RimWorld

RimWorld

Ancient Arsenal: Warcaskets
109 Comments
NuGGet 15 May @ 11:20am 
For me, the abilities dont work, i have no option to select them even. Theyre just not there
roman 5 Apr @ 6:50am 
Of course, right when I start a colony of fanatically religious transhumanists, I find the perfect mod and it's for 1.4! Hopefully it works still, but a continued version would be really appreciated tbh.
Vexacuz 24 Nov, 2024 @ 10:54am 
+1 for 1.5
Doggocide 27 Jul, 2024 @ 3:27pm 
The warcasket's work in 1.5 so far, but errors pop up whenever you select them in the foundry. And I'm not sure if it even functions as intended, I haven't run a combat test.
Doggocide 26 Jul, 2024 @ 7:11pm 
I'm going to test if this works in 1.5, as many outdated mods do, just with a bit of issues.
Average Genestealer 13 Jul, 2024 @ 6:22am 
1.5 when?
Kyrox 21 May, 2024 @ 2:05am 
Is this 1.5 ready?
DarknessLilly 14 Apr, 2024 @ 9:50am 
does this work for 1.5?
♂Master♂  [author] 9 Feb, 2024 @ 8:57am 
Updated the mod! Removed plasma launcher. If there are any other bugs, do report them.
MadNemo 1 Feb, 2024 @ 12:42pm 
Oh nice! I hope the Rifle/flamethrower stays.. so many warcrimes are commitet with it >.>
♂Master♂  [author] 1 Feb, 2024 @ 8:17am 
@ManNemo I'll try to get it done by the end of this week. XML's are done, just finishing a new texture for the Ancient Warcasket. I'm trying to make it look a little more vanilla, which is quite hard, because I can't draw :(

As I meantioned in the previous comment, a lot things will be gone (some weapons for example). But it should be an overall improvement!
MadNemo 1 Feb, 2024 @ 7:28am 
@Master not rush you but are there any new news about the vew version :) cant play warcaskets withour your mod anymore xD
Sakura Bakushin O 12 Jan, 2024 @ 9:14pm 
I give up. I know what the others are references to, but what is the Ancient set referencing?
♂Master♂  [author] 6 Jan, 2024 @ 7:31am 
@ElConvict gonna release new version with many buggy and unecessary things removed soonish. Its gonna combine both of my warcasket mods.Im busy with work, so things take longer than I anticipated.
ElConvict 6 Jan, 2024 @ 6:25am 
Any news on the update removing the plasma?
Cosmosis 13 Dec, 2023 @ 12:43pm 
@♂Master♂ thank you
♂Master♂  [author] 13 Dec, 2023 @ 4:56am 
@Cosmosis Im gonna release a new version with plasma removed completely.
Cosmosis 12 Dec, 2023 @ 12:30pm 
so is there a way to turn off the plasma i would prefer that my colonists use there regular weapons and my sangophages keep setting stuff on fire from the plasma and running away from combat
Get Donked On 17 Sep, 2023 @ 2:39pm 
Made a CE patch for this mod will be merged into CE soonish if you wanna play with it your can join the CE discord and ask about it lads
chrisque1 21 Jul, 2023 @ 12:42am 
Tnxs.
♂Master♂  [author] 19 Jul, 2023 @ 10:56pm 
@chrisque1 you need the basic warcasket research for the very first armor. Advanced armor requires the last tier of warcasket research.
chrisque1 19 Jul, 2023 @ 5:03pm 
Does this mod has a lower tech level?
♂Master♂  [author] 3 Jul, 2023 @ 10:49am 
@CTH2004 indeed it is!
CTH2004 3 Jul, 2023 @ 8:56am 
That "pistol". Am I right in guessing it's probally biger than most large rifles? (:
benzodiazepacetaminoprofen 26 Jun, 2023 @ 11:21am 
Gnome hunters 💀💀
♂Master♂  [author] 12 May, 2023 @ 4:41am 
@wridpce if I remember correctly you need to research the last tier of warcaskets and the last tier of mechanitor stuff (dont rememver the names of research trees).
zee 12 May, 2023 @ 12:31am 
Where do you get the mechromancer helmet?
♂Master♂  [author] 17 Apr, 2023 @ 1:40am 
@DESSIUM I'm pretty sure that helmets do in fact greatly boost sensitivity. As Get Donked On said, you can also check out my other warcasket mod, which has what you are looking for.
Get Donked On 16 Apr, 2023 @ 3:32pm 
you do know author has imperial arsenal royal warcasket mod up right? wich is basically all youd want from a psycaster warcasket
DESSIUM 16 Apr, 2023 @ 3:31pm 
Do these Warcaskets have the -100% psychic sensitivity that Spacer Warcaskets have, these look great for a sort of "Mage-Knight" Warcasket Psycaster, but wanna make cetain there isn't the anti-synergy problem spacer warcaskets cause.
Smiley Face Killer 13 Mar, 2023 @ 8:46am 
I don't have Biotech yet or else I'd definitely be rocking that Klan Kasket
♂Master♂  [author] 13 Feb, 2023 @ 10:41am 
@TeleportBehindYou naw, I don't think it is. Test it with an auto patcher, maybe it works.
TeleportBehindYou 12 Feb, 2023 @ 4:05pm 
combat extended compatible?
♂Master♂  [author] 10 Feb, 2023 @ 7:59am 
Because I'm racist, duh!
Ganja | Ham Mafia | 9 Feb, 2023 @ 7:26pm 
why does this mod add a KKK warcasket
♂Master♂  [author] 6 Feb, 2023 @ 7:53am 
@Isotope 436 I was a lil busy this week, but I finally tested the sound. It worked fine for me. Gun shot sound effects MIGHT bug out and be silent for a bit, but it gets fixed the very next time you shoot.
Isotope 436 26 Jan, 2023 @ 11:19pm 
noticed it on the assault cannon first if that helps
♂Master♂  [author] 26 Jan, 2023 @ 10:50pm 
@Isotope 436 I'll check it out later today.
Isotope 436 26 Jan, 2023 @ 10:40pm 
strange bug with the weapons fire sound effect being insanely quiet to the point that unless your zoomed into the pawn as close as possible you wont hear it over the vanilla echo effect
Sexylolz 25 Jan, 2023 @ 4:33pm 
@isotope436 You also have mechanite plague if you like biohazard weapons : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2503246357
♂Master♂  [author] 25 Jan, 2023 @ 7:18am 
@Isotope 436 I do plan on making normal weapons soon. In the meantime, you can check out Tox Weapons by pphhyy.
Isotope 436 24 Jan, 2023 @ 10:53pm 
do you have plans to make a version of this mod that has weapons and armor for normal pawns? its hard to find good chemical weapons like this
Sexylolz 24 Jan, 2023 @ 6:33am 
@♂Master♂ I see, it still pending moderation, I've posted it in bug report
♂Master♂  [author] 24 Jan, 2023 @ 12:01am 
@Sexylolz that is a weird bug. Unfortunately I can't access your log, since Pastebin tells me that its either private or pending moderation. I'll open a new Bug Reports Discussion so you can directly copy-paste it there.
Sexylolz 23 Jan, 2023 @ 9:33pm 
@Leon The Hero, A mod doesn't have any feeling, it can't like or hate people then a mod can't be racist
Leon The Hero 23 Jan, 2023 @ 9:11pm 
@Sexylolz
that's what you get for trying to use a RACIST mod!!!1!!1!!1!
Sexylolz 23 Jan, 2023 @ 8:25pm 
Hey, your mod mod look nice, but I tested quickly before to start a playthrough, and at the start I get this error : https://pastebin.com/YYVkxapm
Plus when I equip most of your weapons I can't draft or undraft my pawns it stay stucked in the state they was before equipping the weapon
Of course for the test I've only used your mod and VFEP
♂Master♂  [author] 21 Jan, 2023 @ 3:32am 
@Stalinator9000 glad you like it! Advanced ancient shoulders are not colorable, unlike regular ones.