Call of Duty: Black Ops III

Call of Duty: Black Ops III

Dead by Daylight-Mount Ormond- Last Man Standing
20 Comments
sun 25 Jun, 2023 @ 10:09pm 
tex love dead by dayligh
CraZyDuDe 17 Mar, 2023 @ 12:24am 
lots of invisible walls and you get stuck in places very often 1/10
M14 GANG 5 Feb, 2023 @ 1:55am 
tex is mid
Fu 5 Feb, 2023 @ 1:54am 
tex sent a whole essay
Wehrmacht Logistics 25 Jan, 2023 @ 10:15am 
check my profile for a small DBD map :)
CaliKing 15 Jan, 2023 @ 11:09am 
This map is pretty cool with the jungle gyms, I would love to see more DBD maps. I did find it misleading though that there's no main building or shack.
littleratboye  [author] 1 Jan, 2023 @ 12:32pm 
@tex, Wow Thanks for the feedback, I will definitely take a look at doing them suggestions
Tex 1 Jan, 2023 @ 11:51am 
Here are some thoughts I had for you map:
I was a little disappointed that there was no lodge/cabin like in the thumbnail.
It would be nice to have the boundaries between each player's area more defined so that I don't mistake them for possible routes.
I understand that each player's area is small to reduce the viability of potentially game-breaking strategies like training, but I still couldn't help but feel a bit too restricted in my quadrant.
Tex 1 Jan, 2023 @ 11:36am 
I feel like this could make it more interactive and reduce the chances of long stalemates between experienced players. Of course, balancing such systems would be an entirely different can of worms.
Tex 1 Jan, 2023 @ 11:35am 
Very cool idea for a zombies map! The last-man-standing aspect is a nice twist on the standard survival. Similarly, I think that it would be cool if you doubled down on to competitive nature of this new style and found a ways for players to affect each others play area in some way; like how in tetris's vs mode, players can affect each others board. Like if one player were to make a purchased that caused the layout of another players area to change (like the moving walls in the crazy place on Origins or something) or a purchase that might activate obstacles the other players will have to navigate (traps, jump-pads, etc.).

Sorry for rambling. It's easy for me to make suggestions because I've never made a map; I'm sure its very difficult. You have a really cool idea.

Now... I should probably get started on something useful like giving you some actual feedback on your map.
littleratboye  [author] 1 Jan, 2023 @ 9:18am 
Thanks for letting me know what you think are bugs so I could fix them
r1yyn 31 Dec, 2022 @ 10:29am 
the map is very trash and BUGGY
Uncle Knit Knots 16 Dec, 2022 @ 6:19pm 
I looped the zombies like I do the killer
[ENG] Luxx 16 Dec, 2022 @ 1:31pm 
Ah okay. I gotcha. Ty
littleratboye  [author] 15 Dec, 2022 @ 11:18pm 
sorry the invisible barriers are there for zombies t come from once the other players are dead, its designed to be 4 identical arenas to see who can survive the longest, or on solo to see the highest round
[ENG] Luxx 15 Dec, 2022 @ 8:58am 
The main building doesn't spawn in for me
SrHache 15 Dec, 2022 @ 7:08am 
adamzmiro7 15 Dec, 2022 @ 7:04am 
within the first 2 minutes i found two ways u can fall out of the map and there are a lot of places u think u can go to because it looks open but actually there is an invisible barrier.
Kaita 15 Dec, 2022 @ 2:57am 
Thats what I'm saying at least let us escape
Trillhennessy 15 Dec, 2022 @ 12:31am 
where the gens @