-designed to navigate through. There should've been more waypoints added, especially for those missions which had terminals you had to activate. Some of those took me nearly a good 30 minutes to complete.

The fight against your Spartan team in the penultimate mission is horribly unbalanced. I'm sorry but when your spartans have marine AI and one of them so happens to have a sniper rifle, it really comes down to pure luck of not getting one-shot by them straight away. It was a cool idea but needs better execution.

Overall though, it's a very decent mod but could be waaay better. Well done regardless. I look forward to more from you in the future.
Primal 29 Dec, 2023 @ 2:35am 
Part 2:

My biggest gripes with this mod however are a few things:
1. Weapon sandbox and balancing. There are some areas of this campaign which would've been better had access been given to better weapons. Some areas are almost unfair given how hard they are and you as the player having minimal access to the weapons that are available to you.

2. Some of these campaign maps, especially the largest ones should've been cut down. They are far too big and wide and are incredibly barren, no enemies in sight. They do not need to be that large. It made trekking through them quite tedious.
Primal 29 Dec, 2023 @ 2:34am 
Part 1 of my review: It's a solid campaign mod. I just finished this on Normal mode (good luck for anyone who attempts it on Legendary).

This mod had a very interesting story that was intriguing. I really enjoyed the characters even though the dialogue was so cringey at times, with some of it straight up ripped out of Gears of War (including a particular cutscene that is a copy of Gears of War 2's 1st Act intro). That being said, the effort was there.
1FreeCaleb 15 Nov, 2023 @ 9:56pm 
Magnificent mod. I am currently dying over and over again on the first mission (my lack of skill is really showing). If you ever need Free Voice Acting hit me up!
snowmanballz2 26 Oct, 2023 @ 7:30am 
need to add a vehicle to the looooong walk areas and brighten up the very pitch dark areas
snowmanballz2 26 Oct, 2023 @ 6:14am 
how the hell u get through betrayl mission its a massive maze
DarkB1ad3  [author] 24 Oct, 2023 @ 8:08am 
Thanks for all the continued support. Glad to see my cliche from 2019 is still going strong. I wish I knew how to implement coop support so I can redo the scripting. I'm trying to figure out the next plan if I continue in either h1 or h3
xdiego950x 11 Oct, 2023 @ 8:02pm 
How to pass the mision detonate the indexer in break site?