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By the way, what was the "small but critical design decision that was influenced by Fumbly Bumbly's work"?
And I spend a lot of time on it, so much time in fact that I changed the description
This was unique, well designed, logical and HARD
Indeed, this map is mono-portal in a very literal sense!
@2021.4.30 Your solution is absolutely correct - nice! Thank you for playing!
The solution is so simple !!!
As I said, from time to time you just have to stop playing and it clicks
The start and how to get both cubes: https://youtu.be/ApMmLrht-0Q
The way to reach the exit area: https://youtu.be/b56IRirubqg
I already showed my videos in advance to @Aneonen and therefore he updated the map to give us a hint about the missing move. But I can't find it until now
Will continue to look for opportunities.
Maybe one of you has the decisive idea.
Btw: It doesn't change my good opinion of this map. It is impressive how many unintented moves are prevented by interesting buildings. It's really fun to browse through the map and look at all the details. Fantastic work