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These turn the tribals into a beautiful fluffy SOURCE OF RECKONING.
Good mod, but the difficulty of your game will go up. Also, as pawns for "your" colony, they're fairly mediocre. Sleepy, Kill thirst, Fire weakness, Slow learning, hyper aggressive(with a talent for beating down fellow colonists in melee).
This is a mod for those who want a more refined suffering experience.
They are literally super-tribals. I run with CE, and these guys can give hussars a run for the money, and wipe the floor with regular tribals and neanderthals.
Gunshot wounds, or any wounds that bleed for that matter, are INSTANTLY tended the second they happen. There movement is Very fast, i dont even think the impids are as fast as them, and they couldn't give a damn about pain. The only thing holding them back is there low tech level.
For anyone planning to use this, be prepared for the danger. If ya really want a truly dangerous tribal-tech faction to contend with, then they'll get the job done.
or well, canidae, so guess those are some backup options if rise comes be