RimWorld

RimWorld

Paintable Spots & Objects
106 Comments
kongkim  [author] 26 Jun @ 1:29pm 
Now that Vanilla Expanded Framework got updated.
I have updated and fixed some errors in this mod for v1.6
Re-Sub the mod, and let me know it there are any problems :)
kongkim  [author] 11 Jun @ 2:01pm 
Updatet the mod to 1.6
Let me know if there are any problems.
kongkim  [author] 22 Feb @ 12:32am 
@Hakkai Think i pass on that.
The problem is i change the textures to white so they get the right color.
The upscaled textures change every texture in the mod, so i would have to do it on every item and texture. Its one of the things were you have to choose :)
Hakkai 21 Feb @ 10:18pm 
There seems to be a conflict with... probably Vanilla Furniture Expanded - production for the machining table(?) and Gerry's upscaled vanilla textures for the Cooler.
Can you make a compatibility thing so they can be painted but retain the upscaled textures?
kongkim  [author] 16 Jan @ 10:14am 
@KatieDante Np, and glad it worked :)
KatieDante 16 Jan @ 10:12am 
Thanks for the response :D I've edited it to work for now, hurray!
kongkim  [author] 16 Jan @ 9:33am 
@KatieDante Yah, im pritty sure its becaus im changeing the texture of the spot to be able to paint it, and the other spots use the old/dafault one.
Can fix it later on but will not be now :)
Until then if you know a bit xml you can very change it in the xml files to use the new texture from this mod.
KatieDante 16 Jan @ 8:34am 
hi! thanks for this mod. for some reason this now has issues with the spot from Wider Marriage Spot https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3358393642 - it never used to, and neither mod has been updated recently. i wonder if maybe something changed in VE.

i've tested with only these two mods + harmony + VE.

https://imgur.com/CIRE08q the first is the normal colour, and there's no option to switch back to it after choosing one of the custom ones. the previously vibrant flag is now also really dark.

without this mod, wider marriage spot and the regular marriage spot are fine. with this mod alone, it's fine. the two together, in either load order, are a problem :(
kongkim  [author] 9 Dec, 2024 @ 12:25pm 
@ComradeCorvus Im working on something els at the moment, but will put it on the ToDo list :)
ComradeCorvus 9 Dec, 2024 @ 12:11pm 
Could you please add support for "Enter Here"'s entry/exit spots?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2824117092
kongkim  [author] 11 Nov, 2024 @ 2:44am 
@TacocaT But the DLC ;)
Take time to fix, but will take a look at it at some point.
TacocaT 10 Nov, 2024 @ 11:57pm 
Please make this not require a dlc, this is the most bizarre dependency I've seen in a while
kongkim  [author] 11 Oct, 2024 @ 7:34am 
@Yukari Whiteclouds Try change load order so my mod is loaded after his, then it will use my texture and not the upscaled.
Its bacus i have made masks for it there normal is not there. and he have not.
Yukari Whiteclouds 11 Oct, 2024 @ 5:26am 
When i use this mod with Gerrymon's Upscaled Vanilla Textures there's errors on the cooler textures where the mask is smaller than the texture
kongkim  [author] 11 Aug, 2024 @ 9:50am 
@ComradeKai thx :) i put it on the ToDo list.
ComradeKai 11 Aug, 2024 @ 9:46am 
Hi there! Thank you again for this amazing mod. If you do plan on updating this mod again, I'd love to see the rugs from Vanilla Expanded: Art become paintable!
frosted_gay 26 Jul, 2024 @ 11:37am 
@kongkim You're Amazing!
kongkim  [author] 26 Jul, 2024 @ 11:12am 
@frosted_gay just did an update and added paintable to Niilo's QOL spots.
kongkim  [author] 24 Jul, 2024 @ 9:49am 
Ok i add it to the todo list :)
frosted_gay 24 Jul, 2024 @ 9:14am 
@kongkim yeah, a drop spot and a trader spot
kongkim  [author] 24 Jul, 2024 @ 12:29am 
@frosted_gay don't know, do it add new spots?
frosted_gay 23 Jul, 2024 @ 4:09pm 
Could you add support for Niilo's QOL spots?
pointemorte. 7 Jul, 2024 @ 10:54am 
thanks
kongkim  [author] 7 Jul, 2024 @ 10:11am 
@pointemorte. Good catch :) Fixed it.
kongkim  [author] 7 Jul, 2024 @ 9:54am 
@pointemorte. That is wird :D But i take a look
pointemorte. 7 Jul, 2024 @ 9:40am 
This mod causes standing coolers from VE Temperature to be placed upside down. Tested on a barebones playlist with only these two mods enabled. Please take a look
<color=#FF228F>kad 5 Jul, 2024 @ 1:31am 
Thank you!! :)
kongkim  [author] 26 Jun, 2024 @ 2:17pm 
@eighmy_lupin Glad to hear :)
eighmy_lupin 26 Jun, 2024 @ 1:06pm 
Works perfectly
kongkim  [author] 25 Jun, 2024 @ 6:08am 
@eighmy_lupin Should work now, try resub the mod to download it again, and let me know if it works :)
eighmy_lupin 25 Jun, 2024 @ 1:29am 
Thank you so much
kongkim  [author] 25 Jun, 2024 @ 1:06am 
@eighmy_lupin Yah i put it on the to do list :)
eighmy_lupin 25 Jun, 2024 @ 12:09am 
Can you add the couch added by 1.5 ?
kongkim  [author] 23 Jun, 2024 @ 9:05am 
Update: Made all buildable things in mod Vanilla Temperature Expanded paintable, except for Air Ducts.
(For some reason unknown I was not able to make Air Ducts paintable, if anyone knows how, please let me know).
I also added a list of mods in the files that this needs to be loaded after (Will do automatic now).

@shcade
kongkim  [author] 22 Jun, 2024 @ 11:56am 
Update: Made Fabrication Bench paintable, also all variants from the mod "Vanilla Textures Expanded - Variations".
Did some optimization of the code in general.

@Antoine
<color=#FF228F>kad 17 Jun, 2024 @ 12:17pm 
aight thx yeah no presh
ferny 7 Jun, 2024 @ 5:35pm 
Maybe support for the Museum spot from the Museums mod
kongkim  [author] 4 Jun, 2024 @ 9:46am 
@Antoine Can take a look at it when i work on the mod again :)
@shcade Also can take a look at it, but depends on how much work there are in it :)
<color=#FF228F>kad 4 Jun, 2024 @ 4:54am 
Any chance for mod compatibility with Vanilla Temperature Expanded?
Antoine 19 May, 2024 @ 7:51am 
Is it possible to add the fabrication workbench?
kongkim  [author] 30 Mar, 2024 @ 3:28am 
@_baseplate Thx :)
But don't know, if you find out let me know and i can make it ;)
_baseplate 30 Mar, 2024 @ 2:35am 
was wondering, is the couch in 1.5 paintable? this seems like a great mod!
kongkim  [author] 28 Mar, 2024 @ 3:46am 
Update: Fixed a small dublicate node error in 1.5
kongkim  [author] 13 Mar, 2024 @ 3:26pm 
Updated to game version 1.5
kongkim  [author] 31 Jan, 2024 @ 3:16pm 
@ComradeKai i put it on the to do list fore when i do next small update :)
ComradeKai 31 Jan, 2024 @ 10:30am 
I'd love to see the rugs from Vanilla Expanded Art become paintable. Thanks for this great mod!
Madlark 22 Jan, 2024 @ 3:15pm 
^_^
kongkim  [author] 22 Jan, 2024 @ 2:38pm 
@Madlark i can put it on my to do list :)
Madlark 22 Jan, 2024 @ 1:11pm 
Being able to paint the Imperial Banner from Vanilla Factions Expanded - Empire would be great...
ChrisPikula 19 Jan, 2024 @ 9:32am 
:+1: