Sid Meier's Civilization V

Sid Meier's Civilization V

CyanCloud's Republic of Guatemala
17 Comments
CyanCloud  [author] 29 Apr @ 7:00am 
Changes 29/04/2025

*The Biblioteca Nacional was eliminated as a single component. Guatemala went from 3 to 2 unique components (standard quantity).
*Added support for compatibility for different gameplay mods.
CyanCloud  [author] 23 Feb @ 11:42pm 
I am Chilean and thanks for the comment!
ppgal97 18 Feb @ 12:07pm 
I do not know if you are Guatemalan, but I did not expect the marimba when I loaded the mod 10/10
CyanCloud  [author] 19 Dec, 2024 @ 11:44pm 
Changes 20/12/2024. Fixed a bug in the Unique Ability. Now works correctly.
CyanCloud  [author] 20 Sep, 2024 @ 5:22pm 
I don't plan to do that.
Gabwar 19 Sep, 2024 @ 3:41pm 
Yo you gonna add any unique units?
CyanCloud  [author] 17 Mar, 2024 @ 7:16pm 
Changes 17/03/2024

*DiploScreen re-enabled
*Larger icons re-enabled.
CyanCloud  [author] 10 Mar, 2024 @ 3:42pm 
Changes 10/03/2024

*Music for Guatemala is enabled again.
*It is no longer possible for enemies to keep the dummy buildings related to the Guatemala trait when capturing cities of this civilization.
*It is not possible for enemies to keep the Escuela Federación when capturing Guatemalan cities.
CyanCloud  [author] 17 Feb, 2024 @ 12:02pm 
Changes 17/02/2024

*New trait (old trait had coding problems to keep it)
*New cartographic map in the game configuration screen.
*New DoM art
CyanCloud  [author] 12 Jul, 2023 @ 2:56pm 
Changes.

*New artwork
*Music
*New trait
*Changes to the bonuses given by unique buildings
Iska and Ismet 25 Mar, 2023 @ 10:56am 
Omg yeah! Why don't we collaborate on a Guatemala civ? Let me add you as a friend, one sec
CyanCloud  [author] 25 Mar, 2023 @ 10:26am 
Thanks for your kind words Iska, I was thinking of redoing Guatemala from scratch because I feel that some things don't convince me, like the Trait or the civilization icon. Greetings to you!
Iska and Ismet 25 Mar, 2023 @ 8:55am 
Omg! I can't believe I'm just finding this now! Amazing work! This guy is my great grand uncle (my dad's mom's uncle). So cool that you made this <3 I was going to do it too.
CyanCloud  [author] 16 Jan, 2023 @ 10:53pm 
Thank you for your words, shplim. I have taken your suggestions into account in order to make some changes to the mod.
shplim 5 Jan, 2023 @ 9:27am 
Nice to see a Guatemala mod! The boosts do seem very overpowered though. I would recommend the trait only allow one free tech at the start, and definitely not Writing. Maybe if you make all libraries free instead? Or maybe have the game unlock Rationalism social tree from the start?

Also granting 100% boost to science for the National Library is really big, especially when the National College itself is only 50%. Everything else about it is fine, just perhaps keep the science boost at 50%?

I like the IGSS one as well, that seems fine!
CyanCloud  [author] 27 Dec, 2022 @ 2:57pm 
Thank you for your words and observations Toucan96, I will try in the future to make modifications so that Guatemala is not so powerful, as I refine my modding skills. Also, curiously I started this process of learning to make mods to be able to add those countries and nations that have never before had representation in this game that I love so much. Greetings!
Anishnababe 27 Dec, 2022 @ 2:36pm 
This is very cool, if super super powerful. Unbalanced but I am always a fan of seeing nations and identities present in the workshop that I have not seen before. Good work!