Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The mod was fixed at 28 Dec, so if you've downloaded and installed the mod before this, it's broken.
In any case, nice find, seems to fit perfectly. I'll add it to the mod and if anyone encounters any issues, feel free to post about it and I'll make sure to look into it.
maybe not DEEP_SPECIAL but just SPECIAL?
Now that I cleaned it out and tried it worked as it should and as you described.
Thanks for your help, at least the mod is working as intended. Well almost, gotta figure out how to remove dwarfium from being selected during embark, since adamantite isn't it makes no sense that dwarfium should be, since it's an alloy using adamantite as a product.
Appreciate it Geddian.
Did you ever get smelters to show the option to "Make dwarfium bars"?
entity_patch_dwarfium
[OBJECT:ENTITY]
[SELECT_ENTITY:MOUNTAIN]
[PERMITTED_REACTION:DWARFIUM_MAKING]
is what I put and was getting dwarfium stuff on item selection in the prepare carefully screen, where I wouldn't before.