Slay the Spire

Slay the Spire

Marisa: Continued
97 Comments
299 2 Jun @ 5:25am 
the card text of Acceleration in Chinese translation is "Draw the top two cards of your deck.
Amplify: Draw one additional card", which doesn't match the actual effect. However, I prefer the that version as it forces player to manage energy spending, and way more balance.
AriiRhythm 10 Apr @ 4:10pm 
I was about to say Blaze away is a Amp card but by the name alone it's Burn related so it wouldn't make sense if it was an Amp card
Mike 10 Apr @ 2:37am 
OK
목도리  [author] 10 Apr @ 2:17am 
Could you open issues on github?
Mike 10 Apr @ 2:09am 
Blaze Away need to pay the energy and extra energy?! why?
Mike 10 Apr @ 1:34am 
If Non-Directional Laser kill enemy with the aoe,the follow random damage will wasted with the body sometimes.
But I think most player will expect the follow damage always to be "smart" :steamthumbsup:
목도리  [author] 27 Mar @ 11:21pm 
Could you open an issue on github with minimal reproduction (triggered with least amount of mods)?
gozieson, #FixTF2!! 27 Mar @ 11:16pm 
There are issues with this mod and the Act 2 Arena event where attempting to fight the Elite after the normal fight results in a soft lock situation (including the cards being drawn on the screen incorrectly, the elites not being displayed, and the end turn button not moving to the next turn). Is this an issue with this mod or are other mods also having this issue?
redo 27 Mar @ 7:52am 
This is amazing :steamthis:
목도리  [author] 5 Feb @ 2:54pm 
namespacing is already in progress, i was just too busy to continue working on recently. should be finished on weekends
Nalesh 5 Feb @ 7:48am 
This is why it's always important to make names unique by doing something like MarisaMod.ChargeUpPower instead of just ChargeUpPower, way less headaches in the future. Luckily it's (usually) easily fixable with a find and replace.

Hope it gets fixed, cause I love both mods.
LenoPlanet 3 Feb @ 2:12pm 
it would be a nice fix if her shadow would be properly cut out so that there isnt a weird white part on the upper edge
목도리  [author] 28 Jan @ 12:58am 
found out the cause; this mod isn't compatible with library of ruina at the moment. could you disable LOR mod and try again?
목도리  [author] 27 Jan @ 11:35pm 
looks like there's already an existing issue: https://github.com/scarf005/Marisa/issues/259
strangely, i cannot reproduce the issue at all.
AgentPhil 25 Jan @ 7:09pm 
Ok. Give me some time
목도리  [author] 25 Jan @ 7:05pm 
please open an issue on github.
AgentPhil 25 Jan @ 7:02pm 
Occurs when I reach full charge up
AgentPhil 25 Jan @ 7:02pm 
Mods in stacktrace:
- MarisaContinued (4.0.7)
Cause:
java.lang.ArrayIndexOutOfBoundsException: 2
at marisa.powers.Marisa.ChargeUpPower.updateDescription(ChargeUpPower.kt:52)
at com.megacrit.cardcrawl.actions.common.ApplyPowerAction.update(ApplyPowerAction.java:255)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
목도리  [author] 9 Jul, 2024 @ 1:47am 
could you open issue on github?
Drifter 9 Jul, 2024 @ 1:41am 
Meteoric Shower has no effect when played, perhaps that's the X cost glitch people are reporting under me?
목도리  [author] 23 Jun, 2024 @ 1:14am 
for sandtag: the fix was applied in https://github.com/scarf005/Marisa/pull/231
SandTag 25 Feb, 2024 @ 12:39pm 
Hmm there is an issue with the code used in ALL of the X cost cards in this mod, if you have some time ping @sandtag on the sts discord or open to this message https://discord.com/channels/309399445785673728/398373038732738570/1211401510618140733

X cost cards must query the AbstractCard function energyOnUse for compatibility purposes.
2641760036 17 Feb, 2024 @ 12:50am 
I solve this problem...only One Time Off + can disable charge-up effect, I must upgrade this card. And the card description of EN version is correct, but ZH description is still the old version, that make me misunderstand.
목도리  [author] 16 Feb, 2024 @ 11:36pm 
could you open a bug report on github?
2641760036 16 Feb, 2024 @ 10:52pm 
When I use One Turn Off, the charge up power still can be cost and I can't trigger amplify effect , is it a bug or a change of this mod?
Booty Executioner 28 Jan, 2024 @ 6:36am 
I mean... are you selling it or paywalling it behind a patreon or trying to pass it off as your own assets?

As far as I'm aware, no

And as the description says, credits go to the original author. So if anyone had to worry, it'd be them. And I don't think they'll have to worry, considering how long the original mod has been up.

But it's fair enough if you wanna play it safe anyway.
목도리  [author] 28 Jan, 2024 @ 6:31am 
i was worried using original assets from touhou would break the license.
Booty Executioner 28 Jan, 2024 @ 6:27am 
I think I'll stick with the original version purely because of how completely unfitting/immersion-breaking the character select sound-effect for this one is. Dunno why it was changed.
Television_ 6 Dec, 2023 @ 7:32am 
얼티밋 쇼트웨이브의 강화효과가 강화전과 동일하게 적혀있는 버그가 있습니다. 실제효과는 강화했을때 사용시마다 얻는 충전량이 1씩 더 늘어나서 에너지1, 충전 2씩 늘어납니다.
목도리  [author] 30 Nov, 2023 @ 6:39am 
깃허브 이슈 올려주실수 있을까요? 감사합니다.
CrownBird 30 Nov, 2023 @ 5:25am 
기존 마리사 모드가 지녔던 타 모드 콜라보 효과가 작동하지 않는 것 같습니다.
You-fools 22 Nov, 2023 @ 10:19pm 
How in the world does this character survive runs? She has literally 0 good block cards, the highest block number on any of their cards is 11. She needs to play maybe 4 synergistic cards to even begin blocking most attacks in act 2.
pppppppppppppppppp 13 Sep, 2023 @ 7:47am 
안녕하세요, 덕분에 잘 플레이 하고 있습니다. 그런데 얼티밋 쇼트웨이브의 강화 설명이 일반 설명과 같은 것 같아요. 확인 가능하실까요?
Hinoko-Chan 25 Aug, 2023 @ 6:23am 
현재 멀티 모드에서 마리사를 선택하려고 할 시 lv3.json 이 발견되지 않았다는 버그가 발생하며 게임이 꺼집니다.
wbfw109 8 Aug, 2023 @ 9:58am 
What is the Amplify effect of Dragon Meteor? This card not have "Amplify" but, If energy is sufficient it acts like card which have Amplify effect, (truly energy consume is 3. not 2.)
3054120090 15 Jul, 2023 @ 8:23pm 
미스터리 빔이 강화된 후 추가된 공격 카드는 강화되지 않습니다
CrownBird 24 Jun, 2023 @ 10:07am 
버그 재현 방법이랄건 없고 단순히 ussr모드와 함께 실행시 실행 자체가 안됩니다. 슬레이 더 스파이어가 실행 되자마자 바로 종료되더라구요.
오류 로그는 추후 스팀에 접근 가능할 때 해보겠습니다.
목도리  [author] 24 Jun, 2023 @ 5:47am 
혹시 깃허브에 버그 재현 방법과 오류 로그를 올려주실수 있을까요?
CrownBird 24 Jun, 2023 @ 2:52am 
소련 모드와 충돌이 발생하는 것 같습니다, 혹시 해결법이 있을까요?
Crimson 18 Jun, 2023 @ 9:22am 
incompatible with ussr mod
Mod list:
- basemod (5.52.3)
- stslib (2.10.0)
- sovietmod (1.2.8)
- MarisaContinued (3.2.0)
Frigid 30 May, 2023 @ 4:46am 
I rellry enjoy play Marisa with other mod such as The Rainbow . And I think there is some compatibility problem, any possible to optimize it? for example: Amplify doesn't work when other character use Amplify card from Marisa, PowerUp doesn't affect card from other charactor, although it have modify the vale in the text.
liconiconi 2 May, 2023 @ 11:20pm 
thank you for what you do,I really like your mod
목도리  [author] 2 May, 2023 @ 10:46pm 
probably yes, i'll need to contact gensokyo mod developer as i've changed the mod id.
liconiconi 2 May, 2023 @ 10:44pm 
Hi,I can sitll find marisa event in gensokyo mod, this is funny but maybe need a little adjust?
목도리  [author] 28 Apr, 2023 @ 8:46am 
hello, thanks for the bug report. the bug should be fixed in version 3.1.1
两只小秘封 28 Apr, 2023 @ 7:50am 
Report a bug: The card Unstable Bomb cannot properly resolve power, only the lower bound will change, while the upper bound will not. When the lower bound exceeds the upper bound, the game will crash.
LHW1202 8 Apr, 2023 @ 6:54am 
제발 밀리초펄서 뜨길
HiroAndZero 27 Mar, 2023 @ 8:44am 
write where to find the language files and I can translate them
목도리  [author] 27 Mar, 2023 @ 6:56am 
thank you! could you create an issue [github.com] or PR [github.com]?