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- Support for RimWorld 1.6.
i need to burn things :p
Would live an update if you get around to it.
- Fixed mod options not taking effect until being opened after game is started.
(Probably just Tynan "trolling" your pawns to make it harder to clear value off the map, lol)
- Added options to limit when menu option is included.
- Added translation support.
When a pawn is drafted, getting them to go somewhere with foliage can be a pain as instead it shows the option to set that spot alight. Could there be a button (like the draft one, or which only shows up when drafted like a psypower) for turning the option on/off or something like that?
- Make prison labour zone where you make the fire
- Colonists won't put out the fire
- Unless you do it in a prison, prisoners won't either
- Profit
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1607884210
Whats the difference between these two mods?
Enemy pawns can do this already, as can fire starting breaks, so its nice to finally see it in player control
(Or a fire-maze, or a corpse pile.)