Dwarf Fortress

Dwarf Fortress

Decoration - vanity buildings
63 Comments
RhymesWth 14 Dec, 2024 @ 10:51pm 
I suggest that the light objects actually convert some nearby tiles to have the "light" attribute for as long as it's there.
Kituneki 23 Nov, 2024 @ 10:46am 
cool little mod but but i suppose the only thing that messes with it is the fact its in workshops, otherwise its a nice idea
panicaim 2 Oct, 2024 @ 2:51am 
Thank you! I'm desperate for more things to put into my dwarfs' bedrooms. It's so boring to put in armor/weapon racks that never has armor or weapons on them. Any kind of clutter that makes the fort more lived-in would be awesome.
Deon ☣  [author] 10 Jul, 2024 @ 6:28am 
From the game perspective, these are just custom workshops. There's no other way to add new buildings outside of coding something for DFHack. If someone finds or makes a custom module for it, do share and I will be happy to implement it.
NorPhi 9 Jul, 2024 @ 3:49pm 
Love it, but is it possible to move all of them into the furniture & military sections? Also, would it be possible to have nobles demand those instead of the usual armour stands/weapon racks?
doom frog 17 Feb, 2024 @ 6:03pm 
Cool. A banner with a diamond (to denote wealth) and a banner with a red power fist on it (to denote power) would be nice adds. Also becuz my fort group name is the Imperial Fists as a Warhammer reference.
True Guesser, Wand Bearer, etc. 16 Jan, 2024 @ 5:31pm 
Sorry for the double post, the torch and gas lamp are also off-center from the cursor.
True Guesser, Wand Bearer, etc. 16 Jan, 2024 @ 5:24pm 
Finally starting a real Fortress, and this little gem is truly excellent. I found one bug so far; the wall lamp (normal) is off-center. Specifically, it is placed 1 tile above your cursor. Everything else seems to be working without issue. I really hope you'll make more of these (and possibly change them into furniture so they can roll an artifact).
RafaelKB 11 Jan, 2024 @ 9:52pm 
hellp, i really want to enter in contact with you, can you accept my friend request so i can message you?
MangoCobra 11 Jul, 2023 @ 6:51pm 
Why are these workshops and no furniture?
klaxas77 29 Jun, 2023 @ 3:20pm 
great idea for a mod! love this. I also support the idea of different floor decorations as well
Deon ☣  [author] 23 May, 2023 @ 1:37pm 
Not at the moment, otherwise I woudlnt make it this way :).
[H.M] Hellfire 23 May, 2023 @ 10:56am 
is it possible to move it to literally any other section on the building menu? prefereably its own menu?

kinda bad to open a menu and not be able to build anything because i can't see any menu
Indigno 20 May, 2023 @ 1:09pm 
Neat-o, this is definitely going into my new worldgen. Since you asked for suggestions:

Fireplaces. 1 tile would be cool enough, but if it could be as wide as you wanted to build it then that would be excellent for big, huge mead halls and dining rooms.

Not sure if it's possible, but rugs would be cool for the same reason. Maybe it could be done by making it possible to build constructed floors out of cloth.

Fountains would also be neat. Bonus points if they could generate mist, but that's probably 100x more work.
Deon ☣  [author] 7 Mar, 2023 @ 4:28am 
If someone can give me an advice how, I will be happy to :). Currently without DFHack edits these are just workshops, since those are the only entries in the RAWs you can edit.
Carsearin 5 Mar, 2023 @ 4:39am 
move it from workshop section and its golden
PHLP 17 Feb, 2023 @ 10:17pm 
A table that serves s a display case
Indoor/Outdoor plants
Toilet & sink
Long chair (can be resized and oriented like bridge)
Long table (can be resized)
Some recreational furniture like a chessboard (can be multi-tile if necessary)
Night stand (also serve as display case)
small candles that can be displayed as item
Re-sizeable carpet like road
multi tile water fountain
Deon ☣  [author] 12 Feb, 2023 @ 5:05am 
I agree, that's my thoughts as well.
OldGame0122 11 Feb, 2023 @ 12:08pm 
The only bad thing about this mod is that these things are in the wokshop section, they should be in the furniture section, or in one apart from the others, and also they don't have a custom icon, all of these makes the workshops menu cluttered and dirty
Domovoi 19 Jan, 2023 @ 5:24pm 
my own suggestions

- a bookshelf with actual books
- piles of floor books to decorate libraries
- piles of treasure to decorate a vault (if the treasure texture edges mesh even better)
- a memorial different from a engraved slab, maybe a sarcophagus with a dwarf laid on top knight-style
- clusters of bags/crates and materials fort of like in the trade depot, to sprinkle around certain workshop rooms
- carpets made out of the skins of a few invader types; like werebeasts, forgotten beasts, elves...

- a longtable even if non-functional, but with a feast on top of it
YellowAlienBaby 12 Jan, 2023 @ 5:30pm 
Letters for labelling fort areas?
Deon ☣  [author] 5 Jan, 2023 @ 3:02pm 
@ScottBot

https://dwarffortresswiki.org/index.php/DF2014:Room

"Constructions (including workshops) inside a room increase a room's value"

Too bad these are made from basic rocks, but if I were to update them to real materials, it could change.
scottbot 5 Jan, 2023 @ 8:05am 
Pretty sure I know the answer is “no” but wanted to check just in case. Do these objects increase room value?
Jesus The Astronaut! 4 Jan, 2023 @ 8:37am 
Hope you continue to add stuff to this mod. Would love to be able to REALLY decorate my fort
Huskey 3 Jan, 2023 @ 7:01am 
A few carpets maybe would be nice
Stogie 2 Jan, 2023 @ 9:40pm 
Ah, sorry! I meant workshop. Set 'em (if possible) to be place-able over buildings. Again, not sure if that bit is hard-coded in or not.
Deon ☣  [author] 2 Jan, 2023 @ 6:55am 
Could you explain what do you mean by "buildings"?

The only moddable things at the moment are "workshops", and those occupy their own tiles.
Stogie 31 Dec, 2022 @ 3:31pm 
Been contemplating how to make alternative furniture (4-poster bed, hammock, armchair) when furniture is hard-coded... I have no idea if this is possible with how the game treats layers and build locations, but what if they were buildings that could be placed on top of furniture? So I build a regular chair and stick an armchair on top of it.
Stogie 30 Dec, 2022 @ 5:17pm 
Fences to put around pastures would be a welcome addition, however those strike me as more mechanical then decorative. Let's see... what else?

A carpet would be nice for noble rooms.

A proper desk for offices

A railing to stick near drops

Directional/warning signs for your work areas

Alternative seating, perhaps? Like benches, church pews, or armchairs.

Alternative beds could also work, like hammocks, 4-posters, or sleeping bags

Things to put in doorways could work too, like curtains or arches.

A bathtub or washbasin

Fountains and decorative shrubbery

Training dummies would be a great addition to barracks (think scarecrow but goblin)

Dog houses and chicken coops would also be a fun touch.

Skulls on sticks and other grim monuments would be handy outside wartorn fortresses.
BAER 24 Dec, 2022 @ 4:31am 
A bit clustered but i understand the limitation Still amazing tho! :365bear:
Deon ☣  [author] 23 Dec, 2022 @ 5:35pm 
Not possible at the moment, Lizy. I would have done it immediately.
Lizy_Sticks 23 Dec, 2022 @ 5:32pm 
can you move them into there own workshop tab
True Guesser, Wand Bearer, etc. 23 Dec, 2022 @ 5:13pm 
Oh I misunderstood, I thought you were asking about how to add a custom, not suggestions for detail. You could place 2 or 3 of the decorations at each corner of the workshop to show it is clearly different from the vanilla ones. Also +1 skulls on a stick. If you could draw a torch so that it's angled downwards, placing that against a wall would be a nice effect.
Deon ☣  [author] 23 Dec, 2022 @ 5:03pm 
True Guesser, this mod does exactly what you suggest: a new workshop from scratch.

So I do not understand the suggestion, could you elaborate?

@Steev I was thinking about skulls on spikes and such, thanks!
sloppy steev 23 Dec, 2022 @ 1:47pm 
Some spooky decorations might be cool. Skull lamps and stuff like that, for when your original seven dwarves all worship the god of death and suicide
True Guesser, Wand Bearer, etc. 22 Dec, 2022 @ 6:10pm 
You could either recolor a vanilla workshop, or paste new images atop one. Only alternative is drawing a new workshop from scratch.
Deon ☣  [author] 22 Dec, 2022 @ 11:44am 
Sounds great. Do you have an advice how to make this table look different? I am open to ideas.
Darth Brumbledore 22 Dec, 2022 @ 8:33am 
Great idea but all the extra workshops clog the menu. Maybe consolidate to a single Artisans Table or something like that?
Glacies 21 Dec, 2022 @ 12:48pm 
Brilliant. This definitely goes in the next fort. Really appreciate your work, both here and with Genesis. :)
Deon ☣  [author] 21 Dec, 2022 @ 8:51am 
If DF ever gets to such moddability that we could create new constructed furniture, I would do it immediately. Sadly at the moment all furniture is hardcoded.
Gerdz 19 Dec, 2022 @ 5:46pm 
treating them as constructed furniture from a stoneworks would be a good idea. so that they dont clog the workshop menu. otherwise. i like the vanity objects. they're pretty cool
SaberVS7 19 Dec, 2022 @ 3:24pm 
What about treating these as Constructed buildings from a workshop that are placed from minified versions?
Deon ☣  [author] 19 Dec, 2022 @ 5:58am 
I will be happy to answer all the questions. Sorry for the lack of update, a lot of work on Monday, I will get to it in the evening.

1) These can only be made as Workshops. Workshops do not have categories so sadly it spams the main workshop menu.

2) It cannot have any functionality, thus "vanity". Any other functionality would be tasks as in other workshops.

3) When you want to add new ones, you have to generate a new world, as reactions and buildings have to be "baked" into save file. I will look into a possibility to change it, i.e. make a few "placeholder" buildings that do nothing that I later fill with content.
gmann338 18 Dec, 2022 @ 6:08pm 
I want to reiterate a need for things that go in a tavern: my personal request is a shelf that acts as a chest filled with mugs.
Praetorian Gunrabbit 18 Dec, 2022 @ 5:27pm 
Hey, not sure if this is easy to do or difficult, but I wanted to suggest that the vanity buildings have their own tab. Something like 'vanity,' as a suggestion, to separate it from the workshops tab.
AriieSiiS 18 Dec, 2022 @ 4:18pm 
btw you need a new world for use this mod?
Deon ☣  [author] 18 Dec, 2022 @ 3:00pm 
Yeah, I am experimenting with a bar counter with taps. Thanks for all the feedback, I know what the next release will be now :).
AriieSiiS 18 Dec, 2022 @ 2:54pm 
if you could make a wooden bar to simulate the bar of the tavern it would be amazing :)
Deon ☣  [author] 18 Dec, 2022 @ 11:07am 
I actually have all 3 (columns, potted plants, tables) in the works, I just dont like the way the look for now. Next update will include them.
FeralFerret 18 Dec, 2022 @ 10:56am 
Suggestions:
-decorative columns (circular/hexagonal etc) would be nice to have something other than constructed or smoothed walls for this purpose!
-potted plants (could be mushrooms if that's too elven)
-side table with stuff on it (variants could be crystals and gems, tools, medical supplies, foodstuff, etc) for use to decorate bedrooms and workshops

Sorry if that's a bit much. :stress: Appreciate all your hard work so far!