Hearts of Iron IV

Hearts of Iron IV

Population Based Garrison Requirements
16 Comments
McTibu420 21 Sep, 2024 @ 11:24am 
Finally, the state with 600 civilians won't take 17 divisions worth of equipment and manpower
Salsa H-R  [author] 11 Aug, 2024 @ 4:05pm 
@mnk_ Which AIs? It should significantly increase the cost to garrison China and India, moderately increase for central Europe, and actually decrease the cost to garrison most other parts of the world
mnk_ 11 Aug, 2024 @ 2:39pm 
1/10 would not recommend
mnk_ 11 Aug, 2024 @ 2:38pm 
this mod breaks the game/ai, they get endless revolts
Lolgamer 12 Feb, 2024 @ 1:57pm 
cool
Salsa H-R  [author] 12 Feb, 2024 @ 11:04am 
@Lolgamer I can 99% guarantee that this mod will never stop working.
Lolgamer 12 Feb, 2024 @ 10:37am 
Is this mod still compatible with newer versions?
Salsa H-R  [author] 22 Sep, 2023 @ 8:45am 
@epiclander yes I can, but I don't see why I would. The state categories are used very loosely to represent a variety of factors and don't have any strong correlation to state size. Checking state category could also break compatibility with some mods, since categories are defined in script.
Nyxanol 22 Sep, 2023 @ 8:33am 
Can you check the states level? Maybe rural/urban/metropolis/etc regions put up either more or less resistance? Idk if you can check for that either but I think that could be an ok way to try and simulate that.
Salsa H-R  [author] 4 Feb, 2023 @ 3:02pm 
@impaler, it's a good idea in theory but, unfortunately, infeasible. There's no dynamic way in script to check for a state's area/province count, so I would have to manually create a variable for every state, which is far more work than I'm willing to put in & would also break compatibility with mods/updates that change the states
Impaler 4 Feb, 2023 @ 8:53am 
Good mod, but you may want to also include a factor for a regions area. Large area contributes to garrison needs as well as their are more places that need to be watched. Not sure if this is technically doable but it could help take some of the edge off for Japans occupation in China being so taxing if half the garrison burden is generated by area and half by population.
Embarrassing that this is not in the default game, good work
Vortex 26 Dec, 2022 @ 9:12am 
smart mod, thanks you
puppy 23 Dec, 2022 @ 9:11am 
real
MrAbdurru 20 Dec, 2022 @ 11:44am 
china and india are going to take away all my manpower reserves
LasagnaMan12 19 Dec, 2022 @ 10:57am 
Very cool