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Pretty please and thank you.
Also i think theirs room for another 4 M size turrets =P
and 2 L size turrets. Id love to stick a L size Missile turret on this thing and fire heavy dumb rockets at stations and Destroyers.
love this ship though, its so good! Sure it cant slug it out with destroyers but it will slap anything else. i even let it get swarmed on occasion and have them configured for heavy AA and a pair of them can deal with most xenon swarms.
did i mention that its such a fun and good ship? =P
Any-chance of a modified version that swaps them out?
This is a heavy frigate, it should be more nimble than a damn dreadnought... anybody have any idea what's wrong with L-class ships in general? Not just this one, it's every damn L-class frigate mod, the Cyclops is another example.. Yes, I opened up the file and tried adjusting the inertia and stuff too. It's like they can't turn on two axes at once; if I try to pitch and yaw at the same time, it'll only do one or the other, likewise if I try to roll and yaw or roll and pitch.
-UPDATED COLLISION MESH FILES. Fully compatible with new Jolt engine.
Landing pads are no longer obstructed by outdated collision files.
Ship can now take proper shield and hull damage from shots that hit the main body of the ship.
I know this update took a while, thanks everyone for your patience. Please spread the word that these ships are now compatible again with people you think you might enjoy them again!
Fly Safe o7
It also looks fantastic. Did I say that already? It's worth reiterating.
However... I hate to say it, but it might be better to rename it somehow.
There's a namespace collision with the Valkyrie battleship from Ship Variation Expansion, and your mod is two years younger than SVE.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2229061492&searchtext=Valkyrie
For the english voice, it's under voice-l044/20101/66201.ogg.
Nicely ballance that other Terran ships are Large-turret focused.
@Bonk: Modders don't do as many small ship, coz they come with additional requirement that ship interior/cokpit need to fit the external model.
For L and XL ships, the "bridge interior" doesn't exist physically within ship model and can be reused from vanilla bridge models.
Let me ask you a question about future plans. Do you have any plans to create a heavy carrier for the Terran (in particular for the ATF), similar to the Raptor (Woden?). Although, such a class of ships would be relevant for all races.
And let me ask you a question about modding for x4 (sorry for impudence)? I noticed that for x4 practically (no, I’m lying, they don’t exist) they don’t make small ships (fighters, interceptors). Do I understand correctly that the implementation of such ships in x4 is problematic, or are they simply not popular as player ships (could you please share your opinion as a modder)?
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2901786607/6580353067862065821/