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Also, a little something extra ;) [imgur.com]
I'll be updating this more regularly now that I can, specifically after development streams.
I've started new games several times in order to check out different biomes, test the differences between "good" and "evil" areas, search for Apricorn trees (they're absent too by the way), and test what happens when I mess around with different world settings. I also have checked the Prepare screen each time I reclaimed a fortress. She never appears.
On another note, I understand you don't want to add anything new at the moment, but does that include modifications to the gem points as well in the Prepare screen? I can live with not having the Revives at the start, but having to reclaim my fortress 23 times in order to test all the gems is just too much and it's burning me out.
I'm likely going to do a version before 2.2 since there's a few changes to get out before it, one is going to be the addition of optional "create what you want" reactions. I'm also very busy with personal stuff right now and I want to wait for things to calm down before doing major additions.
C'mon man, she's the only Starter NOT available at the beginning, and there's Pokemon that REPEAT in both the Diplomat and Prepare screen! We don't need 16 versions of Volbeat right now do we..? Help a girl out. T_T
Also Primarina and other Pokemon you never encounter in the wild can only be obtained through trading I believe, with Human diplomats. However, most of the time they have the same Pokemon you originally saw in the Prepare screen and what triggers the change is currently unknown.
Zygarde also glitches the portraits in the dwarves' Relations tab, and Gigantimax has an extreme delay then wears off after a long while.
Note: Only works for a limited time, as they tend to change back after battle.
I mostly chose not to give skills as they have heavy influence on things, but stuff is simulated through other means like interactions. Might put the skills in for PMD though as they're not much use in the main mod.
Ducklet: Talented Tactician
Wigglytuff: Proficient Climber
Jigglypuff: Legendary Singer
Fletchwing: Talented Singer
Wobbuffet: Legendary Armor or Shield User
Amoongus: Dabbling Ambusher
Patrat: Legendary Observer
Galvantula: Legendary Trapper
Inkay: Talented Pacifier
Ferrowthorn: Legendary Blowgunner
Ursaluna: Legendary Tracker
Clefairy: Talented Dancer
Chansey: Legendary Doctor
There's more of course, but there's a character limit and I'm unsure if you're even interested. These are based off the Pokedex entries.
Totodile: Legendary Biter
Sentret: Legendary Observer
Zoroark: Legendary Ambusher
Ditto: Proficient Ambusher (eyes)
Inceniroar: Legendary Wrestler
Meganium: Some type of Pacifier
Sylveon: Some type of Pacifier
Liligant: Some type of Pacifier
Glameow: Some type of Intimidator
Corviknight: Legendary Intimidator
Gligar: Talented Ambusher
Golbat: Talented Biter
Rillaboom: Legendary Percussionist
Alolan Golem: Talanted Thrower
1) Bigger pokemon? Bigger sprite. Like how vanilla creatures are. This is doable! My Charizard and larger pokemon shouldn't be same sized.
2) DF Premium art is sprite-based. Only makes sense.
That's really all there is to explain.
Also just to add since I just thought of it(Though I assume this is already being thought of): Further balancing of costs of Pokemon. 99% of them costing them same really doesn't make sense.