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I was able to clear the error and get this mod working successfully by completely removing the mod from the installed_mods and the mods folder in the dwarf fortress directory, and then it worked. You can ignore today's update on this mod as I didn't change a thing, I just accidentally uploaded the unchanged while debugging.
Duplicate Object: material_template SKIN_TEMPLATE
It won't load the world ;( Anyone else getting this
[REAGENT:...], and replace it with
[REAGENT:A:375:GLOB:NONE:NONE:NONE][REACTION_CLASS:SKIN][UNROTTEN]
you can also just replace the whole reaction with the data from my reaction_leather_broms.txt file if you prefer not to cut/replace a single line from the reaction:
[REACTION:TAN_A_HIDE]
[NAME:tan a hide]
[BUILDING:TANNER:CUSTOM_T]
[REAGENT:A:375:GLOB:NONE:NONE:NONE][REACTION_CLASS:SKIN][UNROTTEN]
[HAS_MATERIAL_REACTION_PRODUCT:TAN_MAT]
[PRODUCT:100:1:SKIN_TANNED:NONE:GET_MATERIAL_FROM_REAGENT:A:TAN_MAT]
[SKILL:TANNER]
[AUTOMATIC]
[SKILL:TANNER]
[AUTOMATIC]
[STOCKPILE_GLOB]
[DO_NOT_CLEAN_GLOB]
[BUTCHER_SPECIAL:GLOB:NONE]
[REACTION_CLASS:SKIN]
Since these things were already in existence elsewhere in your save I suspect it should work.
Yeah you can get I think 2 or 3 max leather per creature now depending on size, this mod makes it scale the same way fat from butchering scales (ultimately more leather than vanilla).