Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks to Lucky Leny(Holger) and Karax for making the mod and expanding on it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3085182185
Any fixes?
Maybe it's because it's not compatible with more bookmarks?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3000940711
Open CK3 launcher
Going to playsets -> More Tenets Slots + Unl. Customizable Ethics -> click 3 dots -> show in folder -> click on common folder
Delete the file titled "game_rule" (may be called something different if it's the other MTS mod)
Load new game and check to confirm achievements are available
Open up the mod's window_faith.gui file, you can access this from the CK3 launcher by going to playsets -> hover mouse near More Tenets Slots + Unl. Customizable Ethic mod enable switch -> click 3 dots -> show in folder -> gui folder -> window_faith.gui
In a text editor, like Notepad++ (google it if you don't know what this is), scroll down to line 962, or search for the text, which should be
onclick = "[OpenFaithCreationWindow( Faith.GetID )]"
and change it to
onclick = "[OpenGameViewData( 'faith_creation', Faith.GetID )]"
Don't change anything else, save the file and start up CK3 again. I use one of the submods, so I'm not sure if something is separately broken about customizable ethics, but this should at least let you see the reform screen again
Do this at your own risk, if you don't understand these instructions or are unclear on exactly what to modify, I would recommend not trying
onclick = "[OpenGameViewData( 'faith_creation', Faith.GetID )]"
can you make it compatible with AGOT plz
5 tenets is my personal choice, but you are welcome to make a change in the future. I think 5 tenets is already too strong.
AND you're right, more than 5 tenets are quite unbalanced. But it isn't up to me, to direct players the way they have to play, especially as the original mod offered 20 additional tenets. But I'm looking for a way, to switch to lesser numbers by game rule.